Files
Grasscutter/src/main/java/emu/grasscutter/game/ability/actions/ActionServerLuaCall.java
T
2024-10-03 15:31:53 +00:00

100 lines
3.9 KiB
Java

package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.ScriptLoader;
import javax.script.Bindings;
import org.luaj.vm2.LuaFunction;
import org.luaj.vm2.LuaValue;
@AbilityAction(AbilityModifierAction.Type.ServerLuaCall)
public final class ActionServerLuaCall extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
var scene = target.getScene();
var scriptManager = scene.getScriptManager();
var functionName = action.funcName;
// Set the script library's manager.
var scriptLib = ScriptLoader.getScriptLib();
scriptLib.setCurrentEntity(target);
scriptLib.setSceneScriptManager(scriptManager);
// Attempt to call the function.
return switch (action.luaCallType) {
default -> false;
case FromGroup -> {
var groupId = target.getGroupId();
var group = scriptManager.getGroupById(groupId);
var script = group.getBindings();
// Set the script library's group.
scriptLib.setCurrentGroup(group);
yield ActionServerLuaCall.callFunction(script, functionName, ability, action);
}
case SpecificGroup -> {
var groupId = action.callParamList[0];
var group = scriptManager.getGroupById(groupId);
var script = group.getBindings();
// Set the script library's group.
scriptLib.setCurrentGroup(group);
yield ActionServerLuaCall.callFunction(script, functionName, ability, action);
}
case Gadget -> {
var controller = target.getEntityController();
if (controller == null || functionName.isBlank()) yield false;
// Hand off the function handling to the controller.
controller.callControllerScriptFunc(target, functionName, ability, action);
yield true;
}
};
}
/**
* Handles fetching and calling a function.
*
* @param bindings The bindings to fetch the function from.
* @param functionName The name of the function to call.
* @param ability The ability data.
* @param action The ability action data.
* @return Whether the function was called successfully.
*/
private static boolean callFunction(
Bindings bindings, String functionName, Ability ability, AbilityModifierAction action) {
try {
// Resolve the function from the script.
var function = bindings.get(functionName);
if (!(function instanceof LuaFunction luaFunction))
throw new Exception("Function is not a LuaFunction.");
// Convert parameters to Lua values.
var lParam1 = LuaValue.valueOf(action.param1.getInt(ability));
var lParam2 = LuaValue.valueOf(action.param2.getInt(ability));
var lParam3 = LuaValue.valueOf(action.param3.getInt(ability));
// Invoke the function with the parameters.
switch (action.paramNum) {
case 1 -> luaFunction.invoke(new LuaValue[] {lParam1});
case 2 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2});
case 3 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2, lParam3});
default -> luaFunction.invoke(new LuaValue[] {ScriptLoader.getScriptLibLua()});
}
return true;
} catch (Exception exception) {
Grasscutter.getLogger().warn("Unable to invoke {}.", functionName, exception);
return false;
}
}
}