mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-03-13 07:37:18 +08:00
1294 lines
38 KiB
Java
1294 lines
38 KiB
Java
package emu.grasscutter.game.player;
|
|
|
|
import dev.morphia.annotations.*;
|
|
import emu.grasscutter.GameConstants;
|
|
import emu.grasscutter.Grasscutter;
|
|
import emu.grasscutter.data.GameData;
|
|
import emu.grasscutter.data.def.PlayerLevelData;
|
|
import emu.grasscutter.database.DatabaseHelper;
|
|
import emu.grasscutter.game.Account;
|
|
import emu.grasscutter.game.CoopRequest;
|
|
import emu.grasscutter.game.avatar.Avatar;
|
|
import emu.grasscutter.game.avatar.AvatarProfileData;
|
|
import emu.grasscutter.game.avatar.AvatarStorage;
|
|
import emu.grasscutter.game.entity.EntityGadget;
|
|
import emu.grasscutter.game.entity.EntityItem;
|
|
import emu.grasscutter.game.entity.GameEntity;
|
|
import emu.grasscutter.game.expedition.ExpeditionInfo;
|
|
import emu.grasscutter.game.friends.FriendsList;
|
|
import emu.grasscutter.game.friends.PlayerProfile;
|
|
import emu.grasscutter.game.gacha.PlayerGachaInfo;
|
|
import emu.grasscutter.game.inventory.GameItem;
|
|
import emu.grasscutter.game.inventory.Inventory;
|
|
import emu.grasscutter.game.mail.Mail;
|
|
import emu.grasscutter.game.mail.MailHandler;
|
|
import emu.grasscutter.game.managers.StaminaManager;
|
|
import emu.grasscutter.game.managers.SotSManager;
|
|
import emu.grasscutter.game.props.ActionReason;
|
|
import emu.grasscutter.game.props.EntityType;
|
|
import emu.grasscutter.game.props.PlayerProperty;
|
|
import emu.grasscutter.game.props.SceneType;
|
|
import emu.grasscutter.game.shop.ShopLimit;
|
|
import emu.grasscutter.game.managers.MapMarkManager.*;
|
|
import emu.grasscutter.game.tower.TowerManager;
|
|
import emu.grasscutter.game.world.Scene;
|
|
import emu.grasscutter.game.world.World;
|
|
import emu.grasscutter.net.packet.BasePacket;
|
|
import emu.grasscutter.net.proto.*;
|
|
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
|
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
|
|
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
|
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
|
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
|
|
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
|
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
|
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
|
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
|
import emu.grasscutter.server.event.player.PlayerJoinEvent;
|
|
import emu.grasscutter.server.event.player.PlayerQuitEvent;
|
|
import emu.grasscutter.server.game.GameServer;
|
|
import emu.grasscutter.server.game.GameSession;
|
|
import emu.grasscutter.server.packet.send.*;
|
|
import emu.grasscutter.utils.DateHelper;
|
|
import emu.grasscutter.utils.Position;
|
|
import emu.grasscutter.utils.MessageHandler;
|
|
import emu.grasscutter.utils.Utils;
|
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
|
|
|
import java.util.*;
|
|
import java.util.concurrent.LinkedBlockingQueue;
|
|
|
|
@Entity(value = "players", useDiscriminator = false)
|
|
public class Player {
|
|
|
|
@Id private int id;
|
|
@Indexed(options = @IndexOptions(unique = true)) private String accountId;
|
|
|
|
@Transient private Account account;
|
|
private String nickname;
|
|
private String signature;
|
|
private int headImage;
|
|
private int nameCardId = 210001;
|
|
private Position pos;
|
|
private Position rotation;
|
|
private PlayerBirthday birthday;
|
|
|
|
private Map<Integer, Integer> properties;
|
|
private Set<Integer> nameCardList;
|
|
private Set<Integer> flyCloakList;
|
|
private Set<Integer> costumeList;
|
|
|
|
@Transient private long nextGuid = 0;
|
|
@Transient private int peerId;
|
|
@Transient private World world;
|
|
@Transient private Scene scene;
|
|
@Transient private GameSession session;
|
|
@Transient private AvatarStorage avatars;
|
|
@Transient private Inventory inventory;
|
|
@Transient private FriendsList friendsList;
|
|
@Transient private MailHandler mailHandler;
|
|
@Transient private MessageHandler messageHandler;
|
|
|
|
@Transient private SotSManager sotsManager;
|
|
|
|
private TeamManager teamManager;
|
|
|
|
private TowerManager towerManager;
|
|
private PlayerGachaInfo gachaInfo;
|
|
private PlayerProfile playerProfile;
|
|
private boolean showAvatar;
|
|
private ArrayList<AvatarProfileData> shownAvatars;
|
|
private Set<Integer> rewardedLevels;
