mirror of
https://github.com/citizenfx/cfx-server-data.git
synced 2025-02-13 17:53:16 +08:00
Merge branch 'v2.1'
This commit is contained in:
commit
9520eaf41b
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
|
||||
*.cfg
|
||||
/cache/
|
||||
/resources/\[local\]/
|
||||
/db/
|
@ -0,0 +1,6 @@
|
||||
fx_version 'cerulean'
|
||||
game 'gta5'
|
||||
|
||||
map 'map.lua'
|
||||
|
||||
dependency 'money-fountain'
|
@ -0,0 +1,4 @@
|
||||
money_fountain 'test_fountain' {
|
||||
vector3(97.334, -973.621, 29.36),
|
||||
amount = 75
|
||||
}
|
101
resources/[gameplay]/[examples]/money-fountain/client.lua
Normal file
101
resources/[gameplay]/[examples]/money-fountain/client.lua
Normal file
@ -0,0 +1,101 @@
|
||||
-- add text entries for all the help types we have
|
||||
AddTextEntry('FOUNTAIN_HELP', 'This fountain currently contains $~1~.~n~Press ~INPUT_PICKUP~ to obtain $~1~.~n~Press ~INPUT_DETONATE~ to place $~1~.')
|
||||
AddTextEntry('FOUNTAIN_HELP_DRAINED', 'This fountain currently contains $~1~.~n~Press ~INPUT_DETONATE~ to place $~1~.')
|
||||
AddTextEntry('FOUNTAIN_HELP_BROKE', 'This fountain currently contains $~1~.~n~Press ~INPUT_PICKUP~ to obtain $~1~.')
|
||||
AddTextEntry('FOUNTAIN_HELP_BROKE_N_DRAINED', 'This fountain currently contains $~1~.')
|
||||
AddTextEntry('FOUNTAIN_HELP_INUSE', 'This fountain currently contains $~1~.~n~You can use it again in ~a~.')
|
||||
|
||||
-- upvalue aliases so that we will be fast if far away
|
||||
local Wait = Wait
|
||||
local GetEntityCoords = GetEntityCoords
|
||||
local PlayerPedId = PlayerPedId
|
||||
|
||||
-- timer, don't tick as frequently if we're far from any money fountain
|
||||
local relevanceTimer = 500
|
||||
|
||||
CreateThread(function()
|
||||
local pressing = false
|
||||
|
||||
while true do
|
||||
Wait(relevanceTimer)
|
||||
|
||||
local coords = GetEntityCoords(PlayerPedId())
|
||||
|
||||
for _, data in pairs(moneyFountains) do
|
||||
-- if we're near this fountain
|
||||
local dist = #(coords - data.coords)
|
||||
|
||||
-- near enough to draw
|
||||
if dist < 40 then
|
||||
-- ensure per-frame tick
|
||||
relevanceTimer = 0
|
||||
|
||||
DrawMarker(29, data.coords.x, data.coords.y, data.coords.z, 0, 0, 0, 0.0, 0, 0, 1.0, 1.0, 1.0, 0, 150, 0, 120, false, true, 2, false, nil, nil, false)
|
||||
else
|
||||
-- put the relevance timer back to the way it was
|
||||
relevanceTimer = 500
|
||||
end
|
||||
|
||||
-- near enough to use
|
||||
if dist < 1 then
|
||||
-- are we able to use it? if not, display appropriate help
|
||||
local player = LocalPlayer
|
||||
local nextUse = player.state['fountain_nextUse']
|
||||
|
||||
-- GetNetworkTime is synced for everyone
|
||||
if nextUse and nextUse >= GetNetworkTime() then
|
||||
BeginTextCommandDisplayHelp('FOUNTAIN_HELP_INUSE')
|
||||
AddTextComponentInteger(GlobalState['fountain_' .. data.id])
|
||||
AddTextComponentSubstringTime(math.tointeger(nextUse - GetNetworkTime()), 2 | 4) -- seconds (2), minutes (4)
|
||||
EndTextCommandDisplayHelp(0, false, false, 1000)
|
||||
else
|
||||
-- handle inputs for pickup/place
|
||||
if not pressing then
|
||||
if IsControlPressed(0, 38 --[[ INPUT_PICKUP ]]) then
|
||||
TriggerServerEvent('money_fountain:tryPickup', data.id)
|
||||
pressing = true
|
||||
elseif IsControlPressed(0, 47 --[[ INPUT_DETONATE ]]) then
|
||||
TriggerServerEvent('money_fountain:tryPlace', data.id)
|
||||
pressing = true
|
||||
end
|
||||
else
|
||||
if not IsControlPressed(0, 38 --[[ INPUT_PICKUP ]]) and
|
||||
not IsControlPressed(0, 47 --[[ INPUT_DETONATE ]]) then
|
||||
pressing = false
|
||||
end
|
||||
end
|
||||
|
||||
-- decide the appropriate help message
|
||||
local youCanSpend = (player.state['money_cash'] or 0) >= data.amount
|
||||
local fountainCanSpend = GlobalState['fountain_' .. data.id] >= data.amount
|
||||
|
||||
local helpName
|
||||
|
||||
if youCanSpend and fountainCanSpend then
|
||||
helpName = 'FOUNTAIN_HELP'
|
||||
elseif youCanSpend and not fountainCanSpend then
|
||||
helpName = 'FOUNTAIN_HELP_DRAINED'
|
||||
elseif not youCanSpend and fountainCanSpend then
|
||||
helpName = 'FOUNTAIN_HELP_BROKE'
|
||||
else
|
||||
helpName = 'FOUNTAIN_HELP_BROKE_N_DRAINED'
|
||||
end
|
||||
|
||||
-- and print it
|
||||
BeginTextCommandDisplayHelp(helpName)
|
||||
AddTextComponentInteger(GlobalState['fountain_' .. data.id])
|
||||
|
||||
if fountainCanSpend then
|
||||
AddTextComponentInteger(data.amount)
|
||||
end
|
||||
|
||||
if youCanSpend then
|
||||
AddTextComponentInteger(data.amount)
|
||||
end
|
||||
|
||||
EndTextCommandDisplayHelp(0, false, false, 1000)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
@ -0,0 +1,18 @@
|
||||
version '1.0.0'
|
||||
description 'An example money system client containing a money fountain.'
|
||||
author 'Cfx.re <pr@fivem.net>'
|
||||
|
||||
fx_version 'bodacious'
|
||||
game 'gta5'
|
||||
|
||||
client_script 'client.lua'
|
||||
server_script 'server.lua'
|
||||
|
||||
shared_script 'mapdata.lua'
|
||||
|
||||
dependencies {
|
||||
'mapmanager',
|
||||
'money'
|
||||
}
|
||||
|
||||
lua54 'yes'
|
28
resources/[gameplay]/[examples]/money-fountain/mapdata.lua
Normal file
28
resources/[gameplay]/[examples]/money-fountain/mapdata.lua
Normal file
@ -0,0 +1,28 @@
|
||||
-- define the money fountain list (SHARED SCRIPT)
|
||||
moneyFountains = {}
|
||||
|
||||
-- index to know what to remove
|
||||
local fountainIdx = 1
|
||||
|
||||
AddEventHandler('getMapDirectives', function(add)
|
||||
-- add a 'money_fountain' map directive
|
||||
add('money_fountain', function(state, name)
|
||||
return function(data)
|
||||
local coords = data[1]
|
||||
local amount = data.amount or 100
|
||||
|
||||
local idx = fountainIdx
|
||||
fountainIdx += 1
|
||||
|
||||
moneyFountains[idx] = {
|
||||
id = name,
|
||||
coords = coords,
|
||||
amount = amount
|
||||
}
|
||||
|
||||
state.add('idx', idx)
|
||||
end
|
||||
end, function(state)
|
||||
moneyFountains[state.idx] = nil
|
||||
end)
|
||||
end)
|
107
resources/[gameplay]/[examples]/money-fountain/server.lua
Normal file
107
resources/[gameplay]/[examples]/money-fountain/server.lua
Normal file
@ -0,0 +1,107 @@
|
||||
-- track down what we've added to global state
|
||||
local sentState = {}
|
||||
|
||||
-- money system
|
||||
local ms = exports['money']
|
||||
|
||||
-- get the fountain content from storage
|
||||
local function getMoneyForId(fountainId)
|
||||
return GetResourceKvpInt(('money:%s'):format(fountainId)) / 100.0
|
||||
end
|
||||
|
||||
-- set the fountain content in storage + state
|
||||
local function setMoneyForId(fountainId, money)
|
||||
GlobalState['fountain_' .. fountainId] = math.tointeger(money)
|
||||
|
||||
return SetResourceKvpInt(('money:%s'):format(fountainId), math.tointeger(money * 100.0))
|
||||
end
|
||||
|
||||
-- get the nearest fountain to the player + ID
|
||||
local function getMoneyFountain(id, source)
|
||||
local coords = GetEntityCoords(GetPlayerPed(source))
|
||||
|
||||
for _, v in pairs(moneyFountains) do
|
||||
if v.id == id then
|
||||
if #(v.coords - coords) < 2.5 then
|
||||
return v
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
-- generic function for events
|
||||
local function handleFountainStuff(source, id, pickup)
|
||||
-- if near the fountain we specify
|
||||
local fountain = getMoneyFountain(id, source)
|
||||
|
||||
if fountain then
|
||||
-- and we can actually use the fountain already
|
||||
local player = Player(source)
|
||||
|
||||
local nextUse = player.state['fountain_nextUse']
|
||||
if not nextUse then
|
||||
nextUse = 0
|
||||
end
|
||||
|
||||
-- GetGameTimer ~ GetNetworkTime on client
|
||||
if nextUse <= GetGameTimer() then
|
||||
-- not rate limited
|
||||
local success = false
|
||||
local money = getMoneyForId(fountain.id)
|
||||
|
||||
-- decide the op
|
||||
if pickup then
|
||||
-- if the fountain is rich enough to get the per-use amount
|
||||
if money >= fountain.amount then
|
||||
-- give the player money
|
||||
if ms:addMoney(source, 'cash', fountain.amount) then
|
||||
money -= fountain.amount
|
||||
success = true
|
||||
end
|
||||
end
|
||||
else
|
||||
-- if the player is rich enough
|
||||
if ms:removeMoney(source, 'cash', fountain.amount) then
|
||||
-- add to the fountain
|
||||
money += fountain.amount
|
||||
success = true
|
||||
end
|
||||
end
|
||||
|
||||
-- save it and set the player's cooldown
|
||||
if success then
|
||||
setMoneyForId(fountain.id, money)
|
||||
player.state['fountain_nextUse'] = GetGameTimer() + GetConvarInt('moneyFountain_cooldown', 5000)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- event for picking up fountain->player
|
||||
RegisterNetEvent('money_fountain:tryPickup')
|
||||
AddEventHandler('money_fountain:tryPickup', function(id)
|
||||
handleFountainStuff(source, id, true)
|
||||
end)
|
||||
|
||||
-- event for donating player->fountain
|
||||
RegisterNetEvent('money_fountain:tryPlace')
|
||||
AddEventHandler('money_fountain:tryPlace', function(id)
|
||||
handleFountainStuff(source, id, false)
|
||||
end)
|
||||
|
||||
-- listener: if a new fountain is added, set its current money in state
|
||||
CreateThread(function()
|
||||
while true do
|
||||
Wait(500)
|
||||
|
||||
for _, fountain in pairs(moneyFountains) do
|
||||
if not sentState[fountain.id] then
|
||||
GlobalState['fountain_' .. fountain.id] = math.tointeger(getMoneyForId(fountain.id))
|
||||
|
||||
sentState[fountain.id] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
30
resources/[gameplay]/[examples]/money/client.lua
Normal file
30
resources/[gameplay]/[examples]/money/client.lua
Normal file
@ -0,0 +1,30 @@
|
||||
local moneyTypes = {
|
||||
cash = `MP0_WALLET_BALANCE`,
|
||||
bank = `BANK_BALANCE`,
|
||||
}
|
||||
|
||||
RegisterNetEvent('money:displayUpdate')
|
||||
|
||||
AddEventHandler('money:displayUpdate', function(type, money)
|
||||
local stat = moneyTypes[type]
|
||||
if not stat then return end
|
||||
StatSetInt(stat, math.floor(money))
|
||||
end)
|
||||
|
||||
TriggerServerEvent('money:requestDisplay')
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
Wait(0)
|
||||
|
||||
if IsControlJustPressed(0, 20) then
|
||||
SetMultiplayerBankCash()
|
||||
SetMultiplayerWalletCash()
|
||||
|
||||
Wait(4350)
|
||||
|
||||
RemoveMultiplayerBankCash()
|
||||
RemoveMultiplayerWalletCash()
|
||||
end
|
||||
end
|
||||
end)
|
12
resources/[gameplay]/[examples]/money/fxmanifest.lua
Normal file
12
resources/[gameplay]/[examples]/money/fxmanifest.lua
Normal file
@ -0,0 +1,12 @@
|
||||
version '1.0.0'
|
||||
description 'An example money system using KVS.'
