mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-05-23 04:29:51 +08:00
9e5b57a043
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
1392 lines
62 KiB
Java
1392 lines
62 KiB
Java
// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: GetGameplayRecommendationRsp.proto
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package emu.grasscutter.net.proto;
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public final class GetGameplayRecommendationRspOuterClass {
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private GetGameplayRecommendationRspOuterClass() {}
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public static void registerAllExtensions(
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com.google.protobuf.ExtensionRegistryLite registry) {
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}
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public static void registerAllExtensions(
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com.google.protobuf.ExtensionRegistry registry) {
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registerAllExtensions(
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(com.google.protobuf.ExtensionRegistryLite) registry);
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}
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public interface GetGameplayRecommendationRspOrBuilder extends
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// @@protoc_insertion_point(interface_extends:GetGameplayRecommendationRsp)
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com.google.protobuf.MessageOrBuilder {
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/**
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* <code>uint32 avatar_id = 4;</code>
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* @return The avatarId.
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*/
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int getAvatarId();
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/**
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* <code>int32 retcode = 15;</code>
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* @return The retcode.
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*/
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int getRetcode();
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/**
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* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
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* @return Whether the skillResponse field is set.
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*/
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boolean hasSkillResponse();
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/**
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* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
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* @return The skillResponse.
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*/
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emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse();
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/**
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* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
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*/
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emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder();
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/**
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* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
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* @return Whether the reliquaryResponse field is set.
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*/
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boolean hasReliquaryResponse();
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/**
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* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
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* @return The reliquaryResponse.
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*/
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emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse();
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/**
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* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
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*/
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emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder();
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/**
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* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
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* @return Whether the elementReliquaryResponse field is set.
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*/
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boolean hasElementReliquaryResponse();
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/**
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* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
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* @return The elementReliquaryResponse.
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*/
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emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse();
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/**
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* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
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*/
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emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder();
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public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.DetailCase getDetailCase();
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}
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/**
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* <pre>
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* CmdId: 150
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* Obf: MJABCIDLGDE
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* </pre>
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*
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* Protobuf type {@code GetGameplayRecommendationRsp}
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*/
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public static final class GetGameplayRecommendationRsp extends
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com.google.protobuf.GeneratedMessageV3 implements
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// @@protoc_insertion_point(message_implements:GetGameplayRecommendationRsp)
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GetGameplayRecommendationRspOrBuilder {
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private static final long serialVersionUID = 0L;
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// Use GetGameplayRecommendationRsp.newBuilder() to construct.
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private GetGameplayRecommendationRsp(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) {
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super(builder);
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}
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private GetGameplayRecommendationRsp() {
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}
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@java.lang.Override
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@SuppressWarnings({"unused"})
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protected java.lang.Object newInstance(
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UnusedPrivateParameter unused) {
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return new GetGameplayRecommendationRsp();
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}
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@java.lang.Override
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public final com.google.protobuf.UnknownFieldSet
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getUnknownFields() {
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return this.unknownFields;
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}
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private GetGameplayRecommendationRsp(
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com.google.protobuf.CodedInputStream input,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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throws com.google.protobuf.InvalidProtocolBufferException {
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this();
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if (extensionRegistry == null) {
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throw new java.lang.NullPointerException();
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}
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com.google.protobuf.UnknownFieldSet.Builder unknownFields =
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com.google.protobuf.UnknownFieldSet.newBuilder();
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try {
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boolean done = false;
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while (!done) {
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int tag = input.readTag();
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switch (tag) {
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case 0:
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done = true;
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break;
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case 32: {
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avatarId_ = input.readUInt32();
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break;
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}
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case 120: {
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retcode_ = input.readInt32();
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break;