|
|
private ArrayList<ShopLimit> shopLimit;
|
|
private Map<Long, ExpeditionInfo> expeditionInfo;
|
|
|
|
private int sceneId;
|
|
private int regionId;
|
|
private int mainCharacterId;
|
|
private boolean godmode;
|
|
|
|
private boolean moonCard;
|
|
private Date moonCardStartTime;
|
|
private int moonCardDuration;
|
|
private Set<Date> moonCardGetTimes;
|
|
|
|
private List<Integer> showAvatarList;
|
|
private boolean showAvatars;
|
|
|
|
@Transient private boolean paused;
|
|
@Transient private int enterSceneToken;
|
|
@Transient private SceneLoadState sceneState;
|
|
@Transient private boolean hasSentAvatarDataNotify;
|
|
@Transient private long nextSendPlayerLocTime = 0;
|
|
|
|
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
|
|
@Transient private final Queue<AttackResult> attackResults;
|
|
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
|
|
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
|
|
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
|
|
|
|
private MapMarksManager mapMarksManager;
|
|
@Transient private StaminaManager staminaManager;
|
|
|
|
private long springLastUsed;
|
|
|
|
|
|
@Deprecated
|
|
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
|
|
public Player() {
|
|
this.inventory = new Inventory(this);
|
|
this.avatars = new AvatarStorage(this);
|
|
this.friendsList = new FriendsList(this);
|
|
this.mailHandler = new MailHandler(this);
|
|
this.towerManager = new TowerManager(this);
|
|
this.pos = new Position();
|
|
this.rotation = new Position();
|
|
this.properties = new HashMap<>();
|
|
for (PlayerProperty prop : PlayerProperty.values()) {
|
|
if (prop.getId() < 10000) {
|
|
continue;
|
|
}
|
|
this.properties.put(prop.getId(), 0);
|
|
}
|
|
|
|
this.gachaInfo = new PlayerGachaInfo();
|
|
this.nameCardList = new HashSet<>();
|
|
this.flyCloakList = new HashSet<>();
|
|
this.costumeList = new HashSet<>();
|
|
|
|
this.setSceneId(3);
|
|
this.setRegionId(1);
|
|
this.sceneState = SceneLoadState.NONE;
|
|
|
|
this.attackResults = new LinkedBlockingQueue<>();
|
|
this.coopRequests = new Int2ObjectOpenHashMap<>();
|
|
this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
|
|
this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
|
|
this.clientAbilityInitFinishHandler = new InvokeHandler(PacketClientAbilityInitFinishNotify.class);
|
|
|
|
this.birthday = new PlayerBirthday();
|
|
this.rewardedLevels = new HashSet<>();
|
|
this.moonCardGetTimes = new HashSet<>();
|
|
|
|
this.shopLimit = new ArrayList<>();
|
|
this.expeditionInfo = new HashMap<>();
|
|
this.messageHandler = null;
|
|
this.mapMarksManager = new MapMarksManager();
|
|
this.staminaManager = new StaminaManager(this);
|
|
this.sotsManager = new SotSManager(this);
|
|
}
|
|
|
|
// On player creation
|
|
public Player(GameSession session) {
|
|
this();
|
|
this.account = session.getAccount();
|
|
this.accountId = this.getAccount().getId();
|
|
this.session = session;
|
|
this.nickname = "Traveler";
|
|
this.signature = "";
|
|
this.teamManager = new TeamManager(this);
|
|
this.birthday = new PlayerBirthday();
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
|
|
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
|
|
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
|
|
this.setProperty(PlayerProperty.PROP_IS_FLYABLE, 1);
|
|
this.setProperty(PlayerProperty.PROP_IS_TRANSFERABLE, 1);
|
|
this.setProperty(PlayerProperty.PROP_MAX_STAMINA, 24000);
|
|
this.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, 24000);
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_RESIN, 160);
|
|
this.getFlyCloakList().add(140001);
|
|
this.getNameCardList().add(210001);
|
|
this.getPos().set(GameConstants.START_POSITION);
|
|
this.getRotation().set(0, 307, 0);
|
|
this.messageHandler = null;
|
|
this.mapMarksManager = new MapMarksManager();
|
|
this.staminaManager = new StaminaManager(this);
|
|
this.sotsManager = new SotSManager(this);
|
|
}
|
|
|
|
public int getUid() {
|
|
return id;
|
|
}
|
|
|
|
public void setUid(int id) {
|
|
this.id = id;
|
|
}
|
|
|
|
public long getNextGameGuid() {
|
|
long nextId = ++this.nextGuid;
|
|
return ((long) this.getUid() << 32) + nextId;
|
|
}
|
|
|
|
public Account getAccount() {
|
|
return account;
|
|
}
|
|
|
|
public void setAccount(Account account) {
|
|
this.account = account;
|
|
this.account.setPlayerId(getUid());
|
|
}
|
|
|
|
public GameSession getSession() {
