Files
Grasscutter/src/generated/main/java/emu/grasscutter/net/proto/GetGameplayRecommendationRspOuterClass.java
T
Magix 9e5b57a043 Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00

1392 lines
62 KiB
Java

// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: GetGameplayRecommendationRsp.proto
package emu.grasscutter.net.proto;
public final class GetGameplayRecommendationRspOuterClass {
private GetGameplayRecommendationRspOuterClass() {}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistryLite registry) {
}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistry registry) {
registerAllExtensions(
(com.google.protobuf.ExtensionRegistryLite) registry);
}
public interface GetGameplayRecommendationRspOrBuilder extends
// @@protoc_insertion_point(interface_extends:GetGameplayRecommendationRsp)
com.google.protobuf.MessageOrBuilder {
/**
* <code>uint32 avatar_id = 4;</code>
* @return The avatarId.
*/
int getAvatarId();
/**
* <code>int32 retcode = 15;</code>
* @return The retcode.
*/
int getRetcode();
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return Whether the skillResponse field is set.
*/
boolean hasSkillResponse();
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return The skillResponse.
*/
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse();
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder();
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return Whether the reliquaryResponse field is set.
*/
boolean hasReliquaryResponse();
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return The reliquaryResponse.
*/
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse();
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder();
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return Whether the elementReliquaryResponse field is set.
*/
boolean hasElementReliquaryResponse();
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return The elementReliquaryResponse.
*/
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse();
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder();
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.DetailCase getDetailCase();
}
/**
* <pre>
* CmdId: 150
* Obf: MJABCIDLGDE
* </pre>
*
* Protobuf type {@code GetGameplayRecommendationRsp}
*/
public static final class GetGameplayRecommendationRsp extends
com.google.protobuf.GeneratedMessageV3 implements
// @@protoc_insertion_point(message_implements:GetGameplayRecommendationRsp)
GetGameplayRecommendationRspOrBuilder {
private static final long serialVersionUID = 0L;
// Use GetGameplayRecommendationRsp.newBuilder() to construct.
private GetGameplayRecommendationRsp(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) {
super(builder);
}
private GetGameplayRecommendationRsp() {
}
@java.lang.Override
@SuppressWarnings({"unused"})
protected java.lang.Object newInstance(
UnusedPrivateParameter unused) {
return new GetGameplayRecommendationRsp();
}
@java.lang.Override
public final com.google.protobuf.UnknownFieldSet
getUnknownFields() {
return this.unknownFields;
}
private GetGameplayRecommendationRsp(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
this();
if (extensionRegistry == null) {
throw new java.lang.NullPointerException();
}
com.google.protobuf.UnknownFieldSet.Builder unknownFields =
com.google.protobuf.UnknownFieldSet.newBuilder();
try {
boolean done = false;
while (!done) {
int tag = input.readTag();
switch (tag) {
case 0:
done = true;
break;
case 32: {
avatarId_ = input.readUInt32();
break;
}
case 120: {
retcode_ = input.readInt32();
break;
}
case 4130: {
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder subBuilder = null;
if (detailCase_ == 516) {
subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_).toBuilder();
}
detail_ =
input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.parser(), extensionRegistry);
if (subBuilder != null) {
subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_);
detail_ = subBuilder.buildPartial();
}
detailCase_ = 516;
break;
}
case 5850: {
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder subBuilder = null;
if (detailCase_ == 731) {
subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_).toBuilder();
}
detail_ =
input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.parser(), extensionRegistry);
if (subBuilder != null) {
subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_);
detail_ = subBuilder.buildPartial();
}
detailCase_ = 731;
break;
}
case 11618: {
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder subBuilder = null;
if (detailCase_ == 1452) {
subBuilder = ((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_).toBuilder();
}
detail_ =
input.readMessage(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.parser(), extensionRegistry);
if (subBuilder != null) {
subBuilder.mergeFrom((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_);
detail_ = subBuilder.buildPartial();
}
detailCase_ = 1452;
break;
}
default: {
if (!parseUnknownField(
input, unknownFields, extensionRegistry, tag)) {
done = true;
}
break;
}
}
}
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
throw e.setUnfinishedMessage(this);
} catch (java.io.IOException e) {
throw new com.google.protobuf.InvalidProtocolBufferException(
e).setUnfinishedMessage(this);
} finally {
this.unknownFields = unknownFields.build();
makeExtensionsImmutable();
}
}
public static final com.google.protobuf.Descriptors.Descriptor
getDescriptor() {
return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_descriptor;
}
@java.lang.Override
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
internalGetFieldAccessorTable() {
return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_fieldAccessorTable
.ensureFieldAccessorsInitialized(
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.class, emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.Builder.class);
}
private int detailCase_ = 0;
private java.lang.Object detail_;
public enum DetailCase
implements com.google.protobuf.Internal.EnumLite,
com.google.protobuf.AbstractMessage.InternalOneOfEnum {
SKILL_RESPONSE(516),
RELIQUARY_RESPONSE(731),
ELEMENT_RELIQUARY_RESPONSE(1452),
DETAIL_NOT_SET(0);
private final int value;
private DetailCase(int value) {
this.value = value;
}
/**
* @param value The number of the enum to look for.
