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mirror of https://github.com/citizenfx/cfx-server-data.git synced 2026-05-24 15:30:09 +08:00

smol fixes

This commit is contained in:
Danish Khan
2020-11-04 13:41:24 -05:00
Unverified
parent ba6b50e227
commit 6d6281fae2
3 changed files with 3 additions and 3 deletions
@@ -3,7 +3,7 @@
version '1.0.0'
author 'The CitizenFX Collective'
description 'Basic Freeroam gamemodethat will signal spawnmanager to autospawn players.'
description 'Basic Freeroam gamemode that will signal spawnmanager to autospawn players.'
repository 'https://github.com/citizenfx/cfx-server-data'
resource_type 'gametype' { name = 'Freeroam' }
+1 -1
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@@ -3,7 +3,7 @@
version '1.0.0'
author 'The CitizenFX Collective'
description 'Limits the number of players to the one set in sv_maxclients.'
description 'Limits the number of players to the one set in sv_maxclients in the server.cfg.'
repository 'https://github.com/citizenfx/cfx-server-data'
client_script 'client.lua'
+1 -1
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@@ -3,7 +3,7 @@
version '1.0.0'
author 'The CitizenFX Collective'
description 'Allows server owners to execute arbitrary server-side or client-side NodeJS/Lua code. Consider only enabling it in development servers.'
description 'Allows server owners to execute arbitrary server-side or client-side NodeJS/Lua code. *Consider only enabling it in development servers.'
repository 'https://github.com/citizenfx/cfx-server-data'
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'