|
||||
author 'Cfx.re <pr@fivem.net>'
|
||||
|
||||
fx_version 'bodacious'
|
||||
game 'gta5'
|
||||
|
||||
client_script 'client.lua'
|
||||
server_script 'server.lua'
|
||||
|
||||
--dependency 'cfx.re/playerData.v1alpha1'
|
||||
lua54 'yes'
|
119
resources/[gameplay]/[examples]/money/server.lua
Normal file
119
resources/[gameplay]/[examples]/money/server.lua
Normal file
@ -0,0 +1,119 @@
|
||||
local playerData = exports['cfx.re/playerData.v1alpha1']
|
||||
|
||||
local validMoneyTypes = {
|
||||
bank = true,
|
||||
cash = true,
|
||||
}
|
||||
|
||||
local function getMoneyForId(playerId, moneyType)
|
||||
return GetResourceKvpInt(('money:%s:%s'):format(playerId, moneyType)) / 100.0
|
||||
end
|
||||
|
||||
local function setMoneyForId(playerId, moneyType, money)
|
||||
local s = playerData:getPlayerById(playerId)
|
||||
|
||||
TriggerEvent('money:updated', {
|
||||
dbId = playerId,
|
||||
source = s,
|
||||
moneyType = moneyType,
|
||||
money = money
|
||||
})
|
||||
|
||||
return SetResourceKvpInt(('money:%s:%s'):format(playerId, moneyType), math.tointeger(money * 100.0))
|
||||
end
|
||||
|
||||
local function addMoneyForId(playerId, moneyType, amount)
|
||||
local curMoney = getMoneyForId(playerId, moneyType)
|
||||
curMoney += amount
|
||||
|
||||
if curMoney >= 0 then
|
||||
setMoneyForId(playerId, moneyType, curMoney)
|
||||
return true, curMoney
|
||||
end
|
||||
|
||||
return false, 0
|
||||
end
|
||||
|
||||
exports('addMoney', function(playerIdx, moneyType, amount)
|
||||
amount = tonumber(amount)
|
||||
|
||||
if amount <= 0 or amount > (1 << 30) then
|
||||
return false
|
||||
end
|
||||
|
||||
if not validMoneyTypes[moneyType] then
|
||||
return false
|
||||
end
|
||||
|
||||
local playerId = playerData:getPlayerId(playerIdx)
|
||||
local success, money = addMoneyForId(playerId, moneyType, amount)
|
||||
|
||||
if success then
|
||||
Player(playerIdx).state['money_' .. moneyType] = money
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
exports('removeMoney', function(playerIdx, moneyType, amount)
|
||||
amount = tonumber(amount)
|
||||
|
||||
if amount <= 0 or amount > (1 << 30) then
|
||||
return false
|
||||
end
|
||||
|
||||
if not validMoneyTypes[moneyType] then
|
||||
return false
|
||||
end
|
||||
|
||||
local playerId = playerData:getPlayerId(playerIdx)
|
||||
local success, money = addMoneyForId(playerId, moneyType, -amount)
|
||||
|
||||
if success then
|
||||
Player(playerIdx).state['money_' .. moneyType] = money
|
||||
end
|
||||
|
||||
return success
|
||||
end)
|
||||
|
||||
exports('getMoney', function(playerIdx, moneyType)
|
||||
local playerId = playerData:getPlayerId(playerIdx)
|
||||
return getMoneyForId(playerId, moneyType)
|
||||
end)
|
||||
|
||||
-- player display bits
|
||||
AddEventHandler('money:updated', function(data)
|
||||
if data.source then
|
||||
TriggerClientEvent('money:displayUpdate', data.source, data.moneyType, data.money)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('money:requestDisplay')
|
||||
|
||||
AddEventHandler('money:requestDisplay', function()
|
||||
local source = source
|
||||
local playerId = playerData:getPlayerId(source)
|
||||
|
||||
for type, _ in pairs(validMoneyTypes) do
|
||||
local amount = getMoneyForId(playerId, type)
|
||||
TriggerClientEvent('money:displayUpdate', source, type, amount)
|
||||
|
||||
Player(source).state['money_' .. type] = amount
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterCommand('earn', function(source, args)
|
||||
local type = args[1]
|
||||
local amount = tonumber(args[2])
|
||||
|
||||
exports['money']:addMoney(source, type, amount)
|
||||
end, true)
|
||||
|
||||
RegisterCommand('spend', function(source, args)
|
||||
local type = args[1]
|
||||
local amount = tonumber(args[2])
|
||||
|
||||
if not exports['money']:removeMoney(source, type, amount) then
|
||||
print('you are broke??')
|
||||
end
|
||||
end, true)
|
41
resources/[gameplay]/[examples]/ped-money-drops/client.lua
Normal file
41
resources/[gameplay]/[examples]/ped-money-drops/client.lua
Normal file
@ -0,0 +1,41 @@
|
||||
AddEventHandler('gameEventTriggered', function(eventName, args)
|
||||
if eventName == 'CEventNetworkEntityDamage' then
|
||||
local victim = args[1]
|
||||
local culprit = args[2]
|
||||
local isDead = args[4] == 1
|
||||
|
||||
if isDead then
|
||||
local origCoords = GetEntityCoords(victim)
|
||||
local pickup = CreatePickupRotate(`PICKUP_MONEY_VARIABLE`, origCoords.x, origCoords.y, origCoords.z - 0.7, 0.0, 0.0, 0.0, 512, 0, false, 0)
|
||||
local netId = PedToNet(victim)
|
||||
|
||||
local undoStuff = { false }
|
||||
|
||||
CreateThread(function()
|
||||
local self = PlayerPedId()
|
||||
|
||||
while not undoStuff[1] do
|
||||
Wait(50)
|
||||
|
||||
if #(GetEntityCoords(self) - origCoords) < 2.5 and HasPickupBeenCollected(pickup) then
|
||||
TriggerServerEvent('money:tryPickup', netId)
|
||||
|
||||
RemovePickup(pickup)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
undoStuff[1] = true
|
||||
end)
|
||||
|
||||
SetTimeout(15000, function()
|
||||
if not undoStuff[1] then
|
||||
RemovePickup(pickup)
|
||||
undoStuff[1] = true
|
||||
end
|
||||
end)
|
||||
|
||||
TriggerServerEvent('money:allowPickupNear', netId)
|
||||
end
|
||||
end
|
||||
end)
|
@ -0,0 +1,11 @@
|
||||
version '1.0.0'
|
||||
description 'An example money system client.'
|
||||
author 'Cfx.re <pr@fivem.net>'
|
||||
|
||||
fx_version 'bodacious'
|
||||
game 'gta5'
|
||||
|
||||
client_script 'client.lua'
|
||||
server_script 'server.lua'
|
||||
|
||||
lua54 'yes'
|
42
resources/[gameplay]/[examples]/ped-money-drops/server.lua
Normal file
42
resources/[gameplay]/[examples]/ped-money-drops/server.lua
Normal file
@ -0,0 +1,42 @@
|
||||
local safePositions = {}
|
||||
|
||||
RegisterNetEvent('money:allowPickupNear')
|
||||
|
||||
AddEventHandler('money:allowPickupNear', function(pedId)
|
||||
local entity = NetworkGetEntityFromNetworkId(pedId)
|
||||
|
||||
Wait(250)
|
||||
|
||||
if not DoesEntityExist(entity) then
|
||||
return
|
||||
end
|
||||
|
||||
if GetEntityHealth(entity) > 100 then
|
||||
return
|
||||
end
|
||||
|
||||
local coords = GetEntityCoords(entity)
|
||||
safePositions[pedId] = coords
|
||||
end)
|
||||
|
||||
RegisterNetEvent('money:tryPickup')
|
||||
|
||||
AddEventHandler('money:tryPickup', function(entity)
|
||||
if not safePositions[entity] then
|
||||
return
|
||||
end
|
||||
|
||||
local source = source
|
||||
local playerPed = GetPlayerPed(source)
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
|
||||
if #(safePositions[entity] - coords) < 2.5 then
|
||||
exports['money']:addMoney(source, 'cash', 40)
|
||||
end
|
||||
|
||||
safePositions[entity] = nil
|
||||
end)
|
||||
|
||||
AddEventHandler('entityRemoved', function(entity)
|
||||
safePositions[entity] = nil
|
||||
end)
|
@ -85,7 +85,9 @@
|
||||
}
|
||||
|
||||
.chat-input > div {
|
||||
background-color: rgba(0, 0, 0, .6);
|
||||
background-color: rgba(0, 0, 0, .6) !important;
|
||||
border: calc(0.28vh / 2) solid rgba(180, 180, 180, .6);
|
||||
outline: calc(0.28vh / 2) solid rgba(0, 0, 0, .8); /* to replace margin-background */
|
||||
padding: calc(0.28vh / 2);
|
||||
}
|
||||
|
||||
@ -93,6 +95,19 @@
|
||||
margin: 0;
|
||||
margin-left: 0.7%;
|
||||
margin-top: -0.1%;
|
||||
line-height: 2.8vh;
|
||||
}
|
||||
|
||||
.chat-input .prefix.any {
|
||||
opacity: 0.8;
|
||||
}
|
||||
|
||||
.chat-input .prefix.any:before {
|
||||
content: '[';
|
||||
}
|
||||
|
||||
.chat-input .prefix.any:after {
|
||||
content: ']';
|
||||
}
|
||||
|
||||
.chat-input > div + div {
|
||||
@ -110,9 +125,7 @@
|
||||
|
||||
textarea {
|
||||
background: transparent;
|
||||
border: calc(0.28vh / 2) solid rgba(180, 180, 180, .6);
|
||||
padding: calc(0.28vh / 2);
|
||||
padding-left: calc(3.5% + (0.28vh / 2));
|
||||
padding: 0.5vh;
|
||||
}
|
||||
|
||||
@media screen and (min-aspect-ratio: 21/9) {
|
||||
|
4
resources/[gameplay]/chat/.gitignore
vendored
Normal file
4
resources/[gameplay]/chat/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
node_modules/
|
||||
.yarn.installed
|
||||
yarn-error.log
|
||||
dist/
|
@ -2,7 +2,6 @@ local isRDR = not TerraingridActivate and true or false
|
||||
|
||||
local chatInputActive = false
|
||||
local chatInputActivating = false
|
||||
local chatHidden = true
|
||||
local chatLoaded = false
|
||||
|
||||
RegisterNetEvent('chatMessage')
|
||||
@ -10,6 +9,8 @@ RegisterNetEvent('chat:addTemplate')
|
||||
RegisterNetEvent('chat:addMessage')
|
||||
RegisterNetEvent('chat:addSuggestion')
|
||||
RegisterNetEvent('chat:addSuggestions')
|
||||
RegisterNetEvent('chat:addMode')
|
||||
RegisterNetEvent('chat:removeMode')
|
||||
RegisterNetEvent('chat:removeSuggestion')
|
||||
RegisterNetEvent('chat:clear')
|
||||
|
||||
@ -42,19 +43,31 @@ AddEventHandler('__cfx_internal:serverPrint', function(msg)
|
||||
message = {
|
||||
templateId = 'print',
|
||||
multiline = true,
|
||||
args = { msg }
|
||||
args = { msg },
|
||||
mode = '_global'
|
||||
}
|
||||
})
|
||||
end)
|
||||
|
||||
AddEventHandler('chat:addMessage', function(message)
|
||||
-- addMessage
|
||||
local addMessage = function(message)
|
||||
if type(message) == 'string' then
|
||||
message = {
|
||||
args = { message }
|
||||
}
|
||||
end
|
||||
|
||||
SendNUIMessage({
|
||||
type = 'ON_MESSAGE',
|
||||
message = message
|
||||
})
|
||||
end)
|
||||
end
|
||||
|
||||
AddEventHandler('chat:addSuggestion', function(name, help, params)
|
||||
exports('addMessage', addMessage)
|
||||
AddEventHandler('chat:addMessage', addMessage)
|
||||
|
||||
-- addSuggestion
|
||||
local addSuggestion = function(name, help, params)
|
||||
SendNUIMessage({
|
||||
type = 'ON_SUGGESTION_ADD',
|
||||
suggestion = {
|
||||
@ -63,7 +76,10 @@ AddEventHandler('chat:addSuggestion', function(name, help, params)
|
||||
params = params or nil
|
||||
}
|
||||
})
|
||||
end)
|
||||
end
|
||||
|
||||
exports('addSuggestion', addSuggestion)
|
||||
AddEventHandler('chat:addSuggestion', addSuggestion)
|