* @return The enum associated with the given number.
* @deprecated Use {@link #forNumber(int)} instead.
*/
@java.lang.Deprecated
public static DetailCase valueOf(int value) {
return forNumber(value);
}
public static DetailCase forNumber(int value) {
switch (value) {
case 516: return SKILL_RESPONSE;
case 731: return RELIQUARY_RESPONSE;
case 1452: return ELEMENT_RELIQUARY_RESPONSE;
case 0: return DETAIL_NOT_SET;
default: return null;
}
}
public int getNumber() {
return this.value;
}
};
public DetailCase
getDetailCase() {
return DetailCase.forNumber(
detailCase_);
}
public static final int AVATAR_ID_FIELD_NUMBER = 4;
private int avatarId_;
/**
* <code>uint32 avatar_id = 4;</code>
* @return The avatarId.
*/
@java.lang.Override
public int getAvatarId() {
return avatarId_;
}
public static final int RETCODE_FIELD_NUMBER = 15;
private int retcode_;
/**
* <code>int32 retcode = 15;</code>
* @return The retcode.
*/
@java.lang.Override
public int getRetcode() {
return retcode_;
}
public static final int SKILL_RESPONSE_FIELD_NUMBER = 516;
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return Whether the skillResponse field is set.
*/
@java.lang.Override
public boolean hasSkillResponse() {
return detailCase_ == 516;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return The skillResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse() {
if (detailCase_ == 516) {
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder() {
if (detailCase_ == 516) {
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
}
public static final int RELIQUARY_RESPONSE_FIELD_NUMBER = 731;
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return Whether the reliquaryResponse field is set.
*/
@java.lang.Override
public boolean hasReliquaryResponse() {
return detailCase_ == 731;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return The reliquaryResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse() {
if (detailCase_ == 731) {
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder() {
if (detailCase_ == 731) {
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
}
public static final int ELEMENT_RELIQUARY_RESPONSE_FIELD_NUMBER = 1452;
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return Whether the elementReliquaryResponse field is set.
