mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-05-22 03:19:50 +08:00
daa51e53b7
NOT completely finished, nor is it completely done. Protocol issues remain! (including lack of packet IDs)
598 lines
21 KiB
Java
598 lines
21 KiB
Java
package emu.grasscutter.scripts;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactory;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.entity.gadget.GadgetWorktop;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.EntityType;
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import emu.grasscutter.game.quest.enums.QuestState;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonShowReminderNotify;
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import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
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import io.netty.util.concurrent.FastThreadLocal;
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import java.util.Optional;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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public class ScriptLib {
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public static final Logger logger = LoggerFactory.getLogger(ScriptLib.class);
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private final FastThreadLocal<SceneScriptManager> sceneScriptManager;
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private final FastThreadLocal<SceneGroup> currentGroup;
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public ScriptLib() {
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this.sceneScriptManager = new FastThreadLocal<>();
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this.currentGroup = new FastThreadLocal<>();
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}
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public void removeSceneScriptManager() {
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this.sceneScriptManager.remove();
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}
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public SceneScriptManager getSceneScriptManager() {
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// normally not null
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return Optional.of(sceneScriptManager.get()).get();
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}
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public void setSceneScriptManager(SceneScriptManager sceneScriptManager) {
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this.sceneScriptManager.set(sceneScriptManager);
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}
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private String printTable(LuaTable table) {
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StringBuilder sb = new StringBuilder();
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sb.append("{");
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for (var meta : table.keys()) {
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sb.append(meta).append(":").append(table.get(meta)).append(",");
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}
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sb.append("}");
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return sb.toString();
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}
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public Optional<SceneGroup> getCurrentGroup() {
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return Optional.of(this.currentGroup.get());
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}
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public void setCurrentGroup(SceneGroup currentGroup) {
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this.currentGroup.set(currentGroup);
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}
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public void removeCurrentGroup() {
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this.currentGroup.remove();
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}
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public int SetGadgetStateByConfigId(int configId, int gadgetState) {
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logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}", configId, gadgetState);
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Optional<GameEntity> entity =
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId)
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.findFirst();
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if (entity.isEmpty()) {
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return 1;
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}
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if (entity.get() instanceof EntityGadget entityGadget) {
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entityGadget.updateState(gadgetState);
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return 0;
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}
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return 1;
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}
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public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
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logger.debug(
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"[LUA] Call SetGroupGadgetStateByConfigId with {},{},{}", groupId, configId, gadgetState);
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getGroupId() == groupId)
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.filter(e -> e instanceof EntityGadget)
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.map(e -> (EntityGadget) e)
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.forEach(e -> e.updateState(gadgetState));
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return 0;
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}
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public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
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logger.debug("[LUA] Call SetWorktopOptionsByGroupId with {},{},{}", groupId, configId, options);
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Optional<GameEntity> entity =
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId)
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.findFirst();
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if (entity.isEmpty() || !(entity.get() instanceof EntityGadget gadget)) {
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return 1;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 1;
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}
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worktop.addWorktopOptions(options);
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getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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public int SetWorktopOptions(LuaTable table) {
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logger.debug("[LUA] Call SetWorktopOptions with {}", printTable(table));
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// TODO
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return 0;
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}
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public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
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logger.debug("[LUA] Call DelWorktopOptionByGroupId with {},{},{}", groupId, configId, option);
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Optional<GameEntity> entity =
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId)
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.findFirst();
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if (entity.isEmpty() || !(entity.get() instanceof EntityGadget gadget)) {
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return 1;
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}
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if (!(gadget.getContent() instanceof GadgetWorktop worktop)) {
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return 1;
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}
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worktop.removeWorktopOption(option);
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getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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// Some fields are guessed
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public int AutoMonsterTide(
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int challengeIndex,
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int groupId,
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Integer[] ordersConfigId,
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int tideCount,
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int sceneLimit,
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int param6) {
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logger.debug(
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"[LUA] Call AutoMonsterTide with {},{},{},{},{},{}",
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challengeIndex,
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groupId,
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ordersConfigId,