||||
|
||||
AddEventHandler('chat:addSuggestions', function(suggestions)
|
||||
for _, suggestion in ipairs(suggestions) do
|
||||
@ -81,6 +97,20 @@ AddEventHandler('chat:removeSuggestion', function(name)
|
||||
})
|
||||
end)
|
||||
|
||||
AddEventHandler('chat:addMode', function(mode)
|
||||
SendNUIMessage({
|
||||
type = 'ON_MODE_ADD',
|
||||
mode = mode
|
||||
})
|
||||
end)
|
||||
|
||||
AddEventHandler('chat:removeMode', function(name)
|
||||
SendNUIMessage({
|
||||
type = 'ON_MODE_REMOVE',
|
||||
name = name
|
||||
})
|
||||
end)
|
||||
|
||||
AddEventHandler('chat:addTemplate', function(id, html)
|
||||
SendNUIMessage({
|
||||
type = 'ON_TEMPLATE_ADD',
|
||||
@ -110,7 +140,7 @@ RegisterNUICallback('chatResult', function(data, cb)
|
||||
if data.message:sub(1, 1) == '/' then
|
||||
ExecuteCommand(data.message:sub(2))
|
||||
else
|
||||
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message)
|
||||
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message, data.mode)
|
||||
end
|
||||
end
|
||||
|
||||
@ -124,7 +154,7 @@ local function refreshCommands()
|
||||
local suggestions = {}
|
||||
|
||||
for _, command in ipairs(registeredCommands) do
|
||||
if IsAceAllowed(('command.%s'):format(command.name)) then
|
||||
if IsAceAllowed(('command.%s'):format(command.name)) and command.name ~= 'toggleChat' then
|
||||
table.insert(suggestions, {
|
||||
name = '/' .. command.name,
|
||||
help = ''
|
||||
@ -178,7 +208,7 @@ AddEventHandler('onClientResourceStop', function(resName)
|
||||
end)
|
||||
|
||||
RegisterNUICallback('loaded', function(data, cb)
|
||||
TriggerServerEvent('chat:init');
|
||||
TriggerServerEvent('chat:init')
|
||||
|
||||
refreshCommands()
|
||||
refreshThemes()
|
||||
@ -188,10 +218,43 @@ RegisterNUICallback('loaded', function(data, cb)
|
||||
cb('ok')
|
||||
end)
|
||||
|
||||
local CHAT_HIDE_STATES = {
|
||||
SHOW_WHEN_ACTIVE = 0,
|
||||
ALWAYS_SHOW = 1,
|
||||
ALWAYS_HIDE = 2
|
||||
}
|
||||
|
||||
local kvpEntry = GetResourceKvpString('hideState')
|
||||
local chatHideState = kvpEntry and tonumber(kvpEntry) or CHAT_HIDE_STATES.SHOW_WHEN_ACTIVE
|
||||
local isFirstHide = true
|
||||
|
||||
if not isRDR then
|
||||
if RegisterKeyMapping then
|
||||
RegisterKeyMapping('toggleChat', 'Toggle chat', 'keyboard', 'l')
|
||||
end
|
||||
|
||||
RegisterCommand('toggleChat', function()
|
||||
if chatHideState == CHAT_HIDE_STATES.SHOW_WHEN_ACTIVE then
|
||||
chatHideState = CHAT_HIDE_STATES.ALWAYS_SHOW
|
||||
elseif chatHideState == CHAT_HIDE_STATES.ALWAYS_SHOW then
|
||||
chatHideState = CHAT_HIDE_STATES.ALWAYS_HIDE
|
||||
elseif chatHideState == CHAT_HIDE_STATES.ALWAYS_HIDE then
|
||||
chatHideState = CHAT_HIDE_STATES.SHOW_WHEN_ACTIVE
|
||||
end
|
||||
|
||||
isFirstHide = false
|
||||
|
||||
SetResourceKvp('hideState', tostring(chatHideState))
|
||||
end, false)
|
||||
end
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
SetTextChatEnabled(false)
|
||||
SetNuiFocus(false)
|
||||
|
||||
local lastChatHideState = -1
|
||||
local origChatHideState = -1
|
||||
|
||||
while true do
|
||||
Wait(0)
|
||||
|
||||
@ -215,19 +278,30 @@ Citizen.CreateThread(function()
|
||||
end
|
||||
|
||||
if chatLoaded then
|
||||
local shouldBeHidden = false
|
||||
local forceHide = IsScreenFadedOut() or IsPauseMenuActive()
|
||||
local wasForceHide = false
|
||||
|
||||
if IsScreenFadedOut() or IsPauseMenuActive() then
|
||||
shouldBeHidden = true
|
||||
if chatHideState ~= CHAT_HIDE_STATES.ALWAYS_HIDE then
|
||||
if forceHide then
|
||||
origChatHideState = chatHideState
|
||||
chatHideState = CHAT_HIDE_STATES.ALWAYS_HIDE
|
||||
end
|
||||
elseif not forceHide and origChatHideState ~= -1 then
|
||||
chatHideState = origChatHideState
|
||||
origChatHideState = -1
|
||||
wasForceHide = true
|
||||
end
|
||||
|
||||
if (shouldBeHidden and not chatHidden) or (not shouldBeHidden and chatHidden) then
|
||||
chatHidden = shouldBeHidden
|
||||
if chatHideState ~= lastChatHideState then
|
||||
lastChatHideState = chatHideState
|
||||
|
||||
SendNUIMessage({
|
||||
type = 'ON_SCREEN_STATE_CHANGE',
|
||||
shouldHide = shouldBeHidden
|
||||
hideState = chatHideState,
|
||||
fromUserInteraction = not forceHide and not isFirstHide and not wasForceHide
|
||||
})
|
||||
|
||||
isFirstHide = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,30 +1,24 @@
|
||||
description 'chat management stuff'
|
||||
|
||||
ui_page 'html/index.html'
|
||||
ui_page 'dist/ui.html'
|
||||
|
||||
client_script 'cl_chat.lua'
|
||||
server_script 'sv_chat.lua'
|
||||
|
||||
files {
|
||||
'html/index.html',
|
||||
'html/index.css',
|
||||
'html/config.default.js',
|
||||
'html/config.js',
|
||||
'html/App.js',
|
||||
'html/Message.js',
|
||||
'html/Suggestions.js',
|
||||
'html/vendor/vue.2.3.3.min.js',
|
||||
'html/vendor/flexboxgrid.6.3.1.min.css',
|
||||
'html/vendor/animate.3.5.2.min.css',
|
||||
'html/vendor/latofonts.css',
|
||||
'html/vendor/fonts/LatoRegular.woff2',
|
||||
'html/vendor/fonts/LatoRegular2.woff2',
|
||||
'html/vendor/fonts/LatoLight2.woff2',
|
||||
'html/vendor/fonts/LatoLight.woff2',
|
||||
'html/vendor/fonts/LatoBold.woff2',
|
||||
'html/vendor/fonts/LatoBold2.woff2',
|
||||
}
|
||||
'dist/ui.html',
|
||||
'dist/index.css',
|
||||
'html/vendor/*.css',
|
||||
'html/vendor/fonts/*.woff2',
|
||||
}
|
||||
|
||||
fx_version 'adamant'
|
||||
games { 'rdr3', 'gta5' }
|
||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||
|
||||
dependencies {
|
||||
'yarn',
|
||||
'webpack'
|
||||
}
|
||||
|
||||
webpack_config 'webpack.config.js'
|
@ -1,255 +0,0 @@
|
||||
window.APP = {
|
||||
template: '#app_template',
|
||||
name: 'app',
|
||||
data() {
|
||||
return {
|
||||
style: CONFIG.style,
|
||||
showInput: false,
|
||||
showWindow: false,
|
||||
shouldHide: true,
|
||||
backingSuggestions: [],
|
||||
removedSuggestions: [],
|
||||
templates: CONFIG.templates,
|
||||
message: '',
|
||||
messages: [],
|
||||
oldMessages: [],
|
||||
oldMessagesIndex: -1,
|
||||
tplBackups: [],
|
||||
msgTplBackups: []
|
||||
};
|
||||
},
|
||||
destroyed() {
|
||||
clearInterval(this.focusTimer);
|
||||
window.removeEventListener('message', this.listener);
|
||||
},
|
||||
mounted() {
|
||||
post('http://chat/loaded', JSON.stringify({}));
|
||||
this.listener = window.addEventListener('message', (event) => {
|
||||
const item = event.data || event.detail; //'detail' is for debuging via browsers
|
||||
if (this[item.type]) {
|
||||
this[item.type](item);
|
||||
}
|
||||
});
|
||||
},
|
||||
watch: {
|
||||
messages() {
|
||||
if (this.showWindowTimer) {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
}
|
||||
this.showWindow = true;
|
||||
this.resetShowWindowTimer();
|
||||
|
||||
const messagesObj = this.$refs.messages;
|
||||
this.$nextTick(() => {
|
||||
messagesObj.scrollTop = messagesObj.scrollHeight;
|
||||
});
|
||||
},
|
||||
},
|
||||
computed: {
|
||||
suggestions() {
|
||||
return this.backingSuggestions.filter((el) => this.removedSuggestions.indexOf(el.name) <= -1);
|
||||
},
|
||||
},
|
||||
methods: {
|
||||
ON_SCREEN_STATE_CHANGE({ shouldHide }) {
|
||||
this.shouldHide = shouldHide;
|
||||
},
|
||||
ON_OPEN() {
|
||||
this.showInput = true;
|
||||
this.showWindow = true;
|
||||
if (this.showWindowTimer) {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
}
|
||||
this.focusTimer = setInterval(() => {
|
||||
if (this.$refs.input) {
|
||||
this.$refs.input.focus();
|
||||
} else {
|
||||
clearInterval(this.focusTimer);
|
||||
}
|
||||
}, 100);
|
||||
},
|
||||
ON_MESSAGE({ message }) {
|
||||
this.messages.push(message);
|
||||
},
|
||||
ON_CLEAR() {
|
||||
this.messages = [];
|
||||
this.oldMessages = [];
|
||||
this.oldMessagesIndex = -1;
|
||||
},
|
||||
ON_SUGGESTION_ADD({ suggestion }) {
|
||||
const duplicateSuggestion = this.backingSuggestions.find(a => a.name == suggestion.name);
|
||||
if (duplicateSuggestion) {
|
||||
if(suggestion.help || suggestion.params) {
|
||||
duplicateSuggestion.help = suggestion.help || "";
|
||||
duplicateSuggestion.params = suggestion.params || [];
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!suggestion.params) {
|
||||
suggestion.params = []; //TODO Move somewhere else
|
||||
}
|
||||
this.backingSuggestions.push(suggestion);
|
||||
},
|
||||
ON_SUGGESTION_REMOVE({ name }) {
|
||||
if(this.removedSuggestions.indexOf(name) <= -1) {
|
||||
this.removedSuggestions.push(name);
|
||||
}
|
||||
},
|
||||
ON_TEMPLATE_ADD({ template }) {
|
||||
if (this.templates[template.id]) {
|
||||
this.warn(`Tried to add duplicate template '${template.id}'`)
|
||||
} else {
|
||||
this.templates[template.id] = template.html;
|
||||
}
|
||||
},
|
||||
ON_UPDATE_THEMES({ themes }) {
|
||||
this.removeThemes();
|
||||
|
||||
this.setThemes(themes);
|
||||
},
|
||||
removeThemes() {
|
||||
for (let i = 0; i < document.styleSheets.length; i++) {
|
||||
const styleSheet = document.styleSheets[i];
|
||||
const node = styleSheet.ownerNode;
|
||||
|
||||
if (node.getAttribute('data-theme')) {
|
||||
node.parentNode.removeChild(node);
|
||||
}
|
||||
}
|
||||
|
||||
this.tplBackups.reverse();
|
||||
|
||||
for (const [ elem, oldData ] of this.tplBackups) {
|
||||
elem.innerText = oldData;
|
||||
}
|
||||
|
||||
this.tplBackups = [];
|
||||
|
||||
this.msgTplBackups.reverse();
|
||||
|
||||
for (const [ id, oldData ] of this.msgTplBackups) {
|
||||
this.templates[id] = oldData;
|
||||
}
|
||||
|
||||
this.msgTplBackups = [];
|
||||
},
|
||||
setThemes(themes) {
|
||||
for (const [ id, data ] of Object.entries(themes)) {
|
||||
if (data.style) {
|
||||
const style = document.createElement('style');
|
||||
style.type = 'text/css';
|
||||
style.setAttribute('data-theme', id);
|
||||
style.appendChild(document.createTextNode(data.style));
|
||||
|
||||
document.head.appendChild(style);
|
||||
}
|
||||
|
||||
if (data.styleSheet) {
|
||||
const link = document.createElement('link');
|
||||
link.rel = 'stylesheet';
|
||||
link.type = 'text/css';
|
||||
link.href = data.baseUrl + data.styleSheet;
|
||||
