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Merge pull request #6 from busheezy/annoying

REMOVE: annoying debug line in spawnmanager
This commit is contained in:
リーフストーム 2017-06-09 09:31:57 +02:00 committed by GitHub
commit 0e468cb6a6

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@ -311,8 +311,6 @@ Citizen.CreateThread(function()
if autoSpawnEnabled then
if NetworkIsPlayerActive(PlayerId()) then
if (diedAt and (GetTimeDifference(GetGameTimer(), diedAt) > 2000)) or respawnForced then
Citizen.Trace("forcin' respawn\n")
if autoSpawnCallback then
autoSpawnCallback()
else
@ -338,4 +336,4 @@ end)
function forceRespawn()
spawnLock = false
respawnForced = true
end
end