Grasscutter/src/generated/main/java/emu/grasscutter/net/proto/GCGPVEIntentionOuterClass.java
Magix 9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00

743 lines
26 KiB
Java

// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: GCGPVEIntention.proto
package emu.grasscutter.net.proto;
public final class GCGPVEIntentionOuterClass {
private GCGPVEIntentionOuterClass() {}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistryLite registry) {
}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistry registry) {
registerAllExtensions(
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}
public interface GCGPVEIntentionOrBuilder extends
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int getSkillIdList(int index);
/**
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int getCardGuid();
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/**
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GCGPVEIntentionOrBuilder {
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@java.lang.Override
public boolean equals(final java.lang.Object obj) {
if (obj == this) {
return true;
}
if (!(obj instanceof emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention)) {
return super.equals(obj);
}
emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention other = (emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention) obj;
if (!getSkillIdListList()
.equals(other.getSkillIdListList())) return false;
if (getCardGuid()
!= other.getCardGuid()) return false;
if (!unknownFields.equals(other.unknownFields)) return false;
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@java.lang.Override
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return PARSER.parseFrom(data);
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java.nio.ByteBuffer data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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return PARSER.parseFrom(data);
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public static emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention parseFrom(
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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/**
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emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntentionOrBuilder {
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}
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public emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention getDefaultInstanceForType() {
return emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention.getDefaultInstance();
}
@java.lang.Override
public emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention build() {
emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention result = buildPartial();
if (!result.isInitialized()) {
throw newUninitializedMessageException(result);
}
return result;
}
@java.lang.Override
public emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention buildPartial() {
emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention result = new emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention(this);
int from_bitField0_ = bitField0_;
if (((bitField0_ & 0x00000001) != 0)) {
skillIdList_.makeImmutable();
bitField0_ = (bitField0_ & ~0x00000001);
}
result.skillIdList_ = skillIdList_;
result.cardGuid_ = cardGuid_;
onBuilt();
return result;
}
@java.lang.Override
public Builder clone() {
return super.clone();
}
@java.lang.Override
public Builder setField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return super.setField(field, value);
}
@java.lang.Override
public Builder clearField(
com.google.protobuf.Descriptors.FieldDescriptor field) {
return super.clearField(field);
}
@java.lang.Override
public Builder clearOneof(
com.google.protobuf.Descriptors.OneofDescriptor oneof) {
return super.clearOneof(oneof);
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@java.lang.Override
public Builder setRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
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return super.setRepeatedField(field, index, value);
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@java.lang.Override
public Builder addRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return super.addRepeatedField(field, value);
}
@java.lang.Override
public Builder mergeFrom(com.google.protobuf.Message other) {
if (other instanceof emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention) {
return mergeFrom((emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention)other);
} else {
super.mergeFrom(other);
return this;
}
}
public Builder mergeFrom(emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention other) {
if (other == emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention.getDefaultInstance()) return this;
if (!other.skillIdList_.isEmpty()) {
if (skillIdList_.isEmpty()) {
skillIdList_ = other.skillIdList_;
bitField0_ = (bitField0_ & ~0x00000001);
} else {
ensureSkillIdListIsMutable();
skillIdList_.addAll(other.skillIdList_);
}
onChanged();
}
if (other.getCardGuid() != 0) {
setCardGuid(other.getCardGuid());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
return this;
}
@java.lang.Override
public final boolean isInitialized() {
return true;
}
@java.lang.Override
public Builder mergeFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention parsedMessage = null;
try {
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
parsedMessage = (emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention) e.getUnfinishedMessage();
throw e.unwrapIOException();
} finally {
if (parsedMessage != null) {
mergeFrom(parsedMessage);
}
}
return this;
}
private int bitField0_;
private com.google.protobuf.Internal.IntList skillIdList_ = emptyIntList();
private void ensureSkillIdListIsMutable() {
if (!((bitField0_ & 0x00000001) != 0)) {
skillIdList_ = mutableCopy(skillIdList_);
bitField0_ |= 0x00000001;
}
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @return A list containing the skillIdList.
*/
public java.util.List<java.lang.Integer>
getSkillIdListList() {
return ((bitField0_ & 0x00000001) != 0) ?
java.util.Collections.unmodifiableList(skillIdList_) : skillIdList_;
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @return The count of skillIdList.
