2023-05-16 19:46:18 -04:00

212 lines
5.5 KiB
TypeScript

import mainQuests from "@data/mainquests.csv";
import commands from "@data/commands.json";
import entities from "@data/entities.csv";
import avatars from "@data/avatars.csv";
import scenes from "@data/scenes.csv";
import quests from "@data/quests.csv";
import items from "@data/items.csv";
import { Quality, ItemType, ItemCategory, SceneType } from "@backend/types";
import type { MainQuest, Command, Avatar, Item, Scene, Entity, Quest } from "@backend/types";
import { inRange } from "@app/utils";
type AvatarDump = { [key: number]: Avatar };
type CommandDump = { [key: string]: Command };
type TaggedItems = { [key: number]: Item[] };
type QuestDump = { [key: number]: Quest };
type MainQuestDump = { [key: number]: MainQuest };
/**
* @see {@file src/handbook/data/README.md}
*/
export const sortedItems: TaggedItems = {
[ItemCategory.Constellation]: [], // Range: 1102 - 11xx
[ItemCategory.Avatar]: [], // Range: 1002 - 10xx
[ItemCategory.Weapon]: [],
[ItemCategory.Artifact]: [],
[ItemCategory.Furniture]: [],
[ItemCategory.Material]: [],
[ItemCategory.Miscellaneous]: []
};
export let allMainQuests: MainQuestDump = {};
/**
* Setup function for this file.
* Sorts all items into their respective categories.
*/
export function setup(): void {
getItems().forEach((item) => {
switch (item.type) {
case ItemType.Weapon:
sortedItems[ItemCategory.Weapon].push(item);
break;
case ItemType.Material:
sortedItems[ItemCategory.Material].push(item);
break;
case ItemType.Furniture:
sortedItems[ItemCategory.Furniture].push(item);
break;
case ItemType.Reliquary:
sortedItems[ItemCategory.Artifact].push(item);
break;
}
// Sort constellations.
if (inRange(item.id, 1102, 1199)) {
sortedItems[ItemCategory.Constellation].push(item);
}
// Sort avatars.
if (inRange(item.id, 1002, 1099)) {
sortedItems[ItemCategory.Avatar].push(item);
}
});
allMainQuests = getMainQuests();
}
/**
* Fetches and casts all commands in the file.
*/
export function getCommands(): CommandDump {
return commands as CommandDump;
}
/**
* Fetches and lists all the commands in the file.
*/
export function listCommands(): Command[] {
return Object.values(getCommands()).sort((a, b) => a.name[0].localeCompare(b.name[0]));
}
/**
* Fetches and casts all entities in the file.
*/
export function getEntities(): Entity[] {
return entities
.map((entry) => {
const values = Object.values(entry) as string[];
const id = parseInt(values[0]);
return {
id,
name: values[1],
internal: values[2]
};
})
.filter((entity) => !entity.name.includes("Mechanicus"));
}
/**
* Fetches and casts all avatars in the file.
*/
export function getAvatars(): AvatarDump {
const map: AvatarDump = {};
avatars.forEach((avatar) => {
const values = Object.values(avatar) as [string, string, string];
const id = parseInt(values[0]);
map[id] = {
id,
name: values[1],
quality: values[2] as Quality
};
});
return map;
}
/**
* Fetches and lists all the avatars in the file.
*/
export function listAvatars(): Avatar[] {
return Object.values(getAvatars()).sort((a, b) => a.name.localeCompare(b.name));
}
/**
* Fetches and casts all scenes in the file.
*/
export function getScenes(): Scene[] {
return scenes
.map((entry) => {
const values = Object.values(entry) as string[];
const id = parseInt(values[0]);
return {
id,
identifier: values[1],
type: values[2] as SceneType
};
})
.sort((a, b) => a.id - b.id);
}
/**
* Fetches and casts all items in the file.
*/
export function getItems(): Item[] {
return items.map((entry) => {
const values = Object.values(entry) as string[];
const id = parseInt(values[0]);
return {
id,
name: values[1],
type: values[3] as ItemType,
quality: values[2] as Quality,
icon: values[4]
};
});
}
/**
* Fetches and casts all quests in the file.
*/
export function getQuests(): QuestDump {
const map: QuestDump = {};
quests.forEach((quest: Quest) => {
quest.description = quest.description
.replaceAll("\\", ",");
map[quest.id] = quest;
});
return map;
}
/**
* Fetches and lists all the quests in the file.
*/
export function listQuests(): Quest[] {
return Object.values(getQuests())
.sort((a, b) => a.id - b.id);
}
/**
* Fetches and casts all quests in the file.
*/
export function getMainQuests(): MainQuestDump {
const map: MainQuestDump = {};
mainQuests.forEach((quest: MainQuest) => {
quest.title = quest.title
.replaceAll("\\", ",");
map[quest.id] = quest;
});
return map;
}
/**
* Fetches and lists all the quests in the file.
*/
export function listMainQuests(): MainQuestDump[] {
return Object.values(allMainQuests)
.sort((a, b) => a.id - b.id);
}
/**
* Fetches a quest by its ID.
*
* @param quest The quest ID.
*/
export function getMainQuestFor(quest: Quest): MainQuest {
return allMainQuests[quest.mainId];
}