*/
@java.lang.Override
public boolean hasElementReliquaryResponse() {
return detailCase_ == 1452;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return The elementReliquaryResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse() {
if (detailCase_ == 1452) {
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder() {
if (detailCase_ == 1452) {
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
}
private byte memoizedIsInitialized = -1;
@java.lang.Override
public final boolean isInitialized() {
byte isInitialized = memoizedIsInitialized;
if (isInitialized == 1) return true;
if (isInitialized == 0) return false;
memoizedIsInitialized = 1;
return true;
}
@java.lang.Override
public void writeTo(com.google.protobuf.CodedOutputStream output)
throws java.io.IOException {
if (avatarId_ != 0) {
output.writeUInt32(4, avatarId_);
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
com.google.protobuf.ByteString data)
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return PARSER.parseFrom(data);
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
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return PARSER.parseFrom(data);
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseDelimitedFrom(java.io.InputStream input)
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public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parseFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
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@java.lang.Override
public Builder newBuilderForType() { return newBuilder(); }
public static Builder newBuilder() {
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public static Builder newBuilder(emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp prototype) {
return DEFAULT_INSTANCE.toBuilder().mergeFrom(prototype);
}
@java.lang.Override
public Builder toBuilder() {
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@java.lang.Override
protected Builder newBuilderForType(
com.google.protobuf.GeneratedMessageV3.BuilderParent parent) {
Builder builder = new Builder(parent);
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/**
* <pre>
* CmdId: 150
* Obf: MJABCIDLGDE
* </pre>
*
* Protobuf type {@code GetGameplayRecommendationRsp}
*/
public static final class Builder extends
com.google.protobuf.GeneratedMessageV3.Builder<Builder> implements
// @@protoc_insertion_point(builder_implements:GetGameplayRecommendationRsp)
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRspOrBuilder {
public static final com.google.protobuf.Descriptors.Descriptor
getDescriptor() {
return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_descriptor;
}
@java.lang.Override
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
internalGetFieldAccessorTable() {
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emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.class, emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.Builder.class);
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// Construct using emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.newBuilder()
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maybeForceBuilderInitialization();
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private Builder(
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maybeForceBuilderInitialization();
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private void maybeForceBuilderInitialization() {
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retcode_ = 0;
detailCase_ = 0;
detail_ = null;
return this;
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@java.lang.Override
public com.google.protobuf.Descriptors.Descriptor
getDescriptorForType() {
return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.internal_static_GetGameplayRecommendationRsp_descriptor;
}
@java.lang.Override
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstanceForType() {
return emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.getDefaultInstance();
}
@java.lang.Override
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp build() {
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp result = buildPartial();
if (!result.isInitialized()) {
throw newUninitializedMessageException(result);
}
return result;
}
@java.lang.Override
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp buildPartial() {
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp result = new emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp(this);
result.avatarId_ = avatarId_;
result.retcode_ = retcode_;
if (detailCase_ == 516) {
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onBuilt();
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@java.lang.Override
public Builder setField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return super.setField(field, value);
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@java.lang.Override
public Builder clearField(
com.google.protobuf.Descriptors.FieldDescriptor field) {
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@java.lang.Override
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com.google.protobuf.Descriptors.OneofDescriptor oneof) {
return super.clearOneof(oneof);
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@java.lang.Override
public Builder setRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
int index, java.lang.Object value) {
return super.setRepeatedField(field, index, value);
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@java.lang.Override
public Builder addRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return super.addRepeatedField(field, value);
}
@java.lang.Override
public Builder mergeFrom(com.google.protobuf.Message other) {
if (other instanceof emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp) {
return mergeFrom((emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp)other);
} else {
super.mergeFrom(other);
return this;
}
}
public Builder mergeFrom(emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp other) {
if (other == emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp.getDefaultInstance()) return this;
if (other.getAvatarId() != 0) {
setAvatarId(other.getAvatarId());
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if (other.getRetcode() != 0) {
setRetcode(other.getRetcode());
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switch (other.getDetailCase()) {
case SKILL_RESPONSE: {
mergeSkillResponse(other.getSkillResponse());
break;
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mergeReliquaryResponse(other.getReliquaryResponse());
break;
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break;
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this.mergeUnknownFields(other.unknownFields);
onChanged();
return this;
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@java.lang.Override
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@java.lang.Override
public Builder mergeFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp parsedMessage = null;
try {
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
parsedMessage = (emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp) e.getUnfinishedMessage();
throw e.unwrapIOException();
} finally {
if (parsedMessage != null) {
mergeFrom(parsedMessage);
}
}
return this;
}
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private java.lang.Object detail_;
public DetailCase
getDetailCase() {
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detailCase_);
}
public Builder clearDetail() {
detailCase_ = 0;
detail_ = null;
onChanged();
return this;
}
private int avatarId_ ;
/**
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*/
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* @return This builder for chaining.
*/
public Builder setAvatarId(int value) {
avatarId_ = value;
onChanged();
return this;
}
/**
* <code>uint32 avatar_id = 4;</code>
* @return This builder for chaining.
*/
public Builder clearAvatarId() {
avatarId_ = 0;
onChanged();
return this;
}
private int retcode_ ;
/**
* <code>int32 retcode = 15;</code>
* @return The retcode.