link.setAttribute('data-theme', id);
|
||||
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
|
||||
if (data.templates) {
|
||||
for (const [ tplId, tpl ] of Object.entries(data.templates)) {
|
||||
const elem = document.getElementById(tplId);
|
||||
|
||||
if (elem) {
|
||||
this.tplBackups.push([ elem, elem.innerText ]);
|
||||
elem.innerText = tpl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (data.script) {
|
||||
const script = document.createElement('script');
|
||||
script.type = 'text/javascript';
|
||||
script.src = data.baseUrl + data.script;
|
||||
|
||||
document.head.appendChild(script);
|
||||
}
|
||||
|
||||
if (data.msgTemplates) {
|
||||
for (const [ tplId, tpl ] of Object.entries(data.msgTemplates)) {
|
||||
this.msgTplBackups.push([ tplId, this.templates[tplId] ]);
|
||||
this.templates[tplId] = tpl;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
warn(msg) {
|
||||
this.messages.push({
|
||||
args: [msg],
|
||||
template: '^3<b>CHAT-WARN</b>: ^0{0}',
|
||||
});
|
||||
},
|
||||
clearShowWindowTimer() {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
},
|
||||
resetShowWindowTimer() {
|
||||
this.clearShowWindowTimer();
|
||||
this.showWindowTimer = setTimeout(() => {
|
||||
if (!this.showInput) {
|
||||
this.showWindow = false;
|
||||
}
|
||||
}, CONFIG.fadeTimeout);
|
||||
},
|
||||
keyUp() {
|
||||
this.resize();
|
||||
},
|
||||
keyDown(e) {
|
||||
if (e.which === 38 || e.which === 40) {
|
||||
e.preventDefault();
|
||||
this.moveOldMessageIndex(e.which === 38);
|
||||
} else if (e.which == 33) {
|
||||
var buf = document.getElementsByClassName('chat-messages')[0];
|
||||
buf.scrollTop = buf.scrollTop - 100;
|
||||
} else if (e.which == 34) {
|
||||
var buf = document.getElementsByClassName('chat-messages')[0];
|
||||
buf.scrollTop = buf.scrollTop + 100;
|
||||
}
|
||||
},
|
||||
moveOldMessageIndex(up) {
|
||||
if (up && this.oldMessages.length > this.oldMessagesIndex + 1) {
|
||||
this.oldMessagesIndex += 1;
|
||||
this.message = this.oldMessages[this.oldMessagesIndex];
|
||||
} else if (!up && this.oldMessagesIndex - 1 >= 0) {
|
||||
this.oldMessagesIndex -= 1;
|
||||
this.message = this.oldMessages[this.oldMessagesIndex];
|
||||
} else if (!up && this.oldMessagesIndex - 1 === -1) {
|
||||
this.oldMessagesIndex = -1;
|
||||
this.message = '';
|
||||
}
|
||||
},
|
||||
resize() {
|
||||
const input = this.$refs.input;
|
||||
input.style.height = '5px';
|
||||
input.style.height = `${input.scrollHeight + 2}px`;
|
||||
},
|
||||
send(e) {
|
||||
if(this.message !== '') {
|
||||
post('http://chat/chatResult', JSON.stringify({
|
||||
message: this.message,
|
||||
}));
|
||||
this.oldMessages.unshift(this.message);
|
||||
this.oldMessagesIndex = -1;
|
||||
this.hideInput();
|
||||
} else {
|
||||
this.hideInput(true);
|
||||
}
|
||||
},
|
||||
hideInput(canceled = false) {
|
||||
if (canceled) {
|
||||
post('http://chat/chatResult', JSON.stringify({ canceled }));
|
||||
}
|
||||
this.message = '';
|
||||
this.showInput = false;
|
||||
clearInterval(this.focusTimer);
|
||||
this.resetShowWindowTimer();
|
||||
},
|
||||
},
|
||||
};
|
463
resources/[gameplay]/chat/html/App.ts
Normal file
463
resources/[gameplay]/chat/html/App.ts
Normal file
@ -0,0 +1,463 @@
|
||||
import { post } from './utils';
|
||||
import CONFIG from './config';
|
||||
import Vue from 'vue';
|
||||
|
||||
import Suggestions from './Suggestions.vue';
|
||||
import MessageV from './Message.vue';
|
||||
import { Suggestion } from './Suggestions';
|
||||
|
||||
export interface Message {
|
||||
args: string[];
|
||||
template: string;
|
||||
params?: { [key: string]: string };
|
||||
multiline?: boolean;
|
||||
color?: [ number, number, number ];
|
||||
templateId?: number;
|
||||
mode?: string;
|
||||
modeData?: Mode;
|
||||
|
||||
id?: string;
|
||||
}
|
||||
|
||||
export interface ThemeData {
|
||||
style: string;
|
||||
styleSheet: string;
|
||||
baseUrl: string;
|
||||
script: string;
|
||||
templates: { [id: string]: string }; // not supported rn
|
||||
msgTemplates: { [id: string]: string };
|
||||
|
||||
}
|
||||
|
||||
export interface Mode {
|
||||
name: string;
|
||||
displayName: string;
|
||||
color: string;
|
||||
hidden?: boolean;
|
||||
isChannel?: boolean;
|
||||
isGlobal?: boolean;
|
||||
}
|
||||
|
||||
enum ChatHideStates {
|
||||
ShowWhenActive = 0,
|
||||
AlwaysShow = 1,
|
||||
AlwaysHide = 2,
|
||||
}
|
||||
|
||||
const defaultMode: Mode = {
|
||||
name: 'all',
|
||||
displayName: 'All',
|
||||
color: '#fff'
|
||||
};
|
||||
|
||||
const globalMode: Mode = {
|
||||
name: '_global',
|
||||
displayName: 'All',
|
||||
color: '#fff',
|
||||
isGlobal: true,
|
||||
hidden: true
|
||||
};
|
||||
|
||||
export default Vue.extend({
|
||||
template: "#app_template",
|
||||
name: "app",
|
||||
components: {
|
||||
Suggestions,
|
||||
MessageV
|
||||
},
|
||||
data() {
|
||||
return {
|
||||
style: CONFIG.style,
|
||||
showInput: false,
|
||||
showWindow: false,
|
||||
showHideState: false,
|
||||
hideState: ChatHideStates.ShowWhenActive,
|
||||
backingSuggestions: [] as Suggestion[],
|
||||
removedSuggestions: [] as string[],
|
||||
templates: { ...CONFIG.templates } as { [ key: string ]: string },
|
||||
message: "",
|
||||
messages: [] as Message[],
|
||||
oldMessages: [] as string[],
|
||||
oldMessagesIndex: -1,
|
||||
tplBackups: [] as unknown as [ HTMLElement, string ][],
|
||||
msgTplBackups: [] as unknown as [ string, string ][],
|
||||
focusTimer: 0,
|
||||
showWindowTimer: 0,
|
||||
showHideStateTimer: 0,
|
||||
listener: (event: MessageEvent) => {},
|
||||
modes: [defaultMode, globalMode] as Mode[],
|
||||
modeIdx: 0,
|
||||
};
|
||||
},
|
||||
destroyed() {
|
||||
clearInterval(this.focusTimer);
|
||||
window.removeEventListener("message", this.listener);
|
||||
},
|
||||
mounted() {
|
||||
post("http://chat/loaded", JSON.stringify({}));
|
||||
|
||||
this.listener = (event: MessageEvent) => {
|
||||
const item: any = event.data || (<any>event).detail; //'detail' is for debugging via browsers
|
||||
|
||||
if (!item || !item.type) {
|
||||
return;
|
||||
}
|
||||
|
||||
const typeRef = item.type as
|
||||
'ON_OPEN' | 'ON_SCREEN_STATE_CHANGE' | 'ON_MESSAGE' | 'ON_CLEAR' | 'ON_SUGGESTION_ADD' |
|
||||
'ON_SUGGESTION_REMOVE' | 'ON_TEMPLATE_ADD' | 'ON_UPDATE_THEMES' | 'ON_MODE_ADD' | 'ON_MODE_REMOVE';
|
||||
|
||||
if (this[typeRef]) {
|
||||
this[typeRef](item);
|
||||
}
|
||||
};
|
||||
|
||||
window.addEventListener("message", this.listener);
|
||||
},
|
||||
watch: {
|
||||
messages() {
|
||||
if (this.hideState !== ChatHideStates.AlwaysHide) {
|
||||
if (this.showWindowTimer) {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
}
|
||||
this.showWindow = true;
|
||||
this.resetShowWindowTimer();
|
||||
}
|
||||
|
||||
const messagesObj = this.$refs.messages as HTMLDivElement;
|
||||
this.$nextTick(() => {
|
||||
messagesObj.scrollTop = messagesObj.scrollHeight;
|
||||
});
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
filteredMessages(): Message[] {
|
||||
return this.messages.filter(
|
||||
// show messages that are
|
||||
// - (if the current mode is a channel) global, or in the current mode
|
||||
// - (if the message is a channel) in the current mode
|
||||
el => (el.modeData?.isChannel || this.modes[this.modeIdx].isChannel) ?
|
||||
(el.mode === this.modes[this.modeIdx].name || el.modeData?.isGlobal) :
|
||||
true
|
||||
);
|
||||
},
|
||||
|
||||
suggestions(): Suggestion[] {
|
||||
return this.backingSuggestions.filter(
|
||||
el => this.removedSuggestions.indexOf(el.name) <= -1
|
||||
);
|
||||
},
|
||||
|
||||
hideAnimated(): boolean {
|
||||
return this.hideState !== ChatHideStates.AlwaysHide;
|
||||
},
|
||||
|
||||
modeIdxGet(): number {
|
||||
return (this.modeIdx >= this.modes.length) ? (this.modes.length - 1) : this.modeIdx;
|
||||
},
|
||||
|
||||
modePrefix(): string {
|
||||
if (this.modes.length === 2) {
|
||||
return `➤`;
|
||||
}
|
||||
|
||||
return this.modes[this.modeIdxGet].displayName;
|
||||
},
|
||||
|
||||
modeColor(): string {
|
||||
return this.modes[this.modeIdxGet].color;
|
||||
},
|
||||
|
||||
hideStateString(): string {
|
||||
// TODO: localization
|
||||
switch (this.hideState) {
|
||||
case ChatHideStates.AlwaysShow:
|
||||
return 'Visible';
|
||||
case ChatHideStates.AlwaysHide:
|
||||
return 'Hidden';
|
||||
case ChatHideStates.ShowWhenActive:
|
||||
return 'When active';
|
||||
}
|
||||
}
|
||||
},
|
||||
methods: {
|
||||
ON_SCREEN_STATE_CHANGE({ hideState, fromUserInteraction }: { hideState: ChatHideStates, fromUserInteraction: boolean }) {
|
||||
this.hideState = hideState;
|
||||
|
||||
if (this.hideState === ChatHideStates.AlwaysHide) {
|
||||
if (!this.showInput) {
|
||||
this.showWindow = false;
|
||||
}
|
||||
} else if (this.hideState === ChatHideStates.AlwaysShow) {
|
||||
this.showWindow = true;
|
||||
if (this.showWindowTimer) {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
}
|
||||
} else {
|
||||
this.resetShowWindowTimer();
|
||||
}
|
||||
|
||||
if (fromUserInteraction) {
|
||||
this.showHideState = true;
|
||||
|
||||
if (this.showHideStateTimer) {
|
||||
clearTimeout(this.showHideStateTimer);
|
||||
}
|
||||
|
||||
this.showHideStateTimer = window.setTimeout(() => {
|
||||
this.showHideState = false;
|
||||
}, 1500);
|
||||
}
|
||||
},
|
||||
ON_OPEN() {
|
||||
this.showInput = true;
|
||||
this.showWindow = true;
|
||||
if (this.showWindowTimer) {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
}
|
||||
this.focusTimer = window.setInterval(() => {
|
||||
if (this.$refs.input) {
|
||||
(this.$refs.input as HTMLInputElement).focus();
|
||||
} else {
|
||||
clearInterval(this.focusTimer);
|
||||
}
|
||||
}, 100);
|
||||
},
|
||||
ON_MESSAGE({ message }: { message: Message }) {
|
||||
message.id = `${new Date().getTime()}${Math.random()}`;
|
||||
message.modeData = this.modes.find(mode => mode.name === message.mode);
|
||||
this.messages.push(message);
|
||||
},
|
||||
ON_CLEAR() {
|
||||
this.messages = [];
