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mapmanager: only load maps matching current game

This commit is contained in:
astatine 2019-12-10 11:00:37 +01:00
parent e7f7519e45
commit ea6f1d8133

View File

@ -12,12 +12,27 @@ local function refreshResources()
if GetNumResourceMetadata(resource, 'resource_type') > 0 then
local type = GetResourceMetadata(resource, 'resource_type', 0)
local params = json.decode(GetResourceMetadata(resource, 'resource_type_extra', 0))
if type == 'map' then
maps[resource] = params
elseif type == 'gametype' then
gametypes[resource] = params
local valid = false
local games = GetNumResourceMetadata(resource, 'game')
if games > 0 then
for j = 0, games - 1 do
local game = GetResourceMetadata(resource, 'game', j)
if game == GetConvar('gamename', 'gta5') or game == 'common' then
valid = true
end
end
end
if valid then
if type == 'map' then
maps[resource] = params
elseif type == 'gametype' then
gametypes[resource] = params
end
end
end
end
end