From afc1db38dd92caf9df995f905aef9fe24a7ac8e4 Mon Sep 17 00:00:00 2001 From: Ryan Bucshon Date: Thu, 8 Jun 2017 12:13:27 -0500 Subject: [PATCH] REMOVE: annoying debug line in spawnmanager --- resources/[system]/spawnmanager/spawnmanager.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/resources/[system]/spawnmanager/spawnmanager.lua b/resources/[system]/spawnmanager/spawnmanager.lua index d06965e..c211fd8 100644 --- a/resources/[system]/spawnmanager/spawnmanager.lua +++ b/resources/[system]/spawnmanager/spawnmanager.lua @@ -311,8 +311,6 @@ Citizen.CreateThread(function() if autoSpawnEnabled then if NetworkIsPlayerActive(PlayerId()) then if (diedAt and (GetTimeDifference(GetGameTimer(), diedAt) > 2000)) or respawnForced then - Citizen.Trace("forcin' respawn\n") - if autoSpawnCallback then autoSpawnCallback() else @@ -338,4 +336,4 @@ end) function forceRespawn() spawnLock = false respawnForced = true -end \ No newline at end of file +end