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44 lines
1.5 KiB
Java
44 lines
1.5 KiB
Java
package emu.grasscutter.command.commands;
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import static emu.grasscutter.utils.Language.translate;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.PlayerProgressManager;
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import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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@Command(
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label = "unlockall",
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usage = {""},
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permission = "player.unlockall",
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permissionTargeted = "player.unlockall.others")
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public final class UnlockAllCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Map<Integer, Integer> changed = new HashMap<>();
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for (var state : GameData.getOpenStateList()) {
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// Don't unlock blacklisted open states.
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if (PlayerProgressManager.BLACKLIST_OPEN_STATES.contains(state.getId())) {
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continue;
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}
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if (targetPlayer.getProgressManager().getOpenState(state.getId()) == 0) {
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targetPlayer.getOpenStates().put(state.getId(), 1);
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changed.put(state.getId(), 1);
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}
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}
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targetPlayer.sendPacket(new PacketOpenStateChangeNotify(changed));
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CommandHandler.sendMessage(
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sender, translate(sender, "commands.unlockall.success", targetPlayer.getNickname()));
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}
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}
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