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}
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case 4130: {
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emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder subBuilder = null;
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if (detailCase_ == 516) {
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subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_).toBuilder();
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}
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detail_ =
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input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.parser(), extensionRegistry);
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if (subBuilder != null) {
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subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_);
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detail_ = subBuilder.buildPartial();
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}
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detailCase_ = 516;
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break;
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}
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case 5850: {
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emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder subBuilder = null;
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if (detailCase_ == 731) {
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subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_).toBuilder();
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}
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detail_ =
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input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.parser(), extensionRegistry);
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if (subBuilder != null) {
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subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_);
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detail_ = subBuilder.buildPartial();
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}
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detailCase_ = 731;
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break;
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}
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case 11618: {
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emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder subBuilder = null;
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if (detailCase_ == 1452) {
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subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_).toBuilder();
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}
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detail_ =
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input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.parser(), extensionRegistry);
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if (subBuilder != null) {
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subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_);
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detail_ = subBuilder.buildPartial();
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}
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detailCase_ = 1452;
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break;
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}
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default: {
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if (!parseUnknownField(
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input, unknownFields, extensionRegistry, tag)) {
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done = true;
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}
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break;
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|
}
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}
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}
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} catch (com.google.protobuf.InvalidProtocolBufferException e) {
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|
throw e.setUnfinishedMessage(this);
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|
} catch (java.io.IOException e) {
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throw new com.google.protobuf.InvalidProtocolBufferException(
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|
e).setUnfinishedMessage(this);
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} finally {
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this.unknownFields = unknownFields.build();
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makeExtensionsImmutable();
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|
}
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|
}
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public static final com.google.protobuf.Descriptors.Descriptor
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getDescriptor() {
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return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_descriptor;
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}
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@java.lang.Override
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protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
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internalGetFieldAccessorTable() {
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return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_fieldAccessorTable
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.ensureFieldAccessorsInitialized(
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emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.class, emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.Builder.class);
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}
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private int detailCase_ = 0;
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private java.lang.Object detail_;
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public enum DetailCase
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implements com.google.protobuf.Internal.EnumLite,
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com.google.protobuf.AbstractMessage.InternalOneOfEnum {
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SKILL_RESPONSE(516),
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RELIQUARY_RESPONSE(731),
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ELEMENT_RELIQUARY_RESPONSE(1452),
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DETAIL_NOT_SET(0);
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private final int value;
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private DetailCase(int value) {
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this.value = value;
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}
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/**
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* @param value The number of the enum to look for.
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* @return The enum associated with the given number.
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* @deprecated Use {@link #forNumber(int)} instead.
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*/
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@java.lang.Deprecated
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public static DetailCase valueOf(int value) {
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return forNumber(value);
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}
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public static DetailCase forNumber(int value) {
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switch (value) {
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case 516: return SKILL_RESPONSE;
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case 731: return RELIQUARY_RESPONSE;
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case 1452: return ELEMENT_RELIQUARY_RESPONSE;
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case 0: return DETAIL_NOT_SET;
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default: return null;
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}
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}
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public int getNumber() {
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return this.value;
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}
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};
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public DetailCase
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getDetailCase() {
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return DetailCase.forNumber(
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detailCase_);
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}
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public static final int AVATAR_ID_FIELD_NUMBER = 4;
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private int avatarId_;
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/**
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* <code>uint32 avatar_id = 4;</code>
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* @return The avatarId.
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*/
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@java.lang.Override
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public int getAvatarId() {
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return avatarId_;
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}
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public static final int RETCODE_FIELD_NUMBER = 15;
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private int retcode_;
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/**
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* <code>int32 retcode = 15;</code>
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|
* @return The retcode.
