KingRainbow44 fdd6820a8f
Merge pull request Grasscutter-Quests#53
'Updated with how talks are handle' by `mjolsic`
2023-05-02 20:16:55 -04:00

25 lines
999 B
Java

package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_UNLOCK_POINT)
public class ExecUnlockPoint extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
// Unlock the trans point for the player.
int sceneId = Integer.parseInt(paramStr[0]);
int pointId = Integer.parseInt(paramStr[1]);
// TODO: Determine if the point is a statue.
// This is currently a hardcoded value.
boolean isStatue = quest.getMainQuestId() == 303 || quest.getMainQuestId() == 352;
// Done.
return quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
}
}