|
|
return session;
|
|
}
|
|
|
|
public void setSession(GameSession session) {
|
|
this.session = session;
|
|
}
|
|
|
|
public boolean isOnline() {
|
|
return this.getSession() != null && this.getSession().isActive();
|
|
}
|
|
|
|
public GameServer getServer() {
|
|
return this.getSession().getServer();
|
|
}
|
|
|
|
public synchronized World getWorld() {
|
|
return this.world;
|
|
}
|
|
|
|
public synchronized void setWorld(World world) {
|
|
this.world = world;
|
|
}
|
|
|
|
public synchronized Scene getScene() {
|
|
return scene;
|
|
}
|
|
|
|
public synchronized void setScene(Scene scene) {
|
|
this.scene = scene;
|
|
}
|
|
|
|
public int getGmLevel() {
|
|
return 1;
|
|
}
|
|
|
|
public String getNickname() {
|
|
return nickname;
|
|
}
|
|
|
|
public void setNickname(String nickName) {
|
|
this.nickname = nickName;
|
|
this.updateProfile();
|
|
}
|
|
|
|
public int getHeadImage() {
|
|
return headImage;
|
|
}
|
|
|
|
public void setHeadImage(int picture) {
|
|
this.headImage = picture;
|
|
this.updateProfile();
|
|
}
|
|
|
|
public String getSignature() {
|
|
return signature;
|
|
}
|
|
|
|
public void setSignature(String signature) {
|
|
this.signature = signature;
|
|
this.updateProfile();
|
|
}
|
|
|
|
public Position getPos() {
|
|
return pos;
|
|
}
|
|
|
|
public Position getRotation() {
|
|
return rotation;
|
|
}
|
|
|
|
public int getLevel() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
|
|
}
|
|
|
|
public int getExp() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
|
|
}
|
|
|
|
public int getWorldLevel() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
|
|
}
|
|
|
|
public void setWorldLevel(int level) {
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
|
|
}
|
|
|
|
public int getPrimogems() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
|
|
}
|
|
|
|
public void setPrimogems(int primogem) {
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
|
|
}
|
|
|
|
public int getMora() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
|
|
}
|
|
|
|
public void setMora(int mora) {
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
|
|
}
|
|
|
|
public int getCrystals() {
|
|
return this.getProperty(PlayerProperty.PROP_PLAYER_MCOIN);
|
|
}
|
|
|
|
public void setCrystals(int crystals) {
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_MCOIN, crystals);
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_MCOIN));
|
|
}
|
|
|
|
private int getExpRequired(int level) {
|
|
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
|
|
return levelData != null ? levelData.getExp() : 0;
|
|
}
|
|
|
|
private float getExpModifier() {
|
|
return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
|
|
}
|
|
|
|
// Affected by exp rate
|
|
public void earnExp(int exp) {
|
|
addExpDirectly((int) (exp * getExpModifier()));
|
|
}
|
|
|
|
// Directly give player exp
|
|
public void addExpDirectly(int gain) {
|
|
boolean hasLeveledUp = false;
|
|
int level = getLevel();
|
|
int exp = getExp();
|
|
int reqExp = getExpRequired(level);
|
|
|
|
exp += gain;
|
|
|
|
while (exp >= reqExp && reqExp > 0) {
|
|
exp -= reqExp;
|
|
level += 1;
|
|
reqExp = getExpRequired(level);
|
|
hasLeveledUp = true;
|
|
}
|
|
|
|
if (hasLeveledUp) {
|
|
// Set level property
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
|
|
// Update social status
|
|
this.updateProfile();
|
|
// Update player with packet
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
|
|
}
|
|
|
|
// Set exp
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
|
|
|
|
// Update player with packet
|
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
|
|
}
|
|
|
|
private void updateProfile() {
|
|
getProfile().syncWithCharacter(this);
|
|
}
|
|
|
|
public boolean isFirstLoginEnterScene() {
|
|
return !this.hasSentAvatarDataNotify;
|
|
}
|
|
|
|
public TeamManager getTeamManager() {
|
|
return this.teamManager;
|
|
}
|
|
|
|
public TowerManager getTowerManager() {
|
|
return towerManager;
|
|
}
|
|
|
|
public PlayerGachaInfo getGachaInfo() {
|
|
return gachaInfo;
|
|
}
|
|
|
|
public PlayerProfile getProfile() {
|
|
if (this.playerProfile == null) {
|
|
this.playerProfile = new PlayerProfile(this);
|
|
}
|
|
return playerProfile;
|
|
}
|
|
|
|
// TODO: Based on the proto, property value could be int or float.
|
|
// Although there's no float value at this moment, our code should be prepared for float values.