*/
public int getSkillIdListCount() {
return skillIdList_.size();
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @param index The index of the element to return.
* @return The skillIdList at the given index.
*/
public int getSkillIdList(int index) {
return skillIdList_.getInt(index);
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @param index The index to set the value at.
* @param value The skillIdList to set.
* @return This builder for chaining.
*/
public Builder setSkillIdList(
int index, int value) {
ensureSkillIdListIsMutable();
skillIdList_.setInt(index, value);
onChanged();
return this;
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @param value The skillIdList to add.
* @return This builder for chaining.
*/
public Builder addSkillIdList(int value) {
ensureSkillIdListIsMutable();
skillIdList_.addInt(value);
onChanged();
return this;
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @param values The skillIdList to add.
* @return This builder for chaining.
*/
public Builder addAllSkillIdList(
java.lang.Iterable<? extends java.lang.Integer> values) {
ensureSkillIdListIsMutable();
com.google.protobuf.AbstractMessageLite.Builder.addAll(
values, skillIdList_);
onChanged();
return this;
}
/**
* <code>repeated uint32 skill_id_list = 7;</code>
* @return This builder for chaining.
*/
public Builder clearSkillIdList() {
skillIdList_ = emptyIntList();
bitField0_ = (bitField0_ & ~0x00000001);
onChanged();
return this;
}
private int cardGuid_ ;
/**
* <code>uint32 card_guid = 6;</code>
* @return The cardGuid.
*/
@java.lang.Override
public int getCardGuid() {
return cardGuid_;
}
/**
* <code>uint32 card_guid = 6;</code>
* @param value The cardGuid to set.
* @return This builder for chaining.
*/
public Builder setCardGuid(int value) {
cardGuid_ = value;
onChanged();
return this;
}
/**
* <code>uint32 card_guid = 6;</code>
* @return This builder for chaining.
*/
public Builder clearCardGuid() {
cardGuid_ = 0;
onChanged();
return this;
}
@java.lang.Override
public final Builder setUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.setUnknownFields(unknownFields);
}
@java.lang.Override
public final Builder mergeUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.mergeUnknownFields(unknownFields);
}
// @@protoc_insertion_point(builder_scope:GCGPVEIntention)
}
// @@protoc_insertion_point(class_scope:GCGPVEIntention)
private static final emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention DEFAULT_INSTANCE;
static {
DEFAULT_INSTANCE = new emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention();
}
public static emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention getDefaultInstance() {
return DEFAULT_INSTANCE;
}
private static final com.google.protobuf.Parser<GCGPVEIntention>
PARSER = new com.google.protobuf.AbstractParser<GCGPVEIntention>() {
@java.lang.Override
public GCGPVEIntention parsePartialFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return new GCGPVEIntention(input, extensionRegistry);
}
};
public static com.google.protobuf.Parser<GCGPVEIntention> parser() {
return PARSER;
}
@java.lang.Override
public com.google.protobuf.Parser<GCGPVEIntention> getParserForType() {
return PARSER;
}
@java.lang.Override
public emu.grasscutter.net.proto.GCGPVEIntentionOuterClass.GCGPVEIntention getDefaultInstanceForType() {
return DEFAULT_INSTANCE;
}
}
private static final com.google.protobuf.Descriptors.Descriptor
internal_static_GCGPVEIntention_descriptor;
private static final
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
internal_static_GCGPVEIntention_fieldAccessorTable;
public static com.google.protobuf.Descriptors.FileDescriptor
getDescriptor() {
return descriptor;
}
private static com.google.protobuf.Descriptors.FileDescriptor
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\025GCGPVEIntention.proto\";\n\017GCGPVEIntenti" +
"on\022\025\n\rskill_id_list\030\007 \003(\r\022\021\n\tcard_guid\030\006" +
" \001(\rB\033\n\031emu.grasscutter.net.protob\006proto" +
"3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
new com.google.protobuf.Descriptors.FileDescriptor[] {
});
internal_static_GCGPVEIntention_descriptor =
getDescriptor().getMessageTypes().get(0);
internal_static_GCGPVEIntention_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_GCGPVEIntention_descriptor,
new java.lang.String[] { "SkillIdList", "CardGuid", });
}
// @@protoc_insertion_point(outer_class_scope)
}