mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-01-12 13:15:10 +08:00
155 lines
6.4 KiB
Java
155 lines
6.4 KiB
Java
package emu.grasscutter.command.commands;
|
|
|
|
import emu.grasscutter.Grasscutter;
|
|
import emu.grasscutter.command.Command;
|
|
import emu.grasscutter.command.CommandHandler;
|
|
import emu.grasscutter.data.GameData;
|
|
import emu.grasscutter.data.def.ItemData;
|
|
import emu.grasscutter.game.inventory.GameItem;
|
|
import emu.grasscutter.game.player.Player;
|
|
import emu.grasscutter.game.props.ActionReason;
|
|
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
|
|
|
import java.util.LinkedList;
|
|
import java.util.List;
|
|
|
|
@Command(label = "give", usage = "give [player] <itemId|itemName> [amount] [level]", description = "Gives an item to you or the specified player", aliases = {
|
|
"g", "item", "giveitem" }, permission = "player.give")
|
|
public final class GiveCommand implements CommandHandler {
|
|
|
|
@Override
|
|
public void execute(Player sender, List<String> args) {
|
|
int target, item, lvl, amount = 1;
|
|
if (sender == null && args.size() < 2) {
|
|
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
|
|
return;
|
|
}
|
|
|
|
switch (args.size()) {
|
|
default: // *No args*
|
|
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
|
|
return;
|
|
case 1: // <itemId|itemName>
|
|
try {
|
|
item = Integer.parseInt(args.get(0));
|
|
target = sender.getUid();
|
|
lvl = 1;
|
|
} catch (NumberFormatException ignored) {
|
|
// TODO: Parse from item name using GM Handbook.
|
|
CommandHandler.sendMessage(sender, "Invalid item id.");
|
|
return;
|
|
}
|
|
break;
|
|
case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName>
|
|
try {
|
|
target = Integer.parseInt(args.get(0));
|
|
lvl = 1;
|
|
|
|
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
|
target = sender.getUid();
|
|
item = Integer.parseInt(args.get(0));
|
|
amount = Integer.parseInt(args.get(1));
|
|
} else {
|
|
item = Integer.parseInt(args.get(1));
|
|
}
|
|
} catch (NumberFormatException ignored) {
|
|
// TODO: Parse from item name using GM Handbook.
|
|
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
|
return;
|
|
}
|
|
break;
|
|
case 3: // [player] <itemId|itemName> [amount] | <itemId|itemName> [amount] [level]
|
|
try {
|
|
target = Integer.parseInt(args.get(0));
|
|
|
|
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
|
target = sender.getUid();
|
|
item = Integer.parseInt(args.get(0));
|
|
amount = Integer.parseInt(args.get(1));
|
|
lvl = Integer.parseInt(args.get(2));
|
|
} else {
|
|
item = Integer.parseInt(args.get(1));
|
|
amount = Integer.parseInt(args.get(2));
|
|
lvl = 1;
|
|
}
|
|
|
|
} catch (NumberFormatException ignored) {
|
|
// TODO: Parse from item name using GM Handbook.
|
|
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
|
return;
|
|
}
|
|
break;
|
|
case 4: // [player] <itemId|itemName> [amount] [level]
|
|
try {
|
|
target = Integer.parseInt(args.get(0));
|
|
|
|
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
|
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
|
return;
|
|
} else {
|
|
item = Integer.parseInt(args.get(1));
|
|
amount = Integer.parseInt(args.get(2));
|
|
lvl = Integer.parseInt(args.get(3));
|
|
}
|
|
} catch (NumberFormatException ignored) {
|
|
// TODO: Parse from item name using GM Handbook.
|
|
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
|
|
|
if (targetPlayer == null) {
|
|
CommandHandler.sendMessage(sender, "Player not found.");
|
|
return;
|
|
}
|
|
|
|
ItemData itemData = GameData.getItemDataMap().get(item);
|
|
if (itemData == null) {
|
|
CommandHandler.sendMessage(sender, "Invalid item id.");
|
|
return;
|
|
}
|
|
|
|
this.item(targetPlayer, itemData, amount, lvl);
|
|
|
|
if (!itemData.isEquip())
|
|
CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target));
|
|
else
|
|
CommandHandler.sendMessage(sender,
|
|
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
|
|
}
|
|
|
|
private void item(Player player, ItemData itemData, int amount, int lvl) {
|
|
if (itemData.isEquip()) {
|
|
List<GameItem> items = new LinkedList<>();
|
|
for (int i = 0; i < amount; i++) {
|
|
GameItem item = new GameItem(itemData);
|
|
item.setCount(amount);
|
|
item.setLevel(lvl);
|
|
item.setPromoteLevel(0);
|
|
if (lvl > 20) { // 20/40
|
|
item.setPromoteLevel(1);
|
|
} else if (lvl > 40) { // 40/50
|
|
item.setPromoteLevel(2);
|
|
} else if (lvl > 50) { // 50/60
|
|
item.setPromoteLevel(3);
|
|
} else if (lvl > 60) { // 60/70
|
|
item.setPromoteLevel(4);
|
|
} else if (lvl > 70) { // 70/80
|
|
item.setPromoteLevel(5);
|
|
} else if (lvl > 80) { // 80/90
|
|
item.setPromoteLevel(6);
|
|
}
|
|
items.add(item);
|
|
}
|
|
player.getInventory().addItems(items, ActionReason.SubfieldDrop);
|
|
} else {
|
|
GameItem item = new GameItem(itemData);
|
|
item.setCount(amount);
|
|
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
|
|
}
|
|
}
|
|
}
|