mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-02-13 16:02:54 +08:00
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695
.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
548 lines
21 KiB
Java
548 lines
21 KiB
Java
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public Builder toBuilder() {
|
|
return this == DEFAULT_INSTANCE
|
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? new Builder() : new Builder().mergeFrom(this);
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}
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@java.lang.Override
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protected Builder newBuilderForType(
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com.google.protobuf.GeneratedMessageV3.BuilderParent parent) {
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Builder builder = new Builder(parent);
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return builder;
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}
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/**
|
|
* <pre>
|
|
* CmdId: 8749
|
|
* Obf: ICGCMAPHPGF
|
|
* </pre>
|
|
*
|
|
* Protobuf type {@code PlantFlowerTakeSeedRewardReq}
|
|
*/
|
|
public static final class Builder extends
|
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com.google.protobuf.GeneratedMessageV3.Builder<Builder> implements
|
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// @@protoc_insertion_point(builder_implements:PlantFlowerTakeSeedRewardReq)
|
|
emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReqOrBuilder {
|
|
public static final com.google.protobuf.Descriptors.Descriptor
|
|
getDescriptor() {
|
|
return emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.internal_static_PlantFlowerTakeSeedRewardReq_descriptor;
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}
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@java.lang.Override
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protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
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internalGetFieldAccessorTable() {
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return emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.internal_static_PlantFlowerTakeSeedRewardReq_fieldAccessorTable
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.ensureFieldAccessorsInitialized(
|
|
emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq.class, emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq.Builder.class);
|
|
}
|
|
|
|
// Construct using emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq.newBuilder()
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private Builder() {
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|
maybeForceBuilderInitialization();
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}
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private Builder(
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com.google.protobuf.GeneratedMessageV3.BuilderParent parent) {
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super(parent);
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maybeForceBuilderInitialization();
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private void maybeForceBuilderInitialization() {
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if (com.google.protobuf.GeneratedMessageV3
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@java.lang.Override
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public Builder clear() {
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super.clear();
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scheduleId_ = 0;
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return this;
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}
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@java.lang.Override
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public com.google.protobuf.Descriptors.Descriptor
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getDescriptorForType() {
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return emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.internal_static_PlantFlowerTakeSeedRewardReq_descriptor;
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}
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@java.lang.Override
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public emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq getDefaultInstanceForType() {
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return emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq.getDefaultInstance();
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}
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|
@java.lang.Override
|
|
public emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq build() {
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|
emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq result = buildPartial();
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if (!result.isInitialized()) {
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throw newUninitializedMessageException(result);
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return result;
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@java.lang.Override
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public emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq buildPartial() {
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|
emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq result = new emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq(this);
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|
result.scheduleId_ = scheduleId_;
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onBuilt();
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return result;
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@java.lang.Override
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@java.lang.Override
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com.google.protobuf.Descriptors.FieldDescriptor field,
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java.lang.Object value) {
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@java.lang.Override
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public Builder clearField(
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com.google.protobuf.Descriptors.FieldDescriptor field) {
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@java.lang.Override
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public Builder clearOneof(
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com.google.protobuf.Descriptors.OneofDescriptor oneof) {
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@java.lang.Override
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com.google.protobuf.Descriptors.FieldDescriptor field,
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int index, java.lang.Object value) {
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@java.lang.Override
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public Builder addRepeatedField(
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com.google.protobuf.Descriptors.FieldDescriptor field,
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java.lang.Object value) {
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}
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@java.lang.Override
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public Builder mergeFrom(com.google.protobuf.Message other) {
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if (other instanceof emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq) {
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return mergeFrom((emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq)other);
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} else {
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super.mergeFrom(other);
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return this;
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}
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}
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|
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|
public Builder mergeFrom(emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq other) {
|
|
if (other == emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq.getDefaultInstance()) return this;
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if (other.getScheduleId() != 0) {
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|
setScheduleId(other.getScheduleId());
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}
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this.mergeUnknownFields(other.unknownFields);
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onChanged();
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return this;
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}
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@java.lang.Override
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public final boolean isInitialized() {
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@java.lang.Override
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public Builder mergeFrom(
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com.google.protobuf.CodedInputStream input,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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throws java.io.IOException {
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emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq parsedMessage = null;
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try {
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parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
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} catch (com.google.protobuf.InvalidProtocolBufferException e) {
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parsedMessage = (emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq) e.getUnfinishedMessage();
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throw e.unwrapIOException();
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if (parsedMessage != null) {
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mergeFrom(parsedMessage);
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return this;
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}
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|
|
|
private int scheduleId_ ;
|
|
/**
|
|
* <code>uint32 schedule_id = 3;</code>
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|
* @return The scheduleId.