|
|
public Map<Integer, Integer> getProperties() {
|
|
return properties;
|
|
}
|
|
|
|
public boolean setProperty(PlayerProperty prop, int value) {
|
|
return setPropertyWithSanityCheck(prop, value);
|
|
}
|
|
|
|
public int getProperty(PlayerProperty prop) {
|
|
return getProperties().get(prop.getId());
|
|
}
|
|
|
|
public Set<Integer> getFlyCloakList() {
|
|
return flyCloakList;
|
|
}
|
|
|
|
public Set<Integer> getCostumeList() {
|
|
return costumeList;
|
|
}
|
|
|
|
public Set<Integer> getNameCardList() {
|
|
return this.nameCardList;
|
|
}
|
|
|
|
public MpSettingType getMpSetting() {
|
|
return MpSettingType.MP_SETTING_ENTER_AFTER_APPLY; // TEMP
|
|
}
|
|
|
|
public Queue<AttackResult> getAttackResults() {
|
|
return this.attackResults;
|
|
}
|
|
|
|
public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
|
|
return coopRequests;
|
|
}
|
|
|
|
public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
|
|
return this.combatInvokeHandler;
|
|
}
|
|
|
|
public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
|
|
return this.abilityInvokeHandler;
|
|
}
|
|
|
|
public InvokeHandler<AbilityInvokeEntry> getClientAbilityInitFinishHandler() {
|
|
return clientAbilityInitFinishHandler;
|
|
}
|
|
|
|
public AvatarStorage getAvatars() {
|
|
return avatars;
|
|
}
|
|
|
|
public Inventory getInventory() {
|
|
return inventory;
|
|
}
|
|
|
|
public FriendsList getFriendsList() {
|
|
return this.friendsList;
|
|
}
|
|
|
|
public MailHandler getMailHandler() {
|
|
return mailHandler;
|
|
}
|
|
|
|
public int getEnterSceneToken() {
|
|
return enterSceneToken;
|
|
}
|
|
|
|
public void setEnterSceneToken(int enterSceneToken) {
|
|
this.enterSceneToken = enterSceneToken;
|
|
}
|
|
|
|
public int getNameCardId() {
|
|
return nameCardId;
|
|
}
|
|
|
|
public void setNameCardId(int nameCardId) {
|
|
this.nameCardId = nameCardId;
|
|
this.updateProfile();
|
|
}
|
|
|
|
public int getMainCharacterId() {
|
|
return mainCharacterId;
|
|
}
|
|
|
|
public void setMainCharacterId(int mainCharacterId) {
|
|
this.mainCharacterId = mainCharacterId;
|
|
}
|
|
|
|
public int getPeerId() {
|
|
return peerId;
|
|
}
|
|
|
|
public void setPeerId(int peerId) {
|
|
this.peerId = peerId;
|
|
}
|
|
|
|
public int getClientTime() {
|
|
return session.getClientTime();
|
|
}
|
|
|
|
public long getLastPingTime() {
|
|
return session.getLastPingTime();
|
|
}
|
|
|
|
public boolean isPaused() {
|
|
return paused;
|
|
}
|
|
|
|
public void setPaused(boolean newPauseState) {
|
|
boolean oldPauseState = this.paused;
|
|
this.paused = newPauseState;
|
|
|
|
if (newPauseState && !oldPauseState) {
|
|
this.onPause();
|
|
} else if (oldPauseState && !newPauseState) {
|
|
this.onUnpause();
|
|
}
|
|
}
|
|
|
|
public long getSpringLastUsed() {
|
|
return springLastUsed;
|
|
}
|
|
|
|
public void setSpringLastUsed(long val) {
|
|
springLastUsed = val;
|
|
}
|
|
|
|
public SceneLoadState getSceneLoadState() {
|
|
return sceneState;
|
|
}
|
|
|
|
public void setSceneLoadState(SceneLoadState sceneState) {
|
|
this.sceneState = sceneState;
|
|
}
|
|
|
|
public boolean isInMultiplayer() {
|
|
return this.getWorld() != null && this.getWorld().isMultiplayer();
|
|
}
|
|
|
|
public int getSceneId() {
|
|
return sceneId;
|
|
}
|
|
|
|
public void setSceneId(int sceneId) {
|
|
this.sceneId = sceneId;
|
|
}
|
|
|
|
public int getRegionId() {
|
|
return regionId;
|
|
}
|
|
|
|
public void setRegionId(int regionId) {
|
|
this.regionId = regionId;
|
|
}
|
|
|
|
public void setShowAvatars(boolean showAvatars) {
|
|
this.showAvatars = showAvatars;
|
|
}
|
|
|
|
public boolean isShowAvatars() {
|
|
return showAvatars;
|
|
}
|
|
|
|
public void setShowAvatarList(List<Integer> showAvatarList) {
|
|
this.showAvatarList = showAvatarList;
|
|
}
|
|
|
|
public List<Integer> getShowAvatarList() {
|
|
return showAvatarList;
|
|
}
|
|
|
|
public boolean inMoonCard() {
|
|
return moonCard;
|
|
}
|
|
|
|
public void setMoonCard(boolean moonCard) {
|
|
this.moonCard = moonCard;
|
|
}
|
|
|
|
public void addMoonCardDays(int days) {
|
|
this.moonCardDuration += days;
|
|
}
|
|
|
|
public int getMoonCardDuration() {
|
|
return moonCardDuration;
|
|
}
|
|
|
|
public void setMoonCardDuration(int moonCardDuration) {
|
|
this.moonCardDuration = moonCardDuration;
|
|
}
|
|
|
|
public Date getMoonCardStartTime() {
|
|
return moonCardStartTime;
|
|
}
|
|
|
|
public void setMoonCardStartTime(Date moonCardStartTime) {
|
|
this.moonCardStartTime = moonCardStartTime;
|
|
}
|
|
|
|
public Set<Date> getMoonCardGetTimes() {
|
|
return moonCardGetTimes;
|
|
}
|
|
|
|
public void setMoonCardGetTimes(Set<Date> moonCardGetTimes) {
|
|
this.moonCardGetTimes = moonCardGetTimes;
|
|
}
|
|
|
|
public int getMoonCardRemainDays() {
|
|
Calendar remainCalendar = Calendar.getInstance();
|
|