*/
@java.lang.Override
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}
/**
* <code>int32 retcode = 15;</code>
* @param value The retcode to set.
* @return This builder for chaining.
*/
public Builder setRetcode(int value) {
retcode_ = value;
onChanged();
return this;
}
/**
* <code>int32 retcode = 15;</code>
* @return This builder for chaining.
*/
public Builder clearRetcode() {
retcode_ = 0;
onChanged();
return this;
}
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder> skillResponseBuilder_;
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return Whether the skillResponse field is set.
*/
@java.lang.Override
public boolean hasSkillResponse() {
return detailCase_ == 516;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
* @return The skillResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse getSkillResponse() {
if (skillResponseBuilder_ == null) {
if (detailCase_ == 516) {
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
} else {
if (detailCase_ == 516) {
return skillResponseBuilder_.getMessage();
}
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
public Builder setSkillResponse(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse value) {
if (skillResponseBuilder_ == null) {
if (value == null) {
throw new NullPointerException();
}
detail_ = value;
onChanged();
} else {
skillResponseBuilder_.setMessage(value);
}
detailCase_ = 516;
return this;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
public Builder setSkillResponse(
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder builderForValue) {
if (skillResponseBuilder_ == null) {
detail_ = builderForValue.build();
onChanged();
} else {
skillResponseBuilder_.setMessage(builderForValue.build());
}
detailCase_ = 516;
return this;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
public Builder mergeSkillResponse(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse value) {
if (skillResponseBuilder_ == null) {
if (detailCase_ == 516 &&
detail_ != emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance()) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_)
.mergeFrom(value).buildPartial();
} else {
detail_ = value;
}
onChanged();
} else {
if (detailCase_ == 516) {
skillResponseBuilder_.mergeFrom(value);
}
skillResponseBuilder_.setMessage(value);
}
detailCase_ = 516;
return this;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
public Builder clearSkillResponse() {
if (skillResponseBuilder_ == null) {
if (detailCase_ == 516) {
detailCase_ = 0;
detail_ = null;
onChanged();
}
} else {
if (detailCase_ == 516) {
detailCase_ = 0;
detail_ = null;
}
skillResponseBuilder_.clear();
}
return this;
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder getSkillResponseBuilder() {
return getSkillResponseFieldBuilder().getBuilder();
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder getSkillResponseOrBuilder() {
if ((detailCase_ == 516) && (skillResponseBuilder_ != null)) {
return skillResponseBuilder_.getMessageOrBuilder();
} else {
if (detailCase_ == 516) {
return (emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationSkillResponse skill_response = 516;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder>
getSkillResponseFieldBuilder() {
if (skillResponseBuilder_ == null) {
if (!(detailCase_ == 516)) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.getDefaultInstance();
}
skillResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponseOrBuilder>(
(emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.GameplayRecommendationSkillResponse) detail_,
getParentForChildren(),
isClean());
detail_ = null;
}
detailCase_ = 516;
onChanged();;
return skillResponseBuilder_;
}
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder> reliquaryResponseBuilder_;
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return Whether the reliquaryResponse field is set.
