KingRainbow44 9fbb7fb3be
Continue updating/refactoring classes
Most code is matched from `Grasscutter-Quests`.
2023-04-01 22:17:10 -04:00

97 lines
2.5 KiB
Java

package emu.grasscutter.game.entity;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import lombok.Getter;
@Getter
public class EntityRegion extends GameEntity {
private final Position position;
private final Set<Integer> entities; // Ids of entities inside this region
private final SceneRegion metaRegion;
private boolean hasNewEntities;
private boolean entityLeave;
public EntityRegion(Scene scene, SceneRegion region) {
super(scene);
this.id = getScene().getWorld().getNextEntityId(EntityIdType.REGION);
this.setGroupId(region.group.id);
this.setBlockId(region.group.block_id);
this.setConfigId(region.config_id);
this.position = region.pos.clone();
this.entities = ConcurrentHashMap.newKeySet();
this.metaRegion = region;
}
@Override
public int getEntityTypeId() {
return this.metaRegion.config_id;
}
public void addEntity(GameEntity entity) {
if (this.getEntities().contains(entity.getId())) {
return;
}
this.getEntities().add(entity.getId());
this.hasNewEntities = true;
}
public boolean hasNewEntities() {
return hasNewEntities;
}
public void resetNewEntities() {
hasNewEntities = false;
}
public void removeEntity(int entityId) {
this.getEntities().remove(entityId);
this.entityLeave = true;
}
public void removeEntity(GameEntity entity) {
this.getEntities().remove(entity.getId());
this.entityLeave = true;
}
public boolean entityLeave() {
return this.entityLeave;
}
public void resetEntityLeave() {
this.entityLeave = false;
}
@Override
public Int2FloatMap getFightProperties() {
return null;
}
@Override
public Position getPosition() {
return position;
}
@Override
public Position getRotation() {
return null;
}
@Override
public SceneEntityInfoOuterClass.SceneEntityInfo toProto() {
/** The Region Entity would not be sent to client. */
return null;
}
public int getFirstEntityId() {
return entities.stream().findFirst().orElse(0);
}
}