|
||||
this.oldMessages = [];
|
||||
this.oldMessagesIndex = -1;
|
||||
},
|
||||
ON_SUGGESTION_ADD({ suggestion }: { suggestion: Suggestion }) {
|
||||
const duplicateSuggestion = this.backingSuggestions.find(
|
||||
a => a.name == suggestion.name
|
||||
);
|
||||
if (duplicateSuggestion) {
|
||||
if (suggestion.help || suggestion.params) {
|
||||
duplicateSuggestion.help = suggestion.help || "";
|
||||
duplicateSuggestion.params = suggestion.params || [];
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!suggestion.params) {
|
||||
suggestion.params = []; //TODO Move somewhere else
|
||||
}
|
||||
this.backingSuggestions.push(suggestion);
|
||||
},
|
||||
ON_SUGGESTION_REMOVE({ name }: { name: string }) {
|
||||
if (this.removedSuggestions.indexOf(name) <= -1) {
|
||||
this.removedSuggestions.push(name);
|
||||
}
|
||||
},
|
||||
ON_MODE_ADD({ mode }: { mode: Mode }) {
|
||||
this.modes = [
|
||||
...this.modes.filter(a => a.name !== mode.name),
|
||||
mode
|
||||
];
|
||||
},
|
||||
ON_MODE_REMOVE({ name }: { name: string }) {
|
||||
this.modes = this.modes.filter(a => a.name !== name);
|
||||
|
||||
if (this.modes.length === 0) {
|
||||
this.modes = [defaultMode];
|
||||
}
|
||||
},
|
||||
ON_TEMPLATE_ADD({ template }: { template: { id: string, html: string }}) {
|
||||
if (this.templates[template.id]) {
|
||||
this.warn(`Tried to add duplicate template '${template.id}'`);
|
||||
} else {
|
||||
this.templates[template.id] = template.html;
|
||||
}
|
||||
},
|
||||
ON_UPDATE_THEMES({ themes }: { themes: { [key: string]: ThemeData } }) {
|
||||
this.removeThemes();
|
||||
|
||||
this.setThemes(themes);
|
||||
},
|
||||
removeThemes() {
|
||||
for (let i = 0; i < document.styleSheets.length; i++) {
|
||||
const styleSheet = document.styleSheets[i];
|
||||
const node = styleSheet.ownerNode as Element;
|
||||
|
||||
if (node.getAttribute("data-theme")) {
|
||||
node.parentNode?.removeChild(node);
|
||||
}
|
||||
}
|
||||
|
||||
this.tplBackups.reverse();
|
||||
|
||||
for (const [elem, oldData] of this.tplBackups) {
|
||||
elem.innerText = oldData;
|
||||
}
|
||||
|
||||
this.tplBackups = [];
|
||||
|
||||
this.msgTplBackups.reverse();
|
||||
|
||||
for (const [id, oldData] of this.msgTplBackups) {
|
||||
this.templates[id] = oldData;
|
||||
}
|
||||
|
||||
this.msgTplBackups = [];
|
||||
},
|
||||
setThemes(themes: { [key: string]: ThemeData }) {
|
||||
for (const [id, data] of Object.entries(themes)) {
|
||||
if (data.style) {
|
||||
const style = document.createElement("style");
|
||||
style.type = "text/css";
|
||||
style.setAttribute("data-theme", id);
|
||||
style.appendChild(document.createTextNode(data.style));
|
||||
|
||||
document.head.appendChild(style);
|
||||
}
|
||||
|
||||
if (data.styleSheet) {
|
||||
const link = document.createElement("link");
|
||||
link.rel = "stylesheet";
|
||||
link.type = "text/css";
|
||||
link.href = data.baseUrl + data.styleSheet;
|
||||
link.setAttribute("data-theme", id);
|
||||
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
|
||||
if (data.templates) {
|
||||
for (const [tplId, tpl] of Object.entries(data.templates)) {
|
||||
const elem = document.getElementById(tplId);
|
||||
|
||||
if (elem) {
|
||||
this.tplBackups.push([elem, elem.innerText]);
|
||||
elem.innerText = tpl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (data.script) {
|
||||
const script = document.createElement("script");
|
||||
script.type = "text/javascript";
|
||||
script.src = data.baseUrl + data.script;
|
||||
|
||||
document.head.appendChild(script);
|
||||
}
|
||||
|
||||
if (data.msgTemplates) {
|
||||
for (const [tplId, tpl] of Object.entries(data.msgTemplates)) {
|
||||
this.msgTplBackups.push([tplId, this.templates[tplId]]);
|
||||
this.templates[tplId] = tpl;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
warn(msg: string) {
|
||||
this.messages.push({
|
||||
args: [msg],
|
||||
template: "^3<b>CHAT-WARN</b>: ^0{0}"
|
||||
});
|
||||
},
|
||||
clearShowWindowTimer() {
|
||||
clearTimeout(this.showWindowTimer);
|
||||
},
|
||||
resetShowWindowTimer() {
|
||||
this.clearShowWindowTimer();
|
||||
this.showWindowTimer = window.setTimeout(() => {
|
||||
if (this.hideState !== ChatHideStates.AlwaysShow && !this.showInput) {
|
||||
this.showWindow = false;
|
||||
}
|
||||
}, CONFIG.fadeTimeout);
|
||||
},
|
||||
keyUp() {
|
||||
this.resize();
|
||||
},
|
||||
keyDown(e: KeyboardEvent) {
|
||||
if (e.which === 38 || e.which === 40) {
|
||||
e.preventDefault();
|
||||
this.moveOldMessageIndex(e.which === 38);
|
||||
} else if (e.which == 33) {
|
||||
var buf = document.getElementsByClassName("chat-messages")[0];
|
||||
buf.scrollTop = buf.scrollTop - 100;
|
||||
} else if (e.which == 34) {
|
||||
var buf = document.getElementsByClassName("chat-messages")[0];
|
||||
buf.scrollTop = buf.scrollTop + 100;
|
||||
} else if (e.which === 9) { // tab
|
||||
if (e.shiftKey || e.altKey) {
|
||||
do {
|
||||
--this.modeIdx;
|
||||
|
||||
if (this.modeIdx < 0) {
|
||||
this.modeIdx = this.modes.length - 1;
|
||||
}
|
||||
} while (this.modes[this.modeIdx].hidden);
|
||||
} else {
|
||||
do {
|
||||
this.modeIdx = (this.modeIdx + 1) % this.modes.length;
|
||||
} while (this.modes[this.modeIdx].hidden);
|
||||
}
|
||||
}
|
||||
|
||||
this.resize();
|
||||
},
|
||||
moveOldMessageIndex(up: boolean) {
|
||||
if (up && this.oldMessages.length > this.oldMessagesIndex + 1) {
|
||||
this.oldMessagesIndex += 1;
|
||||
this.message = this.oldMessages[this.oldMessagesIndex];
|
||||
} else if (!up && this.oldMessagesIndex - 1 >= 0) {
|
||||
this.oldMessagesIndex -= 1;
|
||||
this.message = this.oldMessages[this.oldMessagesIndex];
|
||||
} else if (!up && this.oldMessagesIndex - 1 === -1) {
|
||||
this.oldMessagesIndex = -1;
|
||||
this.message = "";
|
||||
}
|
||||
},
|
||||
resize() {
|
||||
const input = this.$refs.input as HTMLInputElement;
|
||||
|
||||
// scrollHeight includes padding, but content-box excludes padding
|
||||
// remove padding before setting height on the element
|
||||
const style = getComputedStyle(input);
|
||||
const paddingRemove = parseFloat(style.paddingBottom) + parseFloat(style.paddingTop);
|
||||
|
||||
input.style.height = "5px";
|
||||
input.style.height = `${input.scrollHeight - paddingRemove}px`;
|
||||
},
|
||||
send() {
|
||||
if (this.message !== "") {
|
||||
post(
|
||||
"http://chat/chatResult",
|
||||
JSON.stringify({
|
||||
message: this.message,
|
||||
mode: this.modes[this.modeIdxGet].name
|
||||
})
|
||||
);
|
||||
this.oldMessages.unshift(this.message);
|
||||
this.oldMessagesIndex = -1;
|
||||
this.hideInput();
|
||||
} else {
|
||||
this.hideInput(true);
|
||||
}
|
||||
},
|
||||
hideInput(canceled = false) {
|
||||
setTimeout(() => {
|
||||
const input = this.$refs.input as HTMLInputElement;
|
||||
delete input.style.height;
|
||||
}, 50);
|
||||
|
||||
if (canceled) {
|
||||
post("http://chat/chatResult", JSON.stringify({ canceled }));
|
||||
}
|
||||
this.message = "";
|
||||
this.showInput = false;
|
||||
clearInterval(this.focusTimer);
|
||||
|
||||
if (this.hideState !== ChatHideStates.AlwaysHide) {
|
||||
this.resetShowWindowTimer();
|
||||
} else {
|
||||
this.showWindow = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
44
resources/[gameplay]/chat/html/App.vue
Normal file
44
resources/[gameplay]/chat/html/App.vue
Normal file
@ -0,0 +1,44 @@
|
||||
<template>
|
||||
<div id="app">
|
||||
<div class="chat-window" :style="this.style" :class="{
|
||||
'animated': !showWindow && hideAnimated,
|
||||
'hidden': !showWindow
|
||||
}">
|
||||
<div class="chat-messages" ref="messages">
|
||||
<message v-for="msg in filteredMessages"
|
||||
:templates="templates"
|
||||
:multiline="msg.multiline"
|
||||
:args="msg.args"
|
||||
:params="msg.params"
|
||||
:color="msg.color"
|
||||
:template="msg.template"
|
||||
:template-id="msg.templateId"
|
||||
:key="msg.id">
|
||||
</message>
|
||||
</div>
|
||||
</div>
|
||||
<div class="chat-input">
|
||||
<div v-show="showInput" class="input">
|
||||
<span class="prefix" :class="{ any: modes.length > 1 }" :style="{ color: modeColor }">{{modePrefix}}</span>
|
||||
<textarea v-model="message"
|
||||
ref="input"
|
||||
type="text"
|
||||
autofocus
|
||||
spellcheck="false"
|
||||
rows="1"
|
||||
@keyup.esc="hideInput"
|
||||
@keyup="keyUp"
|
||||
@keydown="keyDown"
|
||||
@keypress.enter.prevent="send">
|
||||
</textarea>
|
||||
</div>
|
||||
<suggestions :message="message" :suggestions="suggestions">
|
||||
</suggestions>
|
||||
<div class="chat-hide-state" v-show="showHideState">
|
||||
{{hideStateString}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts" src="./App.ts"></script>
|
@ -1,42 +1,48 @@
|
||||
Vue.component('message', {
|
||||
template: '#message_template',
|
||||
import CONFIG from './config';
|
||||
import Vue, { PropType } from 'vue';
|
||||
|
||||
export default Vue.component('message', {
|
||||
data() {
|
||||
return {};
|
||||
},
|
||||
computed: {
|
||||
textEscaped() {
|
||||
textEscaped(): string {
|
||||
let s = this.template ? this.template : this.templates[this.templateId];
|
||||
|
||||
if (this.template) {
|
||||
//We disable templateId since we are using a direct raw template
|
||||
this.templateId = -1;
|
||||
}
|
||||
|
||||
//This hack is required to preserve backwards compatability
|
||||
if (this.templateId == CONFIG.defaultTemplateId
|
||||
if (!this.template && this.templateId == CONFIG.defaultTemplateId
|
||||
&& this.args.length == 1) {
|
||||
s = this.templates[CONFIG.defaultAltTemplateId] //Swap out default template :/
|
||||
}
|
||||
|
||||
s = s.replace(`@default`, this.templates[this.templateId]);
|
||||
|
||||
s = s.replace(/{(\d+)}/g, (match, number) => {
|
||||
const argEscaped = this.args[number] != undefined ? this.escape(this.args[number]) : match
|
||||
const argEscaped = this.args[number] != undefined ? this.escape(this.args[number]) : match;
|
||||
if (number == 0 && this.color) {
|
||||
//color is deprecated, use templates or ^1 etc.