|
|
*/
|
|
@java.lang.Override
|
|
public int getRetcode() {
|
|
return retcode_;
|
|
}
|
|
|
|
public static final int SKILL_RESPONSE_FIELD_NUMBER = 516;
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
* @return Whether the skillResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasSkillResponse() {
|
|
return detailCase_ == 516;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
* @return The skillResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse() {
|
|
if (detailCase_ == 516) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder() {
|
|
if (detailCase_ == 516) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
}
|
|
|
|
public static final int RELIQUARY_RESPONSE_FIELD_NUMBER = 731;
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
* @return Whether the reliquaryResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasReliquaryResponse() {
|
|
return detailCase_ == 731;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
* @return The reliquaryResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse() {
|
|
if (detailCase_ == 731) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
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return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
}
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/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder() {
|
|
if (detailCase_ == 731) {
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return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
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return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
}
|
|
|
|
public static final int ELEMENT_RELIQUARY_RESPONSE_FIELD_NUMBER = 1452;
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
* @return Whether the elementReliquaryResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasElementReliquaryResponse() {
|
|
return detailCase_ == 1452;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
* @return The elementReliquaryResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse() {
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|
if (detailCase_ == 1452) {
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return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
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/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
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|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder() {
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if (detailCase_ == 1452) {
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return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
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@java.lang.Override
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if (obj == this) {
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return true;
|
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|
|
if (!(obj instanceof emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp)) {
|
|
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|
|
}
|
|
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp other = (emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp) obj;
|
|
|
|
if (getAvatarId()
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if (!getDetailCase().equals(other.getDetailCase())) return false;
|
|
switch (detailCase_) {
|
|
case 516:
|
|
if (!getSkillResponse()
|
|
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|
|
break;
|
|
case 731:
|
|
if (!getReliquaryResponse()
|
|
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|
|
break;
|
|
case 1452:
|
|
if (!getElementReliquaryResponse()
|
|
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|
|
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|
|
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|
|
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|
|
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@java.lang.Override
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public int hashCode() {
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int hash = 41;
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hash = (19 * hash) + getDescriptor().hashCode();
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hash = (37 * hash) + AVATAR_ID_FIELD_NUMBER;
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|
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|
|
hash = (37 * hash) + SKILL_RESPONSE_FIELD_NUMBER;
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|
hash = (53 * hash) + getSkillResponse().hashCode();
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|
case 731:
|
|
hash = (37 * hash) + RELIQUARY_RESPONSE_FIELD_NUMBER;
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|
hash = (53 * hash) + getReliquaryResponse().hashCode();
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|
case 1452:
|
|
hash = (37 * hash) + ELEMENT_RELIQUARY_RESPONSE_FIELD_NUMBER;
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hash = (53 * hash) + getElementReliquaryResponse().hashCode();
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memoizedHashCode = hash;
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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com.google.protobuf.ByteString data)
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return PARSER.parseFrom(data);
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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com.google.protobuf.ByteString data,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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return PARSER.parseFrom(data, extensionRegistry);
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(byte[] data)
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return PARSER.parseFrom(data);
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseDelimitedFrom(java.io.InputStream input)
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseDelimitedFrom(
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java.io.InputStream input,
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com.google.protobuf.CodedInputStream input)
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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com.google.protobuf.CodedInputStream input,