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tideCount,
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sceneLimit,
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param6);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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this.getSceneScriptManager()
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.startMonsterTideInGroup(group, ordersConfigId, tideCount, sceneLimit);
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return 0;
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}
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public int AddExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call AddExtraGroupSuite with {},{}", groupId, suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if (suiteData == null) {
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return 1;
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}
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// avoid spawn wrong monster
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if (getSceneScriptManager().getScene().getChallenge() != null)
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if (!getSceneScriptManager().getScene().getChallenge().inProgress()
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|| getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId) {
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return 0;
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}
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this.getSceneScriptManager().addGroupSuite(group, suiteData);
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return 0;
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}
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public int GoToGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call GoToGroupSuite with {},{}", groupId, suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if (suiteData == null) {
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return 1;
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}
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for (var suiteItem : group.suites) {
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if (suiteData == suiteItem) {
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continue;
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}
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this.getSceneScriptManager().removeGroupSuite(group, suiteItem);
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}
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this.getSceneScriptManager().addGroupSuite(group, suiteData);
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return 0;
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}
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public int RemoveExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call RemoveExtraGroupSuite with {},{}", groupId, suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if (suiteData == null) {
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return 1;
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}
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this.getSceneScriptManager().removeGroupSuite(group, suiteData);
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return 0;
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}
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public int KillExtraGroupSuite(int groupId, int suite) {
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logger.debug("[LUA] Call KillExtraGroupSuite with {},{}", groupId, suite);
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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var suiteData = group.getSuiteByIndex(suite);
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if (suiteData == null) {
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return 1;
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}
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this.getSceneScriptManager().removeGroupSuite(group, suiteData);
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return 0;
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}
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// param3 (probably time limit for timed dungeons)
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public int ActiveChallenge(
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int challengeId,
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int challengeIndex,
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int timeLimitOrGroupId,
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int groupId,
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int objectiveKills,
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int param5) {
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logger.debug(
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"[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
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challengeId,
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challengeIndex,
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timeLimitOrGroupId,
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groupId,
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objectiveKills,
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param5);
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var challenge =
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ChallengeFactory.getChallenge(
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challengeId,
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challengeIndex,
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timeLimitOrGroupId,
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groupId,
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objectiveKills,
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param5,
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getSceneScriptManager().getScene(),
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getCurrentGroup().get());
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if (challenge == null) {
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return 1;
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}
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if (challenge instanceof DungeonChallenge dungeonChallenge) {
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// set if tower first stage (6-1)
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dungeonChallenge.setStage(
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getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
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}
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getSceneScriptManager().getScene().setChallenge(challenge);
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challenge.start();
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return 0;
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}
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public int GetGroupMonsterCountByGroupId(int groupId) {
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logger.debug("[LUA] Call GetGroupMonsterCountByGroupId with {}", groupId);
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return (int)
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e instanceof EntityMonster && e.getGroupId() == groupId)
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.count();
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}
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public int GetGroupVariableValue(String var) {
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logger.debug("[LUA] Call GetGroupVariableValue with {}", var);
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return getSceneScriptManager().getVariables().getOrDefault(var, 0);
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}
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public int SetGroupVariableValue(String var, int value) {
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logger.debug("[LUA] Call SetGroupVariableValue with {},{}", var, value);
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getSceneScriptManager().getVariables().put(var, value);
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return 0;
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}
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public LuaValue ChangeGroupVariableValue(String var, int value) {
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logger.debug("[LUA] Call ChangeGroupVariableValue with {},{}", var, value);
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getSceneScriptManager()
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.getVariables()
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.put(var, getSceneScriptManager().getVariables().get(var) + value);
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return LuaValue.ZERO;
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}
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/** Set the actions and triggers to designated group */
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public int RefreshGroup(LuaTable table) {
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logger.debug("[LUA] Call RefreshGroup with {}", printTable(table));
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// Kill and Respawn?