remainCalendar.setTime(moonCardStartTime);
|
|
remainCalendar.add(Calendar.DATE, moonCardDuration);
|
|
Date theLastDay = remainCalendar.getTime();
|
|
Date now = DateHelper.onlyYearMonthDay(new Date());
|
|
return (int) ((theLastDay.getTime() - now.getTime()) / (24 * 60 * 60 * 1000)); // By copilot
|
|
}
|
|
|
|
public void rechargeMoonCard() {
|
|
inventory.addItem(new GameItem(203, 300));
|
|
if (!moonCard) {
|
|
moonCard = true;
|
|
Date now = new Date();
|
|
moonCardStartTime = DateHelper.onlyYearMonthDay(now);
|
|
moonCardDuration = 30;
|
|
} else {
|
|
moonCardDuration += 30;
|
|
}
|
|
if (!moonCardGetTimes.contains(moonCardStartTime)) {
|
|
moonCardGetTimes.add(moonCardStartTime);
|
|
}
|
|
}
|
|
|
|
public void getTodayMoonCard() {
|
|
if (!moonCard) {
|
|
return;
|
|
}
|
|
Date now = DateHelper.onlyYearMonthDay(new Date());
|
|
if (moonCardGetTimes.contains(now)) {
|
|
return;
|
|
}
|
|
Date stopTime = new Date();
|
|
Calendar stopCalendar = Calendar.getInstance();
|
|
stopCalendar.setTime(stopTime);
|
|
stopCalendar.add(Calendar.DATE, moonCardDuration);
|
|
stopTime = stopCalendar.getTime();
|
|
if (now.after(stopTime)) {
|
|
moonCard = false;
|
|
return;
|
|
}
|
|
moonCardGetTimes.add(now);
|
|
addMoonCardDays(1);
|
|
GameItem item = new GameItem(201, 90);
|
|
getInventory().addItem(item, ActionReason.BlessingRedeemReward);
|
|
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
|
|
}
|
|
|
|
public Map<Long, ExpeditionInfo> getExpeditionInfo() {
|
|
return expeditionInfo;
|
|
}
|
|
|
|
public void addExpeditionInfo(long avaterGuid, int expId, int hourTime, int startTime){
|
|
ExpeditionInfo exp = new ExpeditionInfo();
|
|
exp.setExpId(expId);
|
|
exp.setHourTime(hourTime);
|
|
exp.setState(1);
|
|
exp.setStartTime(startTime);
|
|
expeditionInfo.put(avaterGuid, exp);
|
|
}
|
|
|
|
public void removeExpeditionInfo(long avaterGuid){
|
|
expeditionInfo.remove(avaterGuid);
|
|
}
|
|
|
|
public ExpeditionInfo getExpeditionInfo(long avaterGuid){
|
|
return expeditionInfo.get(avaterGuid);
|
|
}
|
|
|
|
|
|
public List<ShopLimit> getShopLimit() {
|
|
return shopLimit;
|
|
}
|
|
|
|
public ShopLimit getGoodsLimit(int goodsId) {
|
|
Optional<ShopLimit> shopLimit = this.shopLimit.stream().filter(x -> x.getShopGoodId() == goodsId).findFirst();
|
|
if (shopLimit.isEmpty())
|
|
return null;
|
|
return shopLimit.get();
|
|
}
|
|
|
|
public void addShopLimit(int goodsId, int boughtCount, int nextRefreshTime) {
|
|
ShopLimit target = getGoodsLimit(goodsId);
|
|
if (target != null) {
|
|
target.setHasBought(target.getHasBought() + boughtCount);
|
|
target.setHasBoughtInPeriod(target.getHasBoughtInPeriod() + boughtCount);
|
|
target.setNextRefreshTime(nextRefreshTime);
|
|
} else {
|
|
ShopLimit sl = new ShopLimit();
|
|
sl.setShopGoodId(goodsId);
|
|
sl.setHasBought(boughtCount);
|
|
sl.setHasBoughtInPeriod(boughtCount);
|
|
sl.setNextRefreshTime(nextRefreshTime);
|
|
getShopLimit().add(sl);
|
|
}
|
|
this.save();
|
|
}
|
|
|
|
public boolean inGodmode() {
|
|
return godmode;
|
|
}
|
|
|
|
public void setGodmode(boolean godmode) {
|
|
this.godmode = godmode;
|
|
}
|
|
|
|
public boolean hasSentAvatarDataNotify() {
|
|
return hasSentAvatarDataNotify;
|
|
}
|
|
|
|
public void setHasSentAvatarDataNotify(boolean hasSentAvatarDataNotify) {
|
|
this.hasSentAvatarDataNotify = hasSentAvatarDataNotify;
|
|
}
|
|
|
|
public void addAvatar(Avatar avatar) {
|
|
boolean result = getAvatars().addAvatar(avatar);
|
|
|
|
if (result) {
|
|
// Add starting weapon
|
|
getAvatars().addStartingWeapon(avatar);
|
|
|
|
// Done
|
|
if (hasSentAvatarDataNotify()) {
|
|
// Recalc stats
|
|
avatar.recalcStats();
|
|
// Packet
|
|
sendPacket(new PacketAvatarAddNotify(avatar, false));
|
|
}
|
|
} else {
|
|
// Failed adding avatar
|
|
}
|
|
}
|
|
|
|
public void addFlycloak(int flycloakId) {
|
|
this.getFlyCloakList().add(flycloakId);
|
|
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
|
|
}
|
|
|
|
public void addCostume(int costumeId) {
|
|
this.getCostumeList().add(costumeId);
|
|
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
|
|
}
|
|
|
|
public void addNameCard(int nameCardId) {
|
|
this.getNameCardList().add(nameCardId);
|
|
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
|
|
}
|
|
|
|
public void setNameCard(int nameCardId) {
|
|
if (!this.getNameCardList().contains(nameCardId)) {
|
|
return;
|
|
}
|
|
|
|
this.setNameCardId(nameCardId);
|
|
|
|
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
|
|
}
|
|
|
|
public void dropMessage(Object message) {
|
|
if (this.messageHandler != null) {
|
|
this.messageHandler.append(message.toString());
|
|
return;
|
|
}
|
|
this.sendPacket(new PacketPrivateChatNotify(GameConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
|
|
}
|
|
|
|
/**
|
|
* Sends a message to another player.