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@java.lang.Override
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public Builder newBuilderForType() { return newBuilder(); }
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public static Builder newBuilder() {
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public static Builder newBuilder(emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp prototype) {
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public Builder toBuilder() {
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return this == DEFAULT_INSTANCE
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@java.lang.Override
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protected Builder newBuilderForType(
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com.google.protobuf.GeneratedMessageV3.BuilderParent parent) {
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Builder builder = new Builder(parent);
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return builder;
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* <pre>
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|
* CmdId: 150
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*
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public static final class Builder extends
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emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRspOrBuilder {
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avatarId_ = 0;
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getDescriptorForType() {
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|
|
@java.lang.Override
|
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public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstanceForType() {
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|
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}
|
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|
|
@java.lang.Override
|
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public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp build() {
|
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@java.lang.Override
|
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public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp buildPartial() {
|
|
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|
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|
|
public Builder clearOneof(
|
|
com.google.protobuf.Descriptors.OneofDescriptor oneof) {
|
|
return super.clearOneof(oneof);
|
|
}
|
|
@java.lang.Override
|
|
public Builder setRepeatedField(
|
|
com.google.protobuf.Descriptors.FieldDescriptor field,
|
|
int index, java.lang.Object value) {
|
|
return super.setRepeatedField(field, index, value);
|
|
}
|
|
@java.lang.Override
|
|
public Builder addRepeatedField(
|
|
com.google.protobuf.Descriptors.FieldDescriptor field,
|
|
java.lang.Object value) {
|
|
return super.addRepeatedField(field, value);
|
|
}
|
|
@java.lang.Override
|
|
public Builder mergeFrom(com.google.protobuf.Message other) {
|
|
if (other instanceof emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp) {
|
|
return mergeFrom((emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp)other);
|
|
} else {
|
|
super.mergeFrom(other);
|
|
return this;
|
|
}
|
|
}
|
|
|
|
public Builder mergeFrom(emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp other) {
|
|
if (other == emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.getDefaultInstance()) return this;
|
|
if (other.getAvatarId() != 0) {
|
|
setAvatarId(other.getAvatarId());
|
|
}
|
|
if (other.getRetcode() != 0) {
|
|
setRetcode(other.getRetcode());
|
|
}
|
|
switch (other.getDetailCase()) {
|
|
case SKILL_RESPONSE: {
|
|
mergeSkillResponse(other.getSkillResponse());
|
|
break;
|
|
}
|
|
case RELIQUARY_RESPONSE: {
|
|
mergeReliquaryResponse(other.getReliquaryResponse());
|
|
break;
|
|
}
|
|
case ELEMENT_RELIQUARY_RESPONSE: {
|
|
mergeElementReliquaryResponse(other.getElementReliquaryResponse());
|
|
break;
|
|
}
|
|
case DETAIL_NOT_SET: {
|
|
break;
|
|
}
|
|
}
|
|
this.mergeUnknownFields(other.unknownFields);
|
|
onChanged();
|
|
return this;
|
|
}
|
|
|
|
@java.lang.Override
|
|
public final boolean isInitialized() {
|
|
return true;
|
|
}
|
|
|
|
@java.lang.Override
|
|
public Builder mergeFrom(
|
|
com.google.protobuf.CodedInputStream input,
|
|
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
|
|
throws java.io.IOException {
|
|
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parsedMessage = null;
|
|
try {
|
|
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
|
|
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
|
|
parsedMessage = (emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp) e.getUnfinishedMessage();
|
|
throw e.unwrapIOException();
|
|
} finally {
|
|
if (parsedMessage != null) {
|
|
mergeFrom(parsedMessage);
|
|
}
|
|
}
|
|
return this;
|
|
}
|
|
private int detailCase_ = 0;
|
|
private java.lang.Object detail_;
|
|
public DetailCase
|
|
getDetailCase() {
|
|
return DetailCase.forNumber(
|
|
detailCase_);
|
|
}
|
|
|
|
public Builder clearDetail() {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
|
|
|
|
private int avatarId_ ;
|
|
/**
|
|
* <code>uint32 avatar_id = 4;</code>
|
|
* @return The avatarId.
|
|
*/
|
|
@java.lang.Override
|
|
public int getAvatarId() {
|
|
return avatarId_;
|
|
}
|
|
/**
|
|
* <code>uint32 avatar_id = 4;</code>
|
|
* @param value The avatarId to set.
|
|
* @return This builder for chaining.
|
|
*/
|
|
public Builder setAvatarId(int value) {
|
|
|
|
avatarId_ = value;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>uint32 avatar_id = 4;</code>
|
|
* @return This builder for chaining.
|
|
*/
|
|
public Builder clearAvatarId() {
|
|
|
|
avatarId_ = 0;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
|
|
private int retcode_ ;
|
|
/**
|
|
* <code>int32 retcode = 15;</code>
|
|
* @return The retcode.
|
|
*/
|
|
@java.lang.Override
|
|
public int getRetcode() {
|
|
return retcode_;
|
|
}
|
|
/**
|
|
* <code>int32 retcode = 15;</code>
|
|
* @param value The retcode to set.
|
|
* @return This builder for chaining.
|
|
*/
|
|
public Builder setRetcode(int value) {
|
|
|
|
retcode_ = value;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>int32 retcode = 15;</code>
|
|
* @return This builder for chaining.