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int groupId = table.get("group_id").toint();
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int suite = table.get("suite").toint();
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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getSceneScriptManager().refreshGroup(group, suite);
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return 0;
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}
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public int GetRegionEntityCount(LuaTable table) {
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logger.debug("[LUA] Call GetRegionEntityCount with {}", printTable(table));
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int regionId = table.get("region_eid").toint();
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int entityType = table.get("entity_type").toint();
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var region = this.getSceneScriptManager().getRegionById(regionId);
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if (region == null) {
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return 0;
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}
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return (int) region.getEntities().stream().filter(e -> e >> 24 == entityType).count();
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}
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public void PrintContextLog(String msg) {
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logger.info("[LUA] " + msg);
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}
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public int TowerCountTimeStatus(int isDone, int var2) {
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logger.debug("[LUA] Call TowerCountTimeStatus with {},{}", isDone, var2);
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// TODO record time
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return 0;
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}
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public int GetGroupMonsterCount() {
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logger.debug("[LUA] Call GetGroupMonsterCount ");
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return (int)
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(
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e ->
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e instanceof EntityMonster
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&& e.getGroupId()
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== getCurrentGroup().map(sceneGroup -> sceneGroup.id).orElse(-1))
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.count();
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}
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public int SetMonsterBattleByGroup(int var1, int var2, int var3) {
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logger.debug("[LUA] Call SetMonsterBattleByGroup with {},{},{}", var1, var2, var3);
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// TODO
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return 0;
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}
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public int CauseDungeonFail(int var1) {
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logger.debug("[LUA] Call CauseDungeonFail with {}", var1);
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return 0;
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}
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public int GetGroupVariableValueByGroup(String name, int groupId) {
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logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}", name, groupId);
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return getSceneScriptManager().getVariables().getOrDefault(name, 0);
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}
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public int SetIsAllowUseSkill(int canUse, int var2) {
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logger.debug("[LUA] Call SetIsAllowUseSkill with {},{}", canUse, var2);
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getSceneScriptManager().getScene().broadcastPacket(new PacketCanUseSkillNotify(canUse == 1));
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return 0;
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}
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public int KillEntityByConfigId(LuaTable table) {
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logger.debug("[LUA] Call KillEntityByConfigId with {}", printTable(table));
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var configId = table.get("config_id");
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if (configId == LuaValue.NIL) {
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return 1;
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}
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var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
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if (entity == null) {
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return 0;
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}
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getSceneScriptManager().getScene().killEntity(entity, 0);
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return 0;
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}
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public int SetGroupVariableValueByGroup(String key, int value, int groupId) {
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logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}", key, value, groupId);
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getSceneScriptManager().getVariables().put(key, value);
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return 0;
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}
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public int CreateMonster(LuaTable table) {
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logger.debug("[LUA] Call CreateMonster with {}", printTable(table));
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var configId = table.get("config_id").toint();
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var delayTime = table.get("delay_time").toint();
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if (getCurrentGroup().isEmpty()) {
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return 1;
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}
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getSceneScriptManager().spawnMonstersByConfigId(getCurrentGroup().get(), configId, delayTime);
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return 0;
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}
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public int TowerMirrorTeamSetUp(int team, int var1) {
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logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}", team, var1);