|
|
*
|
|
* @param sender The sender of the message.
|
|
* @param message The message to send.
|
|
*/
|
|
public void sendMessage(Player sender, Object message) {
|
|
this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
|
|
}
|
|
|
|
// ---------------------MAIL------------------------
|
|
|
|
public List<Mail> getAllMail() { return this.getMailHandler().getMail(); }
|
|
|
|
public void sendMail(Mail message) {
|
|
this.getMailHandler().sendMail(message);
|
|
}
|
|
|
|
public boolean deleteMail(int mailId) {
|
|
return this.getMailHandler().deleteMail(mailId);
|
|
}
|
|
|
|
public Mail getMail(int index) { return this.getMailHandler().getMailById(index); }
|
|
|
|
public int getMailId(Mail message) {
|
|
return this.getMailHandler().getMailIndex(message);
|
|
}
|
|
|
|
public boolean replaceMailByIndex(int index, Mail message) {
|
|
return this.getMailHandler().replaceMailByIndex(index, message);
|
|
}
|
|
|
|
public void interactWith(int gadgetEntityId) {
|
|
GameEntity entity = getScene().getEntityById(gadgetEntityId);
|
|
|
|
if (entity == null) {
|
|
return;
|
|
}
|
|
|
|
// Handle
|
|
if (entity instanceof EntityItem) {
|
|
// Pick item
|
|
EntityItem drop = (EntityItem) entity;
|
|
if (!drop.isShare()) // check drop owner to avoid someone picked up item in others' world
|
|
{
|
|
int dropOwner = (int)(drop.getGuid() >> 32);
|
|
if (dropOwner != getUid())
|
|
return;
|
|
}
|
|
entity.getScene().removeEntity(entity);
|
|
GameItem item = new GameItem(drop.getItemData(), drop.getCount());
|
|
// Add to inventory
|
|
boolean success = getInventory().addItem(item, ActionReason.SubfieldDrop);
|
|
if (success) {
|
|
|
|
if (!drop.isShare()) // not shared drop
|
|
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
|
else
|
|
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
|
}
|
|
} else if (entity instanceof EntityGadget) {
|
|
EntityGadget gadget = (EntityGadget) entity;
|
|
|
|
if (gadget.getGadgetData().getType() == EntityType.RewardStatue) {
|
|
if (scene.getChallenge() != null) {
|
|
scene.getChallenge().getStatueDrops(this);
|
|
}
|
|
|
|
this.sendPacket(new PacketGadgetInteractRsp(gadget, InteractType.INTERACT_OPEN_STATUE));
|
|
}
|
|
} else {
|
|
// Delete directly
|
|
entity.getScene().removeEntity(entity);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
public void onPause() {
|
|
staminaManager.stopSustainedStaminaHandler();
|
|
}
|
|
|
|
public void onUnpause() {
|
|
staminaManager.startSustainedStaminaHandler();
|
|
}
|
|
|
|
public void sendPacket(BasePacket packet) {
|
|
if (this.hasSentAvatarDataNotify) {
|
|
this.getSession().send(packet);
|
|
}
|
|
}
|
|
|
|
public OnlinePlayerInfo getOnlinePlayerInfo() {
|
|
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setNickname(this.getNickname())
|
|
.setPlayerLevel(this.getLevel())
|
|
.setMpSettingType(this.getMpSetting())
|
|
.setNameCardId(this.getNameCardId())
|
|
.setSignature(this.getSignature())
|
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()));
|
|
|
|
if (this.getWorld() != null) {
|
|
onlineInfo.setCurPlayerNumInWorld(getWorld().getPlayerCount());
|
|
} else {
|
|
onlineInfo.setCurPlayerNumInWorld(1);
|
|
}
|
|
|
|
return onlineInfo.build();
|
|
}
|
|
|
|
public PlayerBirthday getBirthday() {
|
|
return this.birthday;
|
|
}
|
|
|
|
public void setBirthday(int d, int m) {
|
|
this.birthday = new PlayerBirthday(d, m);
|
|
this.updateProfile();
|
|
}
|
|
|
|
public boolean hasBirthday() {
|
|
return this.birthday.getDay() > 0;
|
|
}
|
|
|
|
public Set<Integer> getRewardedLevels() {
|
|
return rewardedLevels;
|
|
}
|
|
|
|
public void setRewardedLevels(Set<Integer> rewardedLevels) {
|
|
this.rewardedLevels = rewardedLevels;
|
|
}
|
|
|
|
public SocialDetail.Builder getSocialDetail() {
|
|
List<SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo> socialShowAvatarInfoList = new ArrayList<>();
|
|
if (this.isOnline()) {
|
|
if (this.getShowAvatarList() != null) {
|
|
for (int avatarId : this.getShowAvatarList()) {
|
|
socialShowAvatarInfoList.add(
|
|
socialShowAvatarInfoList.size(),
|
|
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
|
.setAvatarId(avatarId)
|
|
.setLevel(getAvatars().getAvatarById(avatarId).getLevel())
|
|
.setCostumeId(getAvatars().getAvatarById(avatarId).getCostume())
|
|
.build()
|
|
);
|
|
}
|
|
}
|
|
} else {
|
|
List<Integer> showAvatarList = DatabaseHelper.getPlayerById(id).getShowAvatarList();