|
|
*/
|
|
public Builder clearRetcode() {
|
|
|
|
retcode_ = 0;
|
|
onChanged();
|
|
return this;
|
|
}
|
|
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder> skillResponseBuilder_;
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
* @return Whether the skillResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasSkillResponse() {
|
|
return detailCase_ == 516;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
* @return The skillResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse() {
|
|
if (skillResponseBuilder_ == null) {
|
|
if (detailCase_ == 516) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
} else {
|
|
if (detailCase_ == 516) {
|
|
return skillResponseBuilder_.getMessage();
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
public Builder setSkillResponse(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse value) {
|
|
if (skillResponseBuilder_ == null) {
|
|
if (value == null) {
|
|
throw new NullPointerException();
|
|
}
|
|
detail_ = value;
|
|
onChanged();
|
|
} else {
|
|
skillResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 516;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
public Builder setSkillResponse(
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder builderForValue) {
|
|
if (skillResponseBuilder_ == null) {
|
|
detail_ = builderForValue.build();
|
|
onChanged();
|
|
} else {
|
|
skillResponseBuilder_.setMessage(builderForValue.build());
|
|
}
|
|
detailCase_ = 516;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
public Builder mergeSkillResponse(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse value) {
|
|
if (skillResponseBuilder_ == null) {
|
|
if (detailCase_ == 516 &&
|
|
detail_ != emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance()) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_)
|
|
.mergeFrom(value).buildPartial();
|
|
} else {
|
|
detail_ = value;
|
|
}
|
|
onChanged();
|
|
} else {
|
|
if (detailCase_ == 516) {
|
|
skillResponseBuilder_.mergeFrom(value);
|
|
}
|
|
skillResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 516;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
public Builder clearSkillResponse() {
|
|
if (skillResponseBuilder_ == null) {
|
|
if (detailCase_ == 516) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
onChanged();
|
|
}
|
|
} else {
|
|
if (detailCase_ == 516) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
}
|
|
skillResponseBuilder_.clear();
|
|
}
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder getSkillResponseBuilder() {
|
|
return getSkillResponseFieldBuilder().getBuilder();
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder() {
|
|
if ((detailCase_ == 516) && (skillResponseBuilder_ != null)) {
|
|
return skillResponseBuilder_.getMessageOrBuilder();
|
|
} else {
|
|
if (detailCase_ == 516) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
|
|
*/
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder>
|
|
getSkillResponseFieldBuilder() {
|
|
if (skillResponseBuilder_ == null) {
|
|
if (!(detailCase_ == 516)) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
|
|
}
|
|
skillResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder>(
|
|
(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_,
|
|
getParentForChildren(),
|
|
isClean());
|
|
detail_ = null;
|
|
}
|
|
detailCase_ = 516;
|
|
onChanged();;
|
|
return skillResponseBuilder_;
|
|
}
|
|
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder> reliquaryResponseBuilder_;
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
* @return Whether the reliquaryResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasReliquaryResponse() {
|
|
return detailCase_ == 731;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
* @return The reliquaryResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse() {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 731) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
} else {
|
|
if (detailCase_ == 731) {
|
|
return reliquaryResponseBuilder_.getMessage();
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
public Builder setReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse value) {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
if (value == null) {
|
|
throw new NullPointerException();
|
|
}
|
|
detail_ = value;
|
|
onChanged();
|
|
} else {
|
|
reliquaryResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 731;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
public Builder setReliquaryResponse(
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder builderForValue) {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
detail_ = builderForValue.build();
|
|
onChanged();
|
|
} else {
|
|
reliquaryResponseBuilder_.setMessage(builderForValue.build());
|
|
}
|
|
detailCase_ = 731;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
public Builder mergeReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse value) {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 731 &&
|
|
detail_ != emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance()) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_)
|
|
.mergeFrom(value).buildPartial();
|
|
} else {
|
|
detail_ = value;
|
|
}
|
|
onChanged();
|
|
} else {
|
|
if (detailCase_ == 731) {
|
|
reliquaryResponseBuilder_.mergeFrom(value);
|
|
}
|
|
reliquaryResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 731;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
public Builder clearReliquaryResponse() {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 731) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
onChanged();
|
|
}
|
|
} else {
|
|
if (detailCase_ == 731) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
}
|
|
reliquaryResponseBuilder_.clear();
|
|
}
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder getReliquaryResponseBuilder() {
|
|
return getReliquaryResponseFieldBuilder().getBuilder();
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder() {
|
|
if ((detailCase_ == 731) && (reliquaryResponseBuilder_ != null)) {
|
|
return reliquaryResponseBuilder_.getMessageOrBuilder();
|
|
} else {
|
|
if (detailCase_ == 731) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
|
|
*/
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder>
|
|
getReliquaryResponseFieldBuilder() {
|
|
if (reliquaryResponseBuilder_ == null) {
|
|
if (!(detailCase_ == 731)) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
|
|
}
|
|
reliquaryResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder>(
|
|
(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_,
|
|
getParentForChildren(),
|
|
isClean());
|
|
detail_ = null;
|
|
}
|
|
detailCase_ = 731;
|
|
onChanged();;
|
|
return reliquaryResponseBuilder_;
|
|
}
|
|
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder> elementReliquaryResponseBuilder_;
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
* @return Whether the elementReliquaryResponse field is set.