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|
*/
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|
@java.lang.Override
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public int getScheduleId() {
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return scheduleId_;
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|
}
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/**
|
|
* <code>uint32 schedule_id = 3;</code>
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|
* @param value The scheduleId to set.
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* @return This builder for chaining.
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|
*/
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public Builder setScheduleId(int value) {
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|
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|
scheduleId_ = value;
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onChanged();
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return this;
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}
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/**
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|
* <code>uint32 schedule_id = 3;</code>
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|
* @return This builder for chaining.
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|
*/
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public Builder clearScheduleId() {
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|
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scheduleId_ = 0;
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onChanged();
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return this;
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}
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@java.lang.Override
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public final Builder setUnknownFields(
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final com.google.protobuf.UnknownFieldSet unknownFields) {
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return super.setUnknownFields(unknownFields);
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@java.lang.Override
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public final Builder mergeUnknownFields(
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final com.google.protobuf.UnknownFieldSet unknownFields) {
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return super.mergeUnknownFields(unknownFields);
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}
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|
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// @@protoc_insertion_point(builder_scope:PlantFlowerTakeSeedRewardReq)
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}
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|
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// @@protoc_insertion_point(class_scope:PlantFlowerTakeSeedRewardReq)
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private static final emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq DEFAULT_INSTANCE;
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static {
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|
DEFAULT_INSTANCE = new emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq();
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}
|
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|
public static emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq getDefaultInstance() {
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return DEFAULT_INSTANCE;
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}
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|
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private static final com.google.protobuf.Parser<PlantFlowerTakeSeedRewardReq>
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PARSER = new com.google.protobuf.AbstractParser<PlantFlowerTakeSeedRewardReq>() {
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@java.lang.Override
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public PlantFlowerTakeSeedRewardReq parsePartialFrom(
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com.google.protobuf.CodedInputStream input,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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throws com.google.protobuf.InvalidProtocolBufferException {
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|
return new PlantFlowerTakeSeedRewardReq(input, extensionRegistry);
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}
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|
};
|
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|
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public static com.google.protobuf.Parser<PlantFlowerTakeSeedRewardReq> parser() {
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|
return PARSER;
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@java.lang.Override
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public com.google.protobuf.Parser<PlantFlowerTakeSeedRewardReq> getParserForType() {
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return PARSER;
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}
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@java.lang.Override
|
|
public emu.grasscutter.net.proto.PlantFlowerTakeSeedRewardReqOuterClass.PlantFlowerTakeSeedRewardReq getDefaultInstanceForType() {
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|
return DEFAULT_INSTANCE;
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}
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}
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private static final com.google.protobuf.Descriptors.Descriptor
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internal_static_PlantFlowerTakeSeedRewardReq_descriptor;
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private static final
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com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
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internal_static_PlantFlowerTakeSeedRewardReq_fieldAccessorTable;
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public static com.google.protobuf.Descriptors.FileDescriptor
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"_id\030\003 \001(\rB\033\n\031emu.grasscutter.net.protob\006" +
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"proto3"
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// @@protoc_insertion_point(outer_class_scope)
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}
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