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getSceneScriptManager().unloadCurrentMonsterTide();
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getSceneScriptManager()
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.getScene()
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.getPlayers()
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.get(0)
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.getTowerManager()
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.mirrorTeamSetUp(team - 1);
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return 0;
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}
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public int CreateGadget(LuaTable table) {
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logger.debug("[LUA] Call CreateGadget with {}", printTable(table));
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var configId = table.get("config_id").toint();
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var group = getCurrentGroup();
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if (group.isEmpty()) {
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return 1;
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}
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var gadget = group.get().gadgets.get(configId);
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var entity = getSceneScriptManager().createGadget(group.get().id, group.get().block_id, gadget);
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getSceneScriptManager().addEntity(entity);
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return 0;
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}
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public int CheckRemainGadgetCountByGroupId(LuaTable table) {
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logger.debug("[LUA] Call CheckRemainGadgetCountByGroupId with {}", printTable(table));
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var groupId = table.get("group_id").toint();
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var count =
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(
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g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
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.count();
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return (int) count;
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}
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public int GetGadgetStateByConfigId(int groupId, int configId) {
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logger.debug("[LUA] Call GetGadgetStateByConfigId with {},{}", groupId, configId);
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if (groupId == 0) {
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groupId = getCurrentGroup().get().id;
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}
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final int realGroupId = groupId;
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var gadget =
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getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(
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g ->
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g instanceof EntityGadget entityGadget
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&& entityGadget.getGroupId() == realGroupId)
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.filter(g -> g.getConfigId() == configId)
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.findFirst();
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if (gadget.isEmpty()) {
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return 1;
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}
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return ((EntityGadget) gadget.get()).getState();
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}
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public int MarkPlayerAction(int var1, int var2, int var3, int var4) {
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logger.debug("[LUA] Call MarkPlayerAction with {},{},{},{}", var1, var2, var3, var4);
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return 0;
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}
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public int AddQuestProgress(String var1) {
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logger.debug("[LUA] Call AddQuestProgress with {}", var1);
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for (var player : getSceneScriptManager().getScene().getPlayers()) {
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player.getQuestManager().triggerEvent(QuestTrigger.QUEST_COND_LUA_NOTIFY, var1);
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player.getQuestManager().triggerEvent(QuestContent.QUEST_CONTENT_LUA_NOTIFY, var1);
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}
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return 0;
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}
|
|
|
|
/** change the state of gadget */
|
|
public int ChangeGroupGadget(LuaTable table) {
|
|
logger.debug("[LUA] Call ChangeGroupGadget with {}", printTable(table));
|
|
var configId = table.get("config_id").toint();
|
|
var state = table.get("state").toint();
|
|
|
|
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId);
|
|
if (entity == null) {
|
|
return 1;
|
|
}
|
|
|
|
if (entity instanceof EntityGadget entityGadget) {
|
|
entityGadget.updateState(state);
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
public int GetEntityType(int entityId) {
|
|
var entity = getSceneScriptManager().getScene().getEntityById(entityId);
|
|
if (entity == null) {
|
|
// check players
|
|
Player player = DatabaseHelper.getPlayerByUid(entityId);
|
|
if (player != null) {
|
|
return EntityType.Avatar.getValue();
|
|
}
|
|
|
|
return EntityType.None.getValue();
|
|
}
|
|
|
|
return entity.getEntityType();
|
|
}
|
|
|
|
public int GetQuestState(int entityId, int questId) {
|
|
var player = getSceneScriptManager().getScene().getWorld().getHost();
|
|
|
|
var quest = player.getQuestManager().getQuestById(questId);
|
|
if (quest == null) {
|
|
return QuestState.QUEST_STATE_NONE.getValue();
|
|
}
|
|
|
|
return quest.getState().getValue();
|
|
}
|
|
|
|
public int ShowReminder(int reminderId) {
|
|
getSceneScriptManager()
|
|
.getScene()
|
|
.broadcastPacket(new PacketDungeonShowReminderNotify(reminderId));
|
|
return 0;
|
|
}
|
|
|
|
public int RemoveEntityByConfigId(int groupId, int entityType, int configId) {
|
|
logger.debug("[LUA] Call RemoveEntityByConfigId");
|
|
|
|
var entity =
|
|
getSceneScriptManager().getScene().getEntities().values().stream()
|
|
.filter(e -> e.getGroupId() == groupId)
|
|
.filter(e -> e.getEntityType() == entityType)
|
|
.filter(e -> e.getConfigId() == configId)
|
|
.findFirst();
|
|
|
|
if (entity.isEmpty()) {
|
|
return 1;
|
|
}
|
|
|
|
getSceneScriptManager().getScene().removeEntity(entity.get());
|
|
|
|
return 0;
|
|
}
|
|
}
|