|
|
*/
|
|
@java.lang.Override
|
|
public boolean hasElementReliquaryResponse() {
|
|
return detailCase_ == 1452;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
* @return The elementReliquaryResponse.
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse() {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 1452) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
|
|
} else {
|
|
if (detailCase_ == 1452) {
|
|
return elementReliquaryResponseBuilder_.getMessage();
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
public Builder setElementReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse value) {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
if (value == null) {
|
|
throw new NullPointerException();
|
|
}
|
|
detail_ = value;
|
|
onChanged();
|
|
} else {
|
|
elementReliquaryResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 1452;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
public Builder setElementReliquaryResponse(
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder builderForValue) {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
detail_ = builderForValue.build();
|
|
onChanged();
|
|
} else {
|
|
elementReliquaryResponseBuilder_.setMessage(builderForValue.build());
|
|
}
|
|
detailCase_ = 1452;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
public Builder mergeElementReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse value) {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 1452 &&
|
|
detail_ != emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance()) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_)
|
|
.mergeFrom(value).buildPartial();
|
|
} else {
|
|
detail_ = value;
|
|
}
|
|
onChanged();
|
|
} else {
|
|
if (detailCase_ == 1452) {
|
|
elementReliquaryResponseBuilder_.mergeFrom(value);
|
|
}
|
|
elementReliquaryResponseBuilder_.setMessage(value);
|
|
}
|
|
detailCase_ = 1452;
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
public Builder clearElementReliquaryResponse() {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
if (detailCase_ == 1452) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
onChanged();
|
|
}
|
|
} else {
|
|
if (detailCase_ == 1452) {
|
|
detailCase_ = 0;
|
|
detail_ = null;
|
|
}
|
|
elementReliquaryResponseBuilder_.clear();
|
|
}
|
|
return this;
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder getElementReliquaryResponseBuilder() {
|
|
return getElementReliquaryResponseFieldBuilder().getBuilder();
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder() {
|
|
if ((detailCase_ == 1452) && (elementReliquaryResponseBuilder_ != null)) {
|
|
return elementReliquaryResponseBuilder_.getMessageOrBuilder();
|
|
} else {
|
|
if (detailCase_ == 1452) {
|
|
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
|
|
}
|
|
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
|
|
}
|
|
}
|
|
/**
|
|
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
|
|
*/
|
|
private com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder>
|
|
getElementReliquaryResponseFieldBuilder() {
|
|
if (elementReliquaryResponseBuilder_ == null) {
|
|
if (!(detailCase_ == 1452)) {
|
|
detail_ = emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
|
|
}
|
|
elementReliquaryResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder>(
|
|
(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_,
|
|
getParentForChildren(),
|
|
isClean());
|
|
detail_ = null;
|
|
}
|
|
detailCase_ = 1452;
|
|
onChanged();;
|
|
return elementReliquaryResponseBuilder_;
|
|
}
|
|
@java.lang.Override
|
|
public final Builder setUnknownFields(
|
|
final com.google.protobuf.UnknownFieldSet unknownFields) {
|
|
return super.setUnknownFields(unknownFields);
|
|
}
|
|
|
|
@java.lang.Override
|
|
public final Builder mergeUnknownFields(
|
|
final com.google.protobuf.UnknownFieldSet unknownFields) {
|
|
return super.mergeUnknownFields(unknownFields);