|
|
AvatarStorage avatars = DatabaseHelper.getPlayerById(id).getAvatars();
|
|
avatars.loadFromDatabase();
|
|
if (showAvatarList != null) {
|
|
for (int avatarId : showAvatarList) {
|
|
socialShowAvatarInfoList.add(
|
|
socialShowAvatarInfoList.size(),
|
|
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
|
.setAvatarId(avatarId)
|
|
.setLevel(avatars.getAvatarById(avatarId).getLevel())
|
|
.setCostumeId(avatars.getAvatarById(avatarId).getCostume())
|
|
.build()
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
SocialDetail.Builder social = SocialDetail.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
|
|
.setNickname(this.getNickname())
|
|
.setSignature(this.getSignature())
|
|
.setLevel(this.getLevel())
|
|
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
|
.setWorldLevel(this.getWorldLevel())
|
|
.setNameCardId(this.getNameCardId())
|
|
.setIsShowAvatar(this.isShowAvatars())
|
|
.addAllShowAvatarInfoList(socialShowAvatarInfoList)
|
|
.setFinishAchievementNum(0);
|
|
return social;
|
|
}
|
|
|
|
public List<ShowAvatarInfoOuterClass.ShowAvatarInfo> getShowAvatarInfoList() {
|
|
List<ShowAvatarInfoOuterClass.ShowAvatarInfo> showAvatarInfoList = new ArrayList<>();
|
|
|
|
Player player;
|
|
boolean shouldRecalc;
|
|
if (this.isOnline()) {
|
|
player = this;
|
|
shouldRecalc = false;
|
|
} else {
|
|
player = DatabaseHelper.getPlayerById(id);
|
|
player.getAvatars().loadFromDatabase();
|
|
player.getInventory().loadFromDatabase();
|
|
shouldRecalc = true;
|
|
}
|
|
|
|
List<Integer> showAvatarList = player.getShowAvatarList();
|
|
AvatarStorage avatars = player.getAvatars();
|
|
if (showAvatarList != null) {
|
|
for (int avatarId : showAvatarList) {
|
|
Avatar avatar = avatars.getAvatarById(avatarId);
|
|
if (shouldRecalc) {
|
|
avatar.recalcStats();
|
|
}
|
|
showAvatarInfoList.add(avatar.toShowAvatarInfoProto());
|
|
}
|
|
}
|
|
return showAvatarInfoList;
|
|
}
|
|
|
|
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
|
|
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
|
|
.setSceneId(this.getSceneId())
|
|
.setPlayerLoc(this.getPlayerLocationInfo())
|
|
.build();
|
|
}
|
|
|
|
public PlayerLocationInfo getPlayerLocationInfo() {
|
|
return PlayerLocationInfo.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setPos(this.getPos().toProto())
|
|
.setRot(this.getRotation().toProto())
|
|
.build();
|
|
}
|
|
|
|
public MapMarksManager getMapMarksManager() {
|
|
return mapMarksManager;
|
|
}
|
|
|
|
public StaminaManager getStaminaManager() { return staminaManager; }
|
|
|
|
public SotSManager getSotSManager() { return sotsManager; }
|
|
|
|
public synchronized void onTick() {
|
|
// Check ping
|
|
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
|
|
this.getSession().close();
|
|
return;
|
|
}
|
|
// Check co-op requests
|
|
Iterator<CoopRequest> it = this.getCoopRequests().values().iterator();
|
|
while (it.hasNext()) {
|
|
CoopRequest req = it.next();
|
|
if (req.isExpired()) {
|
|
req.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(this, false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.SYSTEM_JUDGE));
|
|
it.remove();
|
|
}
|
|
}
|
|
// Ping
|
|
if (this.getWorld() != null) {
|
|
// RTT notify - very important to send this often
|
|
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
|
|
|
|
// Update player locations if in multiplayer every 5 seconds
|
|
long time = System.currentTimeMillis();
|
|
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
|
|
this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
|
|
this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
|
|
this.resetSendPlayerLocTime();
|
|
}
|
|
}
|
|
// Expedition
|
|
var timeNow = Utils.getCurrentSeconds();
|
|
var needNotify = false;
|
|
for (Long key : expeditionInfo.keySet()) {
|
|
ExpeditionInfo e = expeditionInfo.get(key);
|
|
if(e.getState() == 1){
|
|
if(timeNow - e.getStartTime() >= e.getHourTime() * 60 * 60){
|
|
e.setState(2);
|
|
needNotify = true;
|
|
}
|
|
}
|
|
}
|
|
if(needNotify){
|
|
this.save();
|
|
this.sendPacket(new PacketAvatarExpeditionDataNotify(this));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
public void resetSendPlayerLocTime() {
|
|
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
|
|
}
|
|
|
|
@PostLoad
|
|
private void onLoad() {
|
|
this.getTeamManager().setPlayer(this);
|
|
this.getTowerManager().setPlayer(this);
