Grasscutter/src/main/java/emu/grasscutter/game/dungeons/DungeonChallenge.java

178 lines
4.4 KiB
Java

package emu.grasscutter.game.dungeons;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import java.util.ArrayList;
import java.util.List;
public class DungeonChallenge {
private final Scene scene;
private final SceneGroup group;
private int challengeIndex;
private int challengeId;
private boolean success;
private boolean progress;
/**
* has more challenge
*/
private boolean stage;
private int score;
private int objective = 0;
private IntSet rewardedPlayers;
public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
this.scene = scene;
this.group = group;
this.challengeId = challengeId;
this.challengeIndex = challengeIndex;
this.objective = objective;
this.setRewardedPlayers(new IntOpenHashSet());
}
public Scene getScene() {
return scene;
}
public SceneGroup getGroup() {
return group;
}
public int getChallengeIndex() {
return challengeIndex;
}
public void setChallengeIndex(int challengeIndex) {
this.challengeIndex = challengeIndex;
}
public int getChallengeId() {
return challengeId;
}
public void setChallengeId(int challengeId) {
this.challengeId = challengeId;
}
public int getObjective() {
return objective;
}
public void setObjective(int objective) {
this.objective = objective;
}
public boolean isSuccess() {
return success;
}
public void setSuccess(boolean isSuccess) {
this.success = isSuccess;
}
public boolean inProgress() {
return progress;
}
public int getScore() {
return score;
}
public boolean isStage() {
return stage;
}
public void setStage(boolean stage) {
this.stage = stage;
}
public int getTimeLimit() {
return 600;
}
public IntSet getRewardedPlayers() {
return rewardedPlayers;
}
public void setRewardedPlayers(IntSet rewardedPlayers) {
this.rewardedPlayers = rewardedPlayers;
}
public void start() {
this.progress = true;
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
}
public void finish() {
this.progress = false;
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
if (this.isSuccess()) {
// Call success script event
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
// Settle
settle();
} else {
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
}
}
private void settle() {
getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
if(!stage){
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
}
}
public void onMonsterDie(EntityMonster entity) {
score = getScore() + 1;
getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
if (getScore() >= getObjective() && this.progress) {
this.setSuccess(true);
finish();
}
}
public void getStatueDrops(Player player) {
DungeonData dungeonData = getScene().getDungeonData();
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return;
}
// Already rewarded
if (getRewardedPlayers().contains(player.getUid())) {
return;
}
List<GameItem> rewards = new ArrayList<>();
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
getRewardedPlayers().add(player.getUid());
}
}