|
|
}
|
|
|
|
|
|
// @@protoc_insertion_point(builder_scope:GetGameplayRecommendationRsp)
|
|
}
|
|
|
|
// @@protoc_insertion_point(class_scope:GetGameplayRecommendationRsp)
|
|
private static final emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp DEFAULT_INSTANCE;
|
|
static {
|
|
DEFAULT_INSTANCE = new emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp();
|
|
}
|
|
|
|
public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstance() {
|
|
return DEFAULT_INSTANCE;
|
|
}
|
|
|
|
private static final com.google.protobuf.Parser<GetGameplayRecommendationRsp>
|
|
PARSER = new com.google.protobuf.AbstractParser<GetGameplayRecommendationRsp>() {
|
|
@java.lang.Override
|
|
public GetGameplayRecommendationRsp parsePartialFrom(
|
|
com.google.protobuf.CodedInputStream input,
|
|
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
|
|
throws com.google.protobuf.InvalidProtocolBufferException {
|
|
return new GetGameplayRecommendationRsp(input, extensionRegistry);
|
|
}
|
|
};
|
|
|
|
public static com.google.protobuf.Parser<GetGameplayRecommendationRsp> parser() {
|
|
return PARSER;
|
|
}
|
|
|
|
@java.lang.Override
|
|
public com.google.protobuf.Parser<GetGameplayRecommendationRsp> getParserForType() {
|
|
return PARSER;
|
|
}
|
|
|
|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstanceForType() {
|
|
return DEFAULT_INSTANCE;
|
|
}
|
|
|
|
}
|
|
|
|
private static final com.google.protobuf.Descriptors.Descriptor
|
|
internal_static_GetGameplayRecommendationRsp_descriptor;
|
|
private static final
|
|
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
|
|
internal_static_GetGameplayRecommendationRsp_fieldAccessorTable;
|
|
|
|
public static com.google.protobuf.Descriptors.FileDescriptor
|
|
getDescriptor() {
|
|
return descriptor;
|
|
}
|
|
private static com.google.protobuf.Descriptors.FileDescriptor
|
|
descriptor;
|
|
static {
|
|
java.lang.String[] descriptorData = {
|
|
"\n\"GetGameplayRecommendationRsp.proto\032)Ga" +
|
|
"meplayRecommendationSkillResponse.proto\032" +
|
|
"-GameplayRecommendationReliquaryResponse" +
|
|
".proto\0324GameplayRecommendationElementRel" +
|
|
"iquaryResponse.proto\"\256\002\n\034GetGameplayReco" +
|
|
"mmendationRsp\022\021\n\tavatar_id\030\004 \001(\r\022\017\n\007retc" +
|
|
"ode\030\017 \001(\005\022?\n\016skill_response\030\204\004 \001(\0132$.Gam" +
|
|
"eplayRecommendationSkillResponseH\000\022G\n\022re" +
|
|
"liquary_response\030\333\005 \001(\0132(.GameplayRecomm" +
|
|
"endationReliquaryResponseH\000\022V\n\032element_r" +
|
|
"eliquary_response\030\254\013 \001(\0132/.GameplayRecom" +
|
|
"mendationElementReliquaryResponseH\000B\010\n\006d" +
|
|
"etailB\033\n\031emu.grasscutter.net.protob\006prot" +
|
|
"o3"
|
|
};
|
|
descriptor = com.google.protobuf.Descriptors.FileDescriptor
|
|
.internalBuildGeneratedFileFrom(descriptorData,
|
|
new com.google.protobuf.Descriptors.FileDescriptor[] {
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.getDescriptor(),
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.getDescriptor(),
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.getDescriptor(),
|
|
});
|
|
internal_static_GetGameplayRecommendationRsp_descriptor =
|
|
getDescriptor().getMessageTypes().get(0);
|
|
internal_static_GetGameplayRecommendationRsp_fieldAccessorTable = new
|
|
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
|
|
internal_static_GetGameplayRecommendationRsp_descriptor,
|
|
new java.lang.String[] { "AvatarId", "Retcode", "SkillResponse", "ReliquaryResponse", "ElementReliquaryResponse", "Detail", });
|
|
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.getDescriptor();
|
|
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.getDescriptor();
|
|
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.getDescriptor();
|
|
}
|
|
|
|
// @@protoc_insertion_point(outer_class_scope)
|
|
}
|