|
||||
return this.colorizeOld(argEscaped);
|
||||
}
|
||||
return argEscaped;
|
||||
});
|
||||
|
||||
// format variant args
|
||||
s = s.replace(/\{\{([a-zA-Z0-9_\-]+?)\}\}/g, (match, id) => {
|
||||
const argEscaped = this.params[id] != undefined ? this.escape(this.params[id]) : match;
|
||||
return argEscaped;
|
||||
});
|
||||
|
||||
return this.colorize(s);
|
||||
},
|
||||
},
|
||||
methods: {
|
||||
colorizeOld(str) {
|
||||
colorizeOld(str: string): string {
|
||||
return `<span style="color: rgb(${this.color[0]}, ${this.color[1]}, ${this.color[2]})">${str}</span>`
|
||||
},
|
||||
colorize(str) {
|
||||
let s = "<span>" + (str.replace(/\^([0-9])/g, (str, color) => `</span><span class="color-${color}">`)) + "</span>";
|
||||
colorize(str: string): string {
|
||||
let s = "<span>" + colorTrans(str) + "</span>";
|
||||
|
||||
const styleDict = {
|
||||
const styleDict: {[ key: string ]: string} = {
|
||||
'*': 'font-weight: bold;',
|
||||
'_': 'text-decoration: underline;',
|
||||
'~': 'text-decoration: line-through;',
|
||||
@ -49,8 +55,15 @@ Vue.component('message', {
|
||||
s = s.replace(styleRegex, (str, style, inner) => `<em style="${styleDict[style]}">${inner}</em>`)
|
||||
}
|
||||
return s.replace(/<span[^>]*><\/span[^>]*>/g, '');
|
||||
|
||||
function colorTrans(str: string) {
|
||||
return str
|
||||
.replace(/\^([0-9])/g, (str, color) => `</span><span class="color-${color}">`)
|
||||
.replace(/\^#([0-9A-F]{3,6})/gi, (str, color) => `</span><span class="color" style="color: #${color}">`)
|
||||
.replace(/~([a-z])~/g, (str, color) => `</span><span class="gameColor-${color}">`);
|
||||
}
|
||||
},
|
||||
escape(unsafe) {
|
||||
escape(unsafe: string): string {
|
||||
return String(unsafe)
|
||||
.replace(/&/g, '&')
|
||||
.replace(/</g, '<')
|
||||
@ -61,10 +74,13 @@ Vue.component('message', {
|
||||
},
|
||||
props: {
|
||||
templates: {
|
||||
type: Object,
|
||||
type: Object as PropType<{ [key: string]: string }>,
|
||||
},
|
||||
args: {
|
||||
type: Array,
|
||||
type: Array as PropType<string[]>,
|
||||
},
|
||||
params: {
|
||||
type: Object as PropType<{ [ key: string]: string }>,
|
||||
},
|
||||
template: {
|
||||
type: String,
|
||||
@ -79,8 +95,8 @@ Vue.component('message', {
|
||||
default: false,
|
||||
},
|
||||
color: { //deprecated
|
||||
type: Array,
|
||||
default: false,
|
||||
type: Array as PropType<number[]>,
|
||||
default: null,
|
||||
},
|
||||
},
|
||||
});
|
7
resources/[gameplay]/chat/html/Message.vue
Normal file
7
resources/[gameplay]/chat/html/Message.vue
Normal file
@ -0,0 +1,7 @@
|
||||
<template>
|
||||
<div class="msg" :class="{ multiline }">
|
||||
<span v-html="textEscaped"></span>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts" src="./Message.ts"></script>
|
@ -1,11 +1,29 @@
|
||||
Vue.component('suggestions', {
|
||||
template: '#suggestions_template',
|
||||
props: ['message', 'suggestions'],
|
||||
import CONFIG from './config';
|
||||
import Vue, { PropType } from 'vue';
|
||||
|
||||
export interface Suggestion {
|
||||
name: string;
|
||||
help: string;
|
||||
params: string[];
|
||||
|
||||
disabled: boolean;
|
||||
}
|
||||
|
||||
export default Vue.component('suggestions', {
|
||||
props: {
|
||||
message: {
|
||||
type: String
|
||||
},
|
||||
|
||||
suggestions: {
|
||||
type: Array as PropType<Suggestion[]>
|
||||
}
|
||||
},
|
||||
data() {
|
||||
return {};
|
||||
},
|
||||
computed: {
|
||||
currentSuggestions() {
|
||||
currentSuggestions(): Suggestion[] {
|
||||
if (this.message === '') {
|
||||
return [];
|
||||
}
|
||||
@ -34,6 +52,7 @@ Vue.component('suggestions', {
|
||||
const regex = new RegExp(`${s.name} (?:\\w+ ){${index}}(?:${wType}*)$`, 'g');
|
||||
|
||||
// eslint-disable-next-line no-param-reassign
|
||||
// @ts-ignore
|
||||
p.disabled = this.message.match(regex) == null;
|
||||
});
|
||||
});
|
29
resources/[gameplay]/chat/html/Suggestions.vue
Normal file
29
resources/[gameplay]/chat/html/Suggestions.vue
Normal file
@ -0,0 +1,29 @@
|
||||
<template>
|
||||
<div class="suggestions-wrap" v-show="currentSuggestions.length > 0">
|
||||
<ul class="suggestions">
|
||||
<li class="suggestion" v-for="s in currentSuggestions" :key="s.name">
|
||||
<p>
|
||||
<span :class="{ 'disabled': s.disabled }">
|
||||
{{s.name}}
|
||||
</span>
|
||||
<span class="param"
|
||||
v-for="p in s.params"
|
||||
:class="{ 'disabled': p.disabled }"
|
||||
:key="p.name">
|
||||
[{{p.name}}]
|
||||
</span>
|
||||
</p>
|
||||
<small class="help">
|
||||
<template v-if="!s.disabled">
|
||||
{{s.help}}
|
||||
</template>
|
||||
<template v-for="p in s.params" v-if="!p.disabled">
|
||||
{{p.help}}
|
||||
</template>
|
||||
</small>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts" src="./Suggestions.ts"></script>
|
@ -1,6 +1,4 @@
|
||||
// DO NOT EDIT THIS FILE
|
||||
// Copy it to `config.js` and edit it
|
||||
window.CONFIG = {
|
||||
export default {
|
||||
defaultTemplateId: 'default', //This is the default template for 2 args1
|
||||
defaultAltTemplateId: 'defaultAlt', //This one for 1 arg
|
||||
templates: { //You can add static templates here
|
||||
@ -13,7 +11,7 @@ window.CONFIG = {
|
||||
suggestionLimit: 5,
|
||||
style: {
|
||||
background: 'rgba(52, 73, 94, 0.7)',
|
||||
width: '38%',
|
||||
width: '38vw',
|
||||
height: '22%',
|
||||
}
|
||||
};
|
@ -8,6 +8,14 @@
|
||||
.color-8{color: #cc0000;}
|
||||
.color-9{color: #cc0068;}
|
||||
|
||||
.gameColor-w{color: #ffffff;}
|
||||
.gameColor-r{color: #ff4444;}
|
||||
.gameColor-g{color: #99cc00;}
|
||||
.gameColor-y{color: #ffbb33;}
|
||||
.gameColor-b{color: #33b5e5;}
|
||||
|
||||
/* todo: more game colors */
|
||||
|
||||
* {
|
||||
font-family: 'Lato', sans-serif;
|
||||
margin: 0;
|
||||
@ -63,26 +71,47 @@ em {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.chat-input > div.input {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
width: 100%;
|
||||
background-color: rgba(44, 62, 80, 1.0);
|
||||
}
|
||||
|
||||
.chat-hide-state {
|
||||
text-transform: uppercase;
|
||||
margin-left: 0.05vw;
|
||||
font-size: 1.65vh;
|
||||
}
|
||||
|
||||
.prefix {
|
||||
font-size: 1.8vh;
|
||||
position: absolute;
|
||||
margin-top: 0.5%;
|
||||
left: 0.208%;
|
||||
/*position: absolute;
|
||||
top: 0%;*/
|
||||
height: 100%;
|
||||
vertical-align: middle;
|
||||
line-height: calc(1vh + 1vh + 1.85vh);
|
||||
padding-left: 0.5vh;
|
||||
text-transform: uppercase;
|
||||
font-weight: bold;
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
textarea {
|
||||
font-size: 1.65vh;
|
||||
line-height: 1.85vh;
|
||||
display: block;
|
||||
box-sizing: border-box;
|
||||
padding: 1%;
|
||||
padding-left: 3.5%;
|
||||
box-sizing: content-box;
|
||||
padding: 1vh;
|
||||
padding-left: 0.5vh;
|
||||
color: white;
|
||||
background-color: rgba(44, 62, 80, 1.0);
|
||||
width: 100%;
|
||||
border-width: 0;
|
||||
height: 3.15%;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
flex: 1;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
textarea:focus, input:focus {
|
||||
@ -123,5 +152,9 @@ textarea:focus, input:focus {
|
||||
}
|
||||
|
||||
.hidden {
|
||||
display: none;
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.hidden.animated {
|
||||
transition: opacity 1s;
|
||||
}
|
4
resources/[gameplay]/chat/html/index.d.ts
vendored
Normal file
4
resources/[gameplay]/chat/html/index.d.ts
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
declare module '*.vue' {
|
||||
import Vue from 'vue'
|
||||
export default Vue
|
||||
}
|
@ -3,115 +3,12 @@
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title></title>
|
||||
<link href="vendor/latofonts.css" rel="stylesheet">
|
||||
<link href="vendor/flexboxgrid.6.3.1.min.css" rel="stylesheet"></link>
|
||||
<link href="vendor/animate.3.5.2.min.css" rel="stylesheet"></link>
|
||||
<link href="/html/vendor/latofonts.css" rel="stylesheet">
|
||||
<link href="/html/vendor/flexboxgrid.6.3.1.min.css" rel="stylesheet"></link>
|
||||
<link href="/html/vendor/animate.3.5.2.min.css" rel="stylesheet"></link>
|
||||
<link href="index.css" rel="stylesheet"></link>
|
||||
|
||||
<script src="vendor/vue.2.3.3.min.js" type="text/javascript"></script>
|
||||
<script src="config.default.js" type="text/javascript"></script>
|
||||
<script src="config.js" type="text/javascript"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
|
||||
<!-- App Template -->
|
||||
<script type="text/x-template" id="app_template">
|
||||
<div id="app">
|
||||
<div class="chat-window" :style="this.style" :class="{ 'fadeOut animated': !showWindow, 'hidden': shouldHide }">
|
||||
<div class="chat-messages" ref="messages">
|
||||
<message v-for="msg in messages"
|
||||
:templates="templates"
|
||||
:multiline="msg.multiline"
|
||||
:args="msg.args"
|
||||
:color="msg.color"
|
||||
:template="msg.template"
|
||||
:template-id="msg.templateId"
|
||||
:key="msg">
|
||||
</message>
|
||||
</div>
|
||||
</div>
|
||||
<div class="chat-input" v-show="showInput">
|
||||
<div>
|
||||
<span class="prefix">➤</span>
|
||||
<textarea v-model="message"
|
||||
ref="input"
|
||||
type="text"
|
||||
autofocus
|
||||
spellcheck="false"
|
||||
@keyup.esc="hideInput"
|
||||
@keyup="keyUp"
|
||||
@keydown="keyDown"
|
||||
@keypress.enter.prevent="send">
|
||||
</textarea>
|
||||
</div>
|
||||
<suggestions :message="message" :suggestions="suggestions">
|
||||
</suggestions>
|
||||
</div>
|
||||
</div>
|
||||
</script>
|
||||
|
||||
<!-- Message Template -->
|
||||
<script type="text/x-template" id="message_template">
|
||||
<div class="msg" :class="{ multiline }">
|
||||
<span v-html="textEscaped"></span>
|
||||
</div>
|
||||
</script>
|
||||
|
||||
<!-- Suggestions Template -->
|
||||
<script type="text/x-template" id="suggestions_template">
|
||||
<div class="suggestions-wrap" v-show="currentSuggestions.length > 0">
|
||||
<ul class="suggestions">
|
||||
<li class="suggestion" v-for="s in currentSuggestions">
|
||||
<p>
|
||||
<span :class="{ 'disabled': s.disabled }">
|
||||
{{s.name}}
|
||||
</span>
|
||||
<span class="param"
|
||||
v-for="(p, index) in s.params"
|
||||
:class="{ 'disabled': p.disabled }">
|
||||
[{{p.name}}]
|
||||
</span>
|
||||
</p>
|
||||
<small class="help">
|
||||
<template v-if="!s.disabled">
|
||||
{{s.help}}
|
||||
</template>
|
||||
<template v-for="p in s.params" v-if="!p.disabled">
|
||||
{{p.help}}
|
||||
</template>
|
||||
</small>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</script>
|
||||
|
||||
<!-- Scripts -->
|
||||
<script type="text/javascript" src="./Suggestions.js"></script>
|
||||
<script type="text/javascript" src="./Message.js"></script>
|
||||
<script type="text/javascript" src="./App.js"></script>
|
||||
|
||||
<!-- Main Entry -->
|
||||
<script type="text/javascript">
|
||||
window.post = (url, data) => {
|
||||
var request = new XMLHttpRequest();
|
||||
request.open('POST', url, true);
|
||||
request.setRequestHeader('Content-Type', 'application/json; charset=UTF-8');
|
||||
request.send(data);
|
||||
}
|
||||
|
||||
const instance = new Vue({
|
||||
el: '#app',
|
||||
render: h => h(APP),
|
||||
});
|
||||
|
||||
window.emulate = (type, detail = {}) => {
|
||||
detail.type = type;
|
||||
window.dispatchEvent(new CustomEvent('message', {
|
||||
detail,
|
||||
}));
|
||||
};
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
7
resources/[gameplay]/chat/html/main.ts
Normal file
7
resources/[gameplay]/chat/html/main.ts
Normal file
@ -0,0 +1,7 @@
|
||||
import Vue from 'vue';
|
||||
import App from './App.vue';
|
||||
|
||||
const instance = new Vue({
|
||||
el: '#app',
|
||||
render: h => h(App),
|
||||
});
|
18
resources/[gameplay]/chat/html/tsconfig.json
Normal file
18
resources/[gameplay]/chat/html/tsconfig.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"outDir": "./",
|
||||
"module": "es6",
|
||||
"strict": true,
|
||||