*/
@java.lang.Override
public boolean hasReliquaryResponse() {
return detailCase_ == 731;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
* @return The reliquaryResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse getReliquaryResponse() {
if (reliquaryResponseBuilder_ == null) {
if (detailCase_ == 731) {
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
} else {
if (detailCase_ == 731) {
return reliquaryResponseBuilder_.getMessage();
}
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
public Builder setReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse value) {
if (reliquaryResponseBuilder_ == null) {
if (value == null) {
throw new NullPointerException();
}
detail_ = value;
onChanged();
} else {
reliquaryResponseBuilder_.setMessage(value);
}
detailCase_ = 731;
return this;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
public Builder setReliquaryResponse(
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder builderForValue) {
if (reliquaryResponseBuilder_ == null) {
detail_ = builderForValue.build();
onChanged();
} else {
reliquaryResponseBuilder_.setMessage(builderForValue.build());
}
detailCase_ = 731;
return this;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
public Builder mergeReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse value) {
if (reliquaryResponseBuilder_ == null) {
if (detailCase_ == 731 &&
detail_ != emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance()) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_)
.mergeFrom(value).buildPartial();
} else {
detail_ = value;
}
onChanged();
} else {
if (detailCase_ == 731) {
reliquaryResponseBuilder_.mergeFrom(value);
}
reliquaryResponseBuilder_.setMessage(value);
}
detailCase_ = 731;
return this;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
public Builder clearReliquaryResponse() {
if (reliquaryResponseBuilder_ == null) {
if (detailCase_ == 731) {
detailCase_ = 0;
detail_ = null;
onChanged();
}
} else {
if (detailCase_ == 731) {
detailCase_ = 0;
detail_ = null;
}
reliquaryResponseBuilder_.clear();
}
return this;
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder getReliquaryResponseBuilder() {
return getReliquaryResponseFieldBuilder().getBuilder();
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder getReliquaryResponseOrBuilder() {
if ((detailCase_ == 731) && (reliquaryResponseBuilder_ != null)) {
return reliquaryResponseBuilder_.getMessageOrBuilder();
} else {
if (detailCase_ == 731) {
return (emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationReliquaryResponse reliquary_response = 731;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder>
getReliquaryResponseFieldBuilder() {
if (reliquaryResponseBuilder_ == null) {
if (!(detailCase_ == 731)) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.getDefaultInstance();
}
reliquaryResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponseOrBuilder>(
(emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.GameplayRecommendationReliquaryResponse) detail_,
getParentForChildren(),
isClean());
detail_ = null;
}
detailCase_ = 731;
onChanged();;
return reliquaryResponseBuilder_;
}
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder> elementReliquaryResponseBuilder_;
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return Whether the elementReliquaryResponse field is set.
*/
@java.lang.Override
public boolean hasElementReliquaryResponse() {
return detailCase_ == 1452;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
* @return The elementReliquaryResponse.
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse getElementReliquaryResponse() {
if (elementReliquaryResponseBuilder_ == null) {
if (detailCase_ == 1452) {
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
} else {
if (detailCase_ == 1452) {
return elementReliquaryResponseBuilder_.getMessage();
}
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
public Builder setElementReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse value) {
if (elementReliquaryResponseBuilder_ == null) {
if (value == null) {
throw new NullPointerException();
}
detail_ = value;
onChanged();
} else {
elementReliquaryResponseBuilder_.setMessage(value);
}
detailCase_ = 1452;
return this;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
public Builder setElementReliquaryResponse(
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder builderForValue) {
if (elementReliquaryResponseBuilder_ == null) {
detail_ = builderForValue.build();
onChanged();
} else {
elementReliquaryResponseBuilder_.setMessage(builderForValue.build());
}
detailCase_ = 1452;
return this;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
public Builder mergeElementReliquaryResponse(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse value) {
if (elementReliquaryResponseBuilder_ == null) {
if (detailCase_ == 1452 &&
detail_ != emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance()) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.newBuilder((emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_)
.mergeFrom(value).buildPartial();
} else {
detail_ = value;
}
onChanged();
} else {
if (detailCase_ == 1452) {
elementReliquaryResponseBuilder_.mergeFrom(value);
}
elementReliquaryResponseBuilder_.setMessage(value);
}
detailCase_ = 1452;
return this;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
