From 2bde7889b4593d842e911827a33294211f40de93 Mon Sep 17 00:00:00 2001 From: astatine Date: Thu, 12 Dec 2019 18:53:51 +0100 Subject: [PATCH] spawnmanager: fix respawning on rdr --- resources/[managers]/spawnmanager/spawnmanager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/[managers]/spawnmanager/spawnmanager.lua b/resources/[managers]/spawnmanager/spawnmanager.lua index dc6195c..357fbc1 100644 --- a/resources/[managers]/spawnmanager/spawnmanager.lua +++ b/resources/[managers]/spawnmanager/spawnmanager.lua @@ -342,7 +342,7 @@ Citizen.CreateThread(function() -- check if we want to autospawn if autoSpawnEnabled then if NetworkIsPlayerActive(PlayerId()) then - if (diedAt and (GetTimeDifference(GetGameTimer(), diedAt) > 2000)) or respawnForced then + if (diedAt and (math.abs(GetTimeDifference(GetGameTimer(), diedAt)) > 2000)) or respawnForced then if autoSpawnCallback then autoSpawnCallback() else