"moduleResolution": "node",
|
||||
"target": "es6",
|
||||
"allowJs": true,
|
||||
"lib": [
|
||||
"es2017",
|
||||
"dom"
|
||||
]
|
||||
},
|
||||
"include": [
|
||||
"./**/*"
|
||||
],
|
||||
"exclude": []
|
||||
}
|
31
resources/[gameplay]/chat/html/utils.ts
Normal file
31
resources/[gameplay]/chat/html/utils.ts
Normal file
@ -0,0 +1,31 @@
|
||||
export function post(url: string, data: any) {
|
||||
var request = new XMLHttpRequest();
|
||||
request.open('POST', url, true);
|
||||
request.setRequestHeader('Content-Type', 'application/json; charset=UTF-8');
|
||||
request.send(data);
|
||||
}
|
||||
|
||||
function emulate(type: string, detail = {}) {
|
||||
const detailRef = {
|
||||
type,
|
||||
...detail
|
||||
};
|
||||
|
||||
window.dispatchEvent(new CustomEvent('message', {
|
||||
detail: detailRef
|
||||
}));
|
||||
}
|
||||
|
||||
(window as any)['emulate'] = emulate;
|
||||
|
||||
(window as any)['demo'] = () => {
|
||||
emulate('ON_MESSAGE', {
|
||||
message: {
|
||||
args: [ 'me', 'hello!' ]
|
||||
}
|
||||
})
|
||||
|
||||
emulate('ON_SCREEN_STATE_CHANGE', {
|
||||
shouldHide: false
|
||||
});
|
||||
};
|
File diff suppressed because one or more lines are too long
24
resources/[gameplay]/chat/package.json
Normal file
24
resources/[gameplay]/chat/package.json
Normal file
@ -0,0 +1,24 @@
|
||||
{
|
||||
"name": "chat",
|
||||
"version": "1.0.0",
|
||||
"main": "index.js",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@types/vue": "^2.0.0",
|
||||
"copy-webpack-plugin": "^5.1.1",
|
||||
"css-loader": "^3.4.2",
|
||||
"html-webpack-inline-source-plugin": "^0.0.10",
|
||||
"html-webpack-plugin": "^3.2.0",
|
||||
"ts-loader": "^6.2.1",
|
||||
"typescript": "^3.8.3",
|
||||
"vue": "^2.6.11",
|
||||
"vue-loader": "^15.9.0",
|
||||
"vue-template-compiler": "^2.6.11",
|
||||
"webpack": "4"
|
||||
},
|
||||
"devDependencies": {
|
||||
"command-line-args": "^5.1.1",
|
||||
"webpack-cli": "^3.3.11",
|
||||
"webpack-dev-server": "^3.10.3"
|
||||
}
|
||||
}
|
@ -7,43 +7,238 @@ RegisterServerEvent('_chat:messageEntered')
|
||||
RegisterServerEvent('chat:clear')
|
||||
RegisterServerEvent('__cfx_internal:commandFallback')
|
||||
|
||||
AddEventHandler('_chat:messageEntered', function(author, color, message)
|
||||
-- this is a built-in event, but somehow needs to be registered
|
||||
RegisterNetEvent('playerJoining')
|
||||
|
||||
exports('addMessage', function(target, message)
|
||||
if not message then
|
||||
message = target
|
||||
target = -1
|
||||
end
|
||||
|
||||
if not target or not message then return end
|
||||
|
||||
TriggerClientEvent('chat:addMessage', target, message)
|
||||
end)
|
||||
|
||||
local hooks = {}
|
||||
local hookIdx = 1
|
||||
|
||||
exports('registerMessageHook', function(hook)
|
||||
local resource = GetInvokingResource()
|
||||
hooks[hookIdx + 1] = {
|
||||
fn = hook,
|
||||
resource = resource
|
||||
}
|
||||
|
||||
hookIdx = hookIdx + 1
|
||||
end)
|
||||
|
||||
local modes = {}
|
||||
|
||||
local function getMatchingPlayers(seObject)
|
||||
local players = GetPlayers()
|
||||
local retval = {}
|
||||
|
||||
for _, v in ipairs(players) do
|
||||
if IsPlayerAceAllowed(v, seObject) then
|
||||
retval[#retval + 1] = v
|
||||
end
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
exports('registerMode', function(modeData)
|
||||
if not modeData.name or not modeData.displayName or not modeData.cb then
|
||||
return false
|
||||
end
|
||||
|
||||
local resource = GetInvokingResource()
|
||||
|
||||
modes[modeData.name] = modeData
|
||||
modes[modeData.name].resource = resource
|
||||
|
||||
local clObj = {
|
||||
name = modeData.name,
|
||||
displayName = modeData.displayName,
|
||||
color = modeData.color or '#fff',
|
||||
isChannel = modeData.isChannel,
|
||||
isGlobal = modeData.isGlobal,
|
||||
}
|
||||
|
||||
if not modeData.seObject then
|
||||
TriggerClientEvent('chat:addMode', -1, clObj)
|
||||
else
|
||||
for _, v in ipairs(getMatchingPlayers(modeData.seObject)) do
|
||||
TriggerClientEvent('chat:addMode', v, clObj)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
local function unregisterHooks(resource)
|
||||
local toRemove = {}
|
||||
|
||||
for k, v in pairs(hooks) do
|
||||
if v.resource == resource then
|
||||
table.insert(toRemove, k)
|
||||
end
|
||||
end
|
||||
|
||||
for _, v in ipairs(toRemove) do
|
||||
hooks[v] = nil
|
||||
end
|
||||
|
||||
toRemove = {}
|
||||
|
||||
for k, v in pairs(modes) do
|
||||
if v.resource == resource then
|
||||
table.insert(toRemove, k)
|
||||
end
|
||||
end
|
||||
|
||||
for _, v in ipairs(toRemove) do
|
||||
TriggerClientEvent('chat:removeMode', -1, {
|
||||
name = v
|
||||
})
|
||||
|
||||
modes[v] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function routeMessage(source, author, message, mode, fromConsole)
|
||||
if source >= 1 then
|
||||
author = GetPlayerName(source)
|
||||
end
|
||||
|
||||
local outMessage = {
|
||||
color = { 255, 255, 255 },
|
||||
multiline = true,
|
||||
args = { message },
|
||||
mode = mode
|
||||
}
|
||||
|
||||
if author ~= "" then
|
||||
outMessage.args = { author, message }
|
||||
end
|
||||
|
||||
if mode and modes[mode] then
|
||||
local modeData = modes[mode]
|
||||
|
||||
if modeData.seObject and not IsPlayerAceAllowed(source, modeData.seObject) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local messageCanceled = false
|
||||
local routingTarget = -1
|
||||
|
||||
local hookRef = {
|
||||
updateMessage = function(t)
|
||||
-- shallow merge
|
||||
for k, v in pairs(t) do
|
||||
if k == 'template' then
|
||||
outMessage['template'] = v:gsub('%{%}', outMessage['template'] or '@default')
|
||||
elseif k == 'params' then
|
||||
if not outMessage.params then
|
||||
outMessage.params = {}
|
||||
end
|
||||
|
||||
for pk, pv in pairs(v) do
|
||||
outMessage.params[pk] = pv
|
||||
end
|
||||
else
|
||||
outMessage[k] = v
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
cancel = function()
|
||||
messageCanceled = true
|
||||
end,
|
||||
|
||||
setSeObject = function(object)
|
||||
routingTarget = getMatchingPlayers(object)
|
||||
end,
|
||||
|
||||
setRouting = function(target)
|
||||
routingTarget = target
|
||||
end
|
||||
}
|
||||
|
||||
for _, hook in pairs(hooks) do
|
||||
if hook.fn then
|
||||
hook.fn(source, outMessage, hookRef)
|
||||
end
|
||||
end
|
||||
|
||||
if modes[mode] then
|
||||
local m = modes[mode]
|
||||
|
||||
m.cb(source, outMessage, hookRef)
|
||||
end
|
||||
|
||||
if messageCanceled then
|
||||
return
|
||||
end
|
||||
|
||||
TriggerEvent('chatMessage', source, #outMessage.args > 1 and outMessage.args[1] or '', outMessage.args[#outMessage.args])
|
||||
|
||||
if not WasEventCanceled() then
|
||||
if type(routingTarget) ~= 'table' then
|
||||
TriggerClientEvent('chat:addMessage', routingTarget, outMessage)
|
||||
else
|
||||
for _, id in ipairs(routingTarget) do
|
||||
TriggerClientEvent('chat:addMessage', id, outMessage)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not fromConsole then
|
||||
print(author .. '^7' .. (modes[mode] and (' (' .. modes[mode].displayName .. ')') or '') .. ': ' .. message .. '^7')
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('_chat:messageEntered', function(author, color, message, mode)
|
||||
if not message or not author then
|
||||
return
|
||||
end
|
||||
|
||||
TriggerEvent('chatMessage', source, author, message)
|
||||
local source = source
|
||||
|
||||
if not WasEventCanceled() then
|
||||
TriggerClientEvent('chatMessage', -1, author, { 255, 255, 255 }, message)
|
||||
end
|
||||
|
||||
print(author .. '^7: ' .. message .. '^7')
|
||||
routeMessage(source, author, message, mode)
|
||||
end)
|
||||
|
||||
AddEventHandler('__cfx_internal:commandFallback', function(command)
|
||||
local name = GetPlayerName(source)
|
||||
|
||||
TriggerEvent('chatMessage', source, name, '/' .. command)
|
||||
|
||||
if not WasEventCanceled() then
|
||||
TriggerClientEvent('chatMessage', -1, name, { 255, 255, 255 }, '/' .. command)
|
||||
end
|
||||
-- route the message as if it were a /command
|
||||
routeMessage(source, name, '/' .. command, nil, true)
|
||||
|
||||
CancelEvent()
|
||||
end)
|
||||
|
||||
-- player join messages
|
||||
AddEventHandler('chat:init', function()
|
||||
AddEventHandler('playerJoining', function()
|
||||
if GetConvarInt('chat_showJoins', 1) == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
TriggerClientEvent('chatMessage', -1, '', { 255, 255, 255 }, '^2* ' .. GetPlayerName(source) .. ' joined.')
|
||||
end)
|
||||
|
||||
AddEventHandler('playerDropped', function(reason)
|
||||
if GetConvarInt('chat_showQuits', 1) == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
TriggerClientEvent('chatMessage', -1, '', { 255, 255, 255 }, '^2* ' .. GetPlayerName(source) ..' left (' .. reason .. ')')
|
||||
end)
|
||||
|
||||
RegisterCommand('say', function(source, args, rawCommand)
|
||||
TriggerClientEvent('chatMessage', -1, (source == 0) and 'console' or GetPlayerName(source), { 255, 255, 255 }, rawCommand:sub(5))
|
||||
routeMessage(source, (source == 0) and 'console' or GetPlayerName(source), rawCommand:sub(5), nil, true)
|
||||
end)
|
||||
|
||||
-- command suggestions for clients
|
||||
@ -67,7 +262,22 @@ local function refreshCommands(player)
|
||||
end
|
||||
|
||||
AddEventHandler('chat:init', function()
|
||||
local source = source
|
||||
refreshCommands(source)
|
||||
|
||||
for _, modeData in pairs(modes) do
|
||||
local clObj = {
|
||||
name = modeData.name,
|
||||
displayName = modeData.displayName,
|
||||
color = modeData.color or '#fff',
|
||||
isChannel = modeData.isChannel,
|
||||
isGlobal = modeData.isGlobal,
|
||||
}
|
||||
|
||||
if not modeData.seObject or IsPlayerAceAllowed(source, modeData.seObject) then
|
||||
TriggerClientEvent('chat:addMode', source, clObj)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('onServerResourceStart', function(resName)
|
||||
@ -77,3 +287,7 @@ AddEventHandler('onServerResourceStart', function(resName)
|
||||
refreshCommands(player)
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resName)
|
||||
unregisterHooks(resName)
|
||||
end)
|
45
resources/[gameplay]/chat/webpack.config.js
Normal file
45
resources/[gameplay]/chat/webpack.config.js
Normal file
@ -0,0 +1,45 @@
|
||||
const HtmlWebpackPlugin = require('html-webpack-plugin');
|
||||
const HtmlWebpackInlineSourcePlugin = require('html-webpack-inline-source-plugin');
|
||||
const VueLoaderPlugin = require('vue-loader/lib/plugin');
|
||||
const CopyPlugin = require('copy-webpack-plugin');
|
||||
|
||||
module.exports = {
|
||||
mode: 'production',
|
||||
entry: './html/main.ts',
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.ts$/,
|
||||
loader: 'ts-loader',
|
||||
exclude: /node_modules/,
|
||||
options: {
|
||||
appendTsSuffixTo: [/\.vue$/],
|
||||
}
|
||||
},
|
||||
{
|
||||
test: /\.vue$/,
|
||||
loader: 'vue-loader'
|
||||
},
|
||||
]
|
||||
},
|
||||
plugins: [
|
||||
new VueLoaderPlugin(),
|
||||
new HtmlWebpackPlugin({
|
||||
inlineSource: '.(js|css)$',
|
||||
template: './html/index.html',
|
||||
filename: 'ui.html'
|
||||
}),
|
||||
new HtmlWebpackInlineSourcePlugin(),
|
||||
new CopyPlugin([
|
||||
{ from: 'html/index.css', to: 'index.css' }
|
||||
]),
|
||||
],
|
||||
resolve: {
|
||||
extensions: [ '.ts', '.js' ]
|
||||
},
|
||||
output: {
|
||||
filename: 'chat.js',
|
||||
path: __dirname + '/dist/'
|
||||
},
|
||||
//devtool: 'inline-source-map'
|
||||
};
|
4549
resources/[gameplay]/chat/yarn.lock
Normal file
4549
resources/[gameplay]/chat/yarn.lock
Normal file
File diff suppressed because it is too large
Load Diff
12
resources/[gameplay]/player-data/fxmanifest.lua
Normal file
12
resources/[gameplay]/player-data/fxmanifest.lua
Normal file
@ -0,0 +1,12 @@
|
||||
version '1.0.0'
|
||||
description 'A basic resource for storing player identifiers.'