public Builder clearElementReliquaryResponse() {
if (elementReliquaryResponseBuilder_ == null) {
if (detailCase_ == 1452) {
detailCase_ = 0;
detail_ = null;
onChanged();
}
} else {
if (detailCase_ == 1452) {
detailCase_ = 0;
detail_ = null;
}
elementReliquaryResponseBuilder_.clear();
}
return this;
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder getElementReliquaryResponseBuilder() {
return getElementReliquaryResponseFieldBuilder().getBuilder();
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder getElementReliquaryResponseOrBuilder() {
if ((detailCase_ == 1452) && (elementReliquaryResponseBuilder_ != null)) {
return elementReliquaryResponseBuilder_.getMessageOrBuilder();
} else {
if (detailCase_ == 1452) {
return (emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_;
}
return emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
}
}
/**
* <code>.GameplayRecommendationElementReliquaryResponse element_reliquary_response = 1452;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder>
getElementReliquaryResponseFieldBuilder() {
if (elementReliquaryResponseBuilder_ == null) {
if (!(detailCase_ == 1452)) {
detail_ = emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.getDefaultInstance();
}
elementReliquaryResponseBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse.Builder, emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponseOrBuilder>(
(emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.GameplayRecommendationElementReliquaryResponse) detail_,
getParentForChildren(),
isClean());
detail_ = null;
}
detailCase_ = 1452;
onChanged();;
return elementReliquaryResponseBuilder_;
}
@java.lang.Override
public final Builder setUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.setUnknownFields(unknownFields);
}
@java.lang.Override
public final Builder mergeUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.mergeUnknownFields(unknownFields);
}
// @@protoc_insertion_point(builder_scope:GetGameplayRecommendationRsp)
}
// @@protoc_insertion_point(class_scope:GetGameplayRecommendationRsp)
private static final emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp DEFAULT_INSTANCE;
static {
DEFAULT_INSTANCE = new emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp();
}
public static emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstance() {
return DEFAULT_INSTANCE;
}
private static final com.google.protobuf.Parser<GetGameplayRecommendationRsp>
PARSER = new com.google.protobuf.AbstractParser<GetGameplayRecommendationRsp>() {
@java.lang.Override
public GetGameplayRecommendationRsp parsePartialFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return new GetGameplayRecommendationRsp(input, extensionRegistry);
}
};
public static com.google.protobuf.Parser<GetGameplayRecommendationRsp> parser() {
return PARSER;
}
@java.lang.Override
public com.google.protobuf.Parser<GetGameplayRecommendationRsp> getParserForType() {
return PARSER;
}
@java.lang.Override
public emu.grasscutter.net.proto.GetGameplayRecommendationRspOuterClass.GetGameplayRecommendationRsp getDefaultInstanceForType() {
return DEFAULT_INSTANCE;
}
}
private static final com.google.protobuf.Descriptors.Descriptor
internal_static_GetGameplayRecommendationRsp_descriptor;
private static final
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
internal_static_GetGameplayRecommendationRsp_fieldAccessorTable;
public static com.google.protobuf.Descriptors.FileDescriptor
getDescriptor() {
return descriptor;
}
private static com.google.protobuf.Descriptors.FileDescriptor
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\"GetGameplayRecommendationRsp.proto\032)Ga" +
"meplayRecommendationSkillResponse.proto\032" +
"-GameplayRecommendationReliquaryResponse" +
".proto\0324GameplayRecommendationElementRel" +
"iquaryResponse.proto\"\256\002\n\034GetGameplayReco" +
"mmendationRsp\022\021\n\tavatar_id\030\004 \001(\r\022\017\n\007retc" +
"ode\030\017 \001(\005\022?\n\016skill_response\030\204\004 \001(\0132$.Gam" +
"eplayRecommendationSkillResponseH\000\022G\n\022re" +
"liquary_response\030\333\005 \001(\0132(.GameplayRecomm" +
"endationReliquaryResponseH\000\022V\n\032element_r" +
"eliquary_response\030\254\013 \001(\0132/.GameplayRecom" +
"mendationElementReliquaryResponseH\000B\010\n\006d" +
"etailB\033\n\031emu.grasscutter.net.protob\006prot" +
"o3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
new com.google.protobuf.Descriptors.FileDescriptor[] {
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.getDescriptor(),
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.getDescriptor(),
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.getDescriptor(),
});
internal_static_GetGameplayRecommendationRsp_descriptor =
getDescriptor().getMessageTypes().get(0);
internal_static_GetGameplayRecommendationRsp_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_GetGameplayRecommendationRsp_descriptor,
new java.lang.String[] { "AvatarId", "Retcode", "SkillResponse", "ReliquaryResponse", "ElementReliquaryResponse", "Detail", });
emu.grasscutter.net.proto.GameplayRecommendationSkillResponseOuterClass.getDescriptor();
emu.grasscutter.net.proto.GameplayRecommendationReliquaryResponseOuterClass.getDescriptor();
emu.grasscutter.net.proto.GameplayRecommendationElementReliquaryResponseOuterClass.getDescriptor();
}
// @@protoc_insertion_point(outer_class_scope)
}