mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-03-14 03:07:16 +08:00
156 lines
5.1 KiB
Java
156 lines
5.1 KiB
Java
package emu.grasscutter.game.tower;
|
|
|
|
import dev.morphia.annotations.Entity;
|
|
import dev.morphia.annotations.Transient;
|
|
import emu.grasscutter.data.GameData;
|
|
import emu.grasscutter.data.def.TowerLevelData;
|
|
import emu.grasscutter.game.dungeons.DungeonSettleListener;
|
|
import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
|
|
import emu.grasscutter.game.player.Player;
|
|
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
|
|
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
|
|
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
|
|
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
|
|
|
|
import java.util.HashMap;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
|
|
@Entity
|
|
public class TowerManager {
|
|
@Transient private Player player;
|
|
|
|
public TowerManager(Player player) {
|
|
this.player = player;
|
|
}
|
|
|
|
public void setPlayer(Player player) {
|
|
this.player = player;
|
|
}
|
|
|
|
/**
|
|
* the floor players chose
|
|
*/
|
|
private int currentFloorId;
|
|
private int currentLevel;
|
|
@Transient
|
|
private int currentLevelId;
|
|
|
|
/**
|
|
* floorId - Record
|
|
*/
|
|
private Map<Integer, TowerLevelRecord> recordMap;
|
|
|
|
@Transient
|
|
private int entryScene;
|
|
|
|
public int getCurrentFloorId() {
|
|
return currentFloorId;
|
|
}
|
|
|
|
public int getCurrentLevelId(){
|
|
return this.currentLevelId + currentLevel;
|
|
}
|
|
|
|
/**
|
|
* form 1-3
|
|
*/
|
|
public int getCurrentLevel(){
|
|
return currentLevel + 1;
|
|
}
|
|
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
|
|
|
|
public Map<Integer, TowerLevelRecord> getRecordMap() {
|
|
if(recordMap == null){
|
|
recordMap = new HashMap<>();
|
|
recordMap.put(1001, new TowerLevelRecord(1001));
|
|
}
|
|
return recordMap;
|
|
}
|
|
|
|
public void teamSelect(int floor, List<List<Long>> towerTeams) {
|
|
var floorData = GameData.getTowerFloorDataMap().get(floor);
|
|
|
|
this.currentFloorId = floorData.getFloorId();
|
|
this.currentLevel = 0;
|
|
this.currentLevelId = GameData.getTowerLevelDataMap().values().stream()
|
|
.filter(x -> x.getLevelId() == floorData.getLevelId() && x.getLevelIndex() == 1)
|
|
.findFirst()
|
|
.map(TowerLevelData::getID)
|
|
.orElse(0);
|
|
|
|
if (entryScene == 0){
|
|
entryScene = player.getSceneId();
|
|
}
|
|
|
|
player.getTeamManager().setupTemporaryTeam(towerTeams);
|
|
}
|
|
|
|
|
|
public void enterLevel(int enterPointId) {
|
|
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
|
|
|
|
var dungeonId = levelData.getDungeonId();
|
|
|
|
notifyCurLevelRecordChange();
|
|
// use team user choose
|
|
player.getTeamManager().useTemporaryTeam(0);
|
|
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
|
|
towerDungeonSettleListener);
|
|
|
|
// make sure user can exit dungeon correctly
|
|
player.getScene().setPrevScene(entryScene);
|
|
player.getScene().setPrevScenePoint(enterPointId);
|
|
|
|
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
|
|
// stop using skill
|
|
player.getSession().send(new PacketCanUseSkillNotify(false));
|
|
// notify the cond of stars
|
|
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
|
|
}
|
|
|
|
public void notifyCurLevelRecordChange(){
|
|
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
|
|
}
|
|
public void notifyCurLevelRecordChangeWhenDone(int stars){
|
|
if(!recordMap.containsKey(currentFloorId)){
|
|
recordMap.put(currentFloorId,
|
|
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
|
|
}else{
|
|
recordMap.put(currentFloorId,
|
|
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
|
|
}
|
|
|
|
this.currentLevel++;
|
|
|
|
if(!hasNextLevel()){
|
|
// set up the next floor
|
|
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
|
|
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
|
|
}else{
|
|
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
|
|
}
|
|
}
|
|
public boolean hasNextLevel(){
|
|
return this.currentLevel < 3;
|
|
}
|
|
public int getNextFloorId() {
|
|
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
|
|
}
|
|
public boolean hasNextFloor(){
|
|
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
|
|
}
|
|
|
|
public void clearEntry() {
|
|
this.entryScene = 0;
|
|
}
|
|
|
|
public boolean canEnterScheduleFloor(){
|
|
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
|
|
return false;
|
|
}
|
|
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
|
|
.getStarCount() >= 6;
|
|
}
|
|
}
|