|
||||
author 'Cfx.re <pr@fivem.net>'
|
||||
|
||||
fx_version 'bodacious'
|
||||
game 'common'
|
||||
|
||||
server_script 'server.lua'
|
||||
|
||||
provides {
|
||||
'cfx.re/playerData.v1alpha1'
|
||||
}
|
222
resources/[gameplay]/player-data/server.lua
Normal file
222
resources/[gameplay]/player-data/server.lua
Normal file
@ -0,0 +1,222 @@
|
||||
--- player-data is a basic resource to showcase player identifier storage
|
||||
--
|
||||
-- it works in a fairly simple way: a set of identifiers is assigned to an account ID, and said
|
||||
-- account ID is then returned/added as state bag
|
||||
--
|
||||
-- it also implements the `cfx.re/playerData.v1alpha1` spec, which is exposed through the following:
|
||||
-- - getPlayerId(source: string)
|
||||
-- - getPlayerById(dbId: string)
|
||||
-- - getPlayerIdFromIdentifier(identifier: string)
|
||||
-- - setting `cfx.re/playerData@id` state bag field on the player
|
||||
|
||||
-- identifiers that we'll ignore (e.g. IP) as they're low-trust/high-variance
|
||||
local identifierBlocklist = {
|
||||
ip = true
|
||||
}
|
||||
|
||||
-- function to check if the identifier is blocked
|
||||
local function isIdentifierBlocked(identifier)
|
||||
-- Lua pattern to correctly split
|
||||
local idType = identifier:match('([^:]+):')
|
||||
|
||||
-- ensure it's a boolean
|
||||
return identifierBlocklist[idType] or false
|
||||
end
|
||||
|
||||
-- our database schema, in hierarchical KVS syntax:
|
||||
-- player:
|
||||
-- <id>:
|
||||
-- identifier:
|
||||
-- <identifier>: 'true'
|
||||
-- identifier:
|
||||
-- <identifier>: <playerId>
|
||||
|
||||
-- list of player indices to data
|
||||
local players = {}
|
||||
|
||||
-- list of player DBIDs to player indices
|
||||
local playersById = {}
|
||||
|
||||
-- a sequence field using KVS
|
||||
local function incrementId()
|
||||
local nextId = GetResourceKvpInt('nextId')
|
||||
nextId = nextId + 1
|
||||
SetResourceKvpInt('nextId', nextId)
|
||||
|
||||
return nextId
|
||||
end
|
||||
|
||||
-- gets the ID tied to an identifier in the schema, or nil
|
||||
local function getPlayerIdFromIdentifier(identifier)
|
||||
local str = GetResourceKvpString(('identifier:%s'):format(identifier))
|
||||
|
||||
if not str then
|
||||
return nil
|
||||
end
|
||||
|
||||
return msgpack.unpack(str).id
|
||||
end
|
||||
|
||||
-- stores the identifier + adds to a logging list
|
||||
local function setPlayerIdFromIdentifier(identifier, id)
|
||||
local str = ('identifier:%s'):format(identifier)
|
||||
SetResourceKvp(str, msgpack.pack({ id = id }))
|
||||
SetResourceKvp(('player:%s:identifier:%s'):format(id, identifier), 'true')
|
||||
end
|
||||
|
||||
-- stores any new identifiers for this player ID
|
||||
local function storeIdentifiers(playerIdx, newId)
|
||||
for _, identifier in ipairs(GetPlayerIdentifiers(playerIdx)) do
|
||||
if not isIdentifierBlocked(identifier) then
|
||||
-- TODO: check if the player already has an identifier of this type
|
||||
setPlayerIdFromIdentifier(identifier, newId)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- registers a new player (increments sequence, stores data, returns ID)
|
||||
local function registerPlayer(playerIdx)
|
||||
local newId = incrementId()
|
||||
storeIdentifiers(playerIdx, newId)
|
||||
|
||||
return newId
|
||||
end
|
||||
|
||||
-- initializes a player's data set
|
||||
local function setupPlayer(playerIdx)
|
||||
-- try getting the oldest-known identity from all the player's identifiers
|
||||
local defaultId = 0xFFFFFFFFFF
|
||||
local lowestId = defaultId
|
||||
|
||||
for _, identifier in ipairs(GetPlayerIdentifiers(playerIdx)) do
|
||||
if not isIdentifierBlocked(identifier) then
|
||||
local dbId = getPlayerIdFromIdentifier(identifier)
|
||||
|
||||
if dbId then
|
||||
if dbId < lowestId then
|
||||
lowestId = dbId
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if this is the default ID, register. if not, update
|
||||
local playerId
|
||||
|
||||
if lowestId == defaultId then
|
||||
playerId = registerPlayer(playerIdx)
|
||||
else
|
||||
storeIdentifiers(playerIdx, lowestId)
|
||||
playerId = lowestId
|
||||
end
|
||||
|
||||
-- add state bag field
|
||||
if Player then
|
||||
Player(playerIdx).state['cfx.re/playerData@id'] = playerId
|
||||
end
|
||||
|
||||
-- and add to our caching tables
|
||||
players[playerIdx] = {
|
||||
dbId = playerId
|
||||
}
|
||||
|
||||
playersById[tostring(playerId)] = playerIdx
|
||||
end
|
||||
|
||||
-- we want to add a player pretty early
|
||||
AddEventHandler('playerConnecting', function()
|
||||
local playerIdx = tostring(source)
|
||||
setupPlayer(playerIdx)
|
||||
end)
|
||||
|
||||
-- and migrate them to a 'joining' ID where possible
|
||||
RegisterNetEvent('playerJoining')
|
||||
|
||||
AddEventHandler('playerJoining', function(oldIdx)
|
||||
-- resource restart race condition
|
||||
local oldPlayer = players[tostring(oldIdx)]
|
||||
|
||||
if oldPlayer then
|
||||
players[tostring(source)] = oldPlayer
|
||||
players[tostring(oldIdx)] = nil
|
||||
else
|
||||
setupPlayer(tostring(source))
|
||||
end
|
||||
end)
|
||||
|
||||
-- remove them if they're dropped
|
||||
AddEventHandler('playerDropped', function()
|
||||
local player = players[tostring(source)]
|
||||
|
||||
if player then
|
||||
playersById[tostring(player.dbId)] = nil
|
||||
end
|
||||
|
||||
players[tostring(source)] = nil
|
||||
end)
|
||||
|
||||
-- and when the resource is restarted, set up all players that are on right now
|
||||
for _, player in ipairs(GetPlayers()) do
|
||||
setupPlayer(player)
|
||||
end
|
||||
|
||||
-- also a quick command to get the current state
|
||||
RegisterCommand('playerData', function(source, args)
|
||||
if not args[1] then
|
||||
print('Usage:')
|
||||
print('\tplayerData getId <dbId>: gets identifiers for ID')
|
||||
print('\tplayerData getIdentifier <identifier>: gets ID for identifier')
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
if args[1] == 'getId' then
|
||||
local prefix = ('player:%s:identifier:'):format(args[2])
|
||||
local handle = StartFindKvp(prefix)
|
||||
local key
|
||||
|
||||
repeat
|
||||
key = FindKvp(handle)
|
||||
|
||||
if key then
|
||||
print('result:', key:sub(#prefix + 1))
|
||||
end
|
||||
until not key
|
||||
|
||||
EndFindKvp(handle)
|
||||
elseif args[1] == 'getIdentifier' then
|
||||
print('result:', getPlayerIdFromIdentifier(args[2]))
|
||||
end
|
||||
end, true)
|
||||
|
||||
-- COMPATIBILITY for server versions that don't export provide
|
||||
local function getExportEventName(resource, name)
|
||||
return string.format('__cfx_export_%s_%s', resource, name)
|
||||
end
|
||||
|
||||
function AddExport(name, fn)
|
||||
if not Citizen.Traits or not Citizen.Traits.ProvidesExports then
|
||||
AddEventHandler(getExportEventName('cfx.re/playerData.v1alpha1', name), function(setCB)
|
||||
setCB(fn)
|
||||
end)
|
||||
end
|
||||
|
||||
exports(name, fn)
|
||||
end
|
||||
|
||||
-- exports
|
||||
AddExport('getPlayerIdFromIdentifier', getPlayerIdFromIdentifier)
|
||||
|
||||
AddExport('getPlayerId', function(playerIdx)
|
||||
local player = players[tostring(playerIdx)]
|
||||
|
||||
if not player then
|
||||
return nil
|
||||
end
|
||||
|
||||
return player.dbId
|
||||
end)
|
||||
|
||||
AddExport('getPlayerById', function(playerId)
|
||||
return playersById[tostring(playerId)]
|
||||
end)
|
@ -37,7 +37,8 @@ function parseMap(file, owningResource)
|
||||
|
||||
local env = {
|
||||
math = math, pairs = pairs, ipairs = ipairs, next = next, tonumber = tonumber, tostring = tostring,
|
||||
type = type, table = table, string = string, _G = env
|
||||
type = type, table = table, string = string, _G = env,
|
||||
vector3 = vector3, quat = quat, vec = vec, vector2 = vector2
|
||||
}
|
||||
|
||||
TriggerEvent('getMapDirectives', function(key, cb, undocb)
|
||||
|
@ -1,2 +1,2 @@
|
||||
yarn.lock
|
||||
.yarn.installed
|
||||
node_modules/
|
@ -4,7 +4,11 @@ const workerFarm = require('worker-farm');
|
||||
const async = require('async');
|
||||
let buildingInProgress = false;
|
||||
let currentBuildingModule = '';
|
||||
let currentBuildingScript = '';
|
||||
|
||||
// some modules will not like the custom stack trace logic
|
||||
const ops = Error.prepareStackTrace;
|
||||
Error.prepareStackTrace = undefined;
|
||||
|
||||
const webpackBuildTask = {
|
||||
shouldBuild(resourceName) {
|
||||
const numMetaData = GetNumResourceMetadata(resourceName, 'webpack_config');
|
||||
@ -71,11 +75,13 @@ const webpackBuildTask = {
|
||||
let buildWebpack = async () => {
|
||||
let error = null;
|
||||
const configs = [];
|
||||
const promises = [];
|
||||
const numMetaData = GetNumResourceMetadata(resourceName, 'webpack_config');
|
||||
|
||||
for (let i = 0; i < numMetaData; i++) {
|
||||
configs.push(GetResourceMetadata(resourceName, 'webpack_config', i));
|
||||
}
|
||||
|
||||
for (const configName of configs) {
|
||||
const configPath = GetResourcePath(resourceName) + '/' + configName;
|
||||
|
||||
@ -94,53 +100,62 @@ const webpackBuildTask = {
|
||||
const resourcePath = path.resolve(GetResourcePath(resourceName));
|
||||
|
||||
while (buildingInProgress) {
|
||||
console.log(`webpack is busy by another process: we are waiting to compile ${resourceName} (${configName})`);
|
||||
console.log(`webpack is busy: we are waiting to compile ${resourceName} (${configName})`);
|
||||
await sleep(3000);
|
||||
}
|
||||
|
||||
buildingInProgress = true;
|
||||
currentBuildingModule = resourceName;
|
||||
currentBuildingScript = configName;
|
||||
workers({
|
||||
configPath,
|
||||
resourcePath,
|
||||
cachePath
|
||||
}, (err, outp) => {
|
||||
workerFarm.end(workers);
|
||||
|
||||
if (err) {
|
||||
console.error(err.stack || err);
|
||||
if (err.details) {
|
||||
console.error(err.details);
|
||||
promises.push(new Promise((resolve, reject) => {
|
||||
workers({
|
||||
configPath,
|
||||
resourcePath,
|
||||
cachePath
|
||||
}, (err, outp) => {
|
||||
workerFarm.end(workers);
|
||||
|
||||
if (err) {
|
||||
console.error(err.stack || err);
|
||||
if (err.details) {
|
||||
console.error(err.details);
|
||||
}
|
||||
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
currentBuildingScript = '';
|
||||
reject("worker farm webpack errored out");
|
||||
return;
|
||||
}
|
||||
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
currentBuildingScript = '';
|
||||
error = "worker farm webpack errored out";
|
||||
console.error("worker farm webpack errored out");
|
||||
return;
|
||||
}
|
||||
|
||||
if (outp.errors) {
|
||||
for (const error of outp.errors) {
|
||||
console.log(error);
|
||||
if (outp.errors) {
|
||||
for (const error of outp.errors) {
|
||||
console.log(error);
|
||||
}
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
currentBuildingScript = '';
|
||||
reject("webpack got an error");
|
||||
return;
|
||||
}
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
currentBuildingScript = '';
|
||||
error = "webpack got an error";
|
||||
console.error("webpack got an error");
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`${resourceName}: built ${configName}`);
|
||||
console.log(`${resourceName}: built ${configName}`);
|
||||
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
currentBuildingScript = '';
|
||||
});
|
||||
resolve();
|
||||
});
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
await Promise.all(promises);
|
||||
} catch (e) {
|
||||
error = e.toString();
|
||||
}
|
||||
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
|
||||
if (error) {
|
||||
cb(false, error);
|
||||
} else cb(true);
|
||||
|
2325
resources/[system]/[builders]/webpack/yarn.lock
Normal file
2325
resources/[system]/[builders]/webpack/yarn.lock
Normal file
File diff suppressed because it is too large
Load Diff
@ -12,7 +12,7 @@ const yarnBuildTask = {
|
||||
const resourcePath = GetResourcePath(resourceName);
|
||||
|
||||
const packageJson = path.resolve(resourcePath, 'package.json');
|
||||
const yarnLock = path.resolve(resourcePath, 'yarn.lock');
|
||||
const yarnLock = path.resolve(resourcePath, '.yarn.installed');
|
||||
|
||||
const packageStat = fs.statSync(packageJson);
|
||||
|
||||
@ -23,7 +23,7 @@ const yarnBuildTask = {
|
||||
return true;
|
||||
}
|
||||
} catch (e) {
|
||||
// no yarn.lock, but package.json - install time!
|
||||
// no yarn.installed, but package.json - install time!
|
||||
return true;
|
||||
}
|
||||
} catch (e) {
|
||||
@ -57,13 +57,8 @@ const yarnBuildTask = {
|
||||
}
|
||||
|
||||
const resourcePath = GetResourcePath(resourceName);
|
||||
const yarnLock = path.resolve(resourcePath, 'yarn.lock');
|
||||
|
||||
try {
|
||||
fs.utimesSync(yarnLock, new Date(), new Date());
|
||||
} catch (e) {
|
||||
|
||||
}
|
||||
const yarnLock = path.resolve(resourcePath, '.yarn.installed');
|
||||
fs.writeFileSync(yarnLock, '');
|
||||
|
||||
buildingInProgress = false;
|
||||
currentBuildingModule = '';
|
||||
|
Loading…
Reference in New Issue
Block a user