|
|
}
|
|
|
|
public void save() {
|
|
DatabaseHelper.savePlayer(this);
|
|
}
|
|
|
|
public void onLogin() {
|
|
// Make sure these exist
|
|
if (this.getTeamManager() == null) {
|
|
this.teamManager = new TeamManager(this);
|
|
}
|
|
if (this.getProfile().getUid() == 0) {
|
|
this.getProfile().syncWithCharacter(this);
|
|
}
|
|
|
|
// Check if player object exists in server
|
|
// TODO - optimize
|
|
Player exists = this.getServer().getPlayerByUid(getUid());
|
|
if (exists != null) {
|
|
exists.getSession().close();
|
|
}
|
|
|
|
// Load from db
|
|
this.getAvatars().loadFromDatabase();
|
|
this.getInventory().loadFromDatabase();
|
|
this.getAvatars().postLoad();
|
|
|
|
this.getFriendsList().loadFromDatabase();
|
|
this.getMailHandler().loadFromDatabase();
|
|
|
|
// Create world
|
|
World world = new World(this);
|
|
world.addPlayer(this);
|
|
|
|
// Add to gameserver
|
|
if (getSession().isActive()) {
|
|
getServer().registerPlayer(this);
|
|
getProfile().setPlayer(this); // Set online
|
|
}
|
|
|
|
// Multiplayer setting
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
|
|
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
|
|
|
|
// Packets
|
|
session.send(new PacketPlayerDataNotify(this)); // Player data
|
|
session.send(new PacketStoreWeightLimitNotify());
|
|
session.send(new PacketPlayerStoreNotify(this));
|
|
session.send(new PacketAvatarDataNotify(this));
|
|
|
|
getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
|
|
|
|
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
|
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
|
|
session.send(new PacketOpenStateUpdateNotify());
|
|
|
|
// First notify packets sent
|
|
this.setHasSentAvatarDataNotify(true);
|
|
|
|
// Call join event.
|
|
PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
|
|
if(event.isCanceled()) // If event is not cancelled, continue.
|
|
session.close();
|
|
}
|
|
|
|
public void onLogout() {
|
|
// stop stamina calculation
|
|
getStaminaManager().stopSustainedStaminaHandler();
|
|
|
|
// force to leave the dungeon
|
|
if (getScene().getSceneType() == SceneType.SCENE_DUNGEON) {
|
|
this.getServer().getDungeonManager().exitDungeon(this);
|
|
}
|
|
// Leave world
|
|
if (this.getWorld() != null) {
|
|
this.getWorld().removePlayer(this);
|
|
}
|
|
|
|
// Status stuff
|
|
this.getProfile().syncWithCharacter(this);
|
|
this.getProfile().setPlayer(null); // Set offline
|
|
|
|
this.getCoopRequests().clear();
|
|
|
|
// Save to db
|
|
this.save();
|
|
this.getTeamManager().saveAvatars();
|
|
this.getFriendsList().save();
|
|
|
|
// Call quit event.
|
|
PlayerQuitEvent event = new PlayerQuitEvent(this); event.call();
|
|
}
|
|
|
|
public enum SceneLoadState {
|
|
NONE(0), LOADING(1), INIT(2), LOADED(3);
|
|
|
|
private final int value;
|
|
|
|
private SceneLoadState(int value) {
|
|
this.value = value;
|
|
}
|
|
|
|
public int getValue() {
|
|
return this.value;
|
|
}
|
|
}
|
|
|
|
public void setMessageHandler(MessageHandler messageHandler) {
|
|
this.messageHandler = messageHandler;
|
|
}
|
|
|
|
private void saveSanityCheckedProperty(PlayerProperty prop, int value) {
|
|
getProperties().put(prop.getId(), value);
|
|
}
|
|
|
|
private boolean setPropertyWithSanityCheck(PlayerProperty prop, int value) {
|
|
if (prop == PlayerProperty.PROP_EXP) { // 1001
|
|
if (!(value >= 0)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_BREAK_LEVEL) { // 1002
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_SATIATION_VAL) { // 1003
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_SATIATION_PENALTY_TIME) { // 1004
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_LEVEL) { // 4001
|
|
if (!(value >= 0 && value <= 90)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_LAST_CHANGE_AVATAR_TIME) { // 10001
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_MAX_SPRING_VOLUME) { // 10002
|
|
if (!(value >= 0 && value <= getSotSManager().GlobalMaximumSpringVolume)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_CUR_SPRING_VOLUME) { // 10003
|
|
int playerMaximumSpringVolume = getProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME);
|
|
if (!(value >= 0 && value <= playerMaximumSpringVolume)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_SPRING_AUTO_USE) { // 10004
|
|
if (!(value >= 0 && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT) { // 10005
|
|
if (!(value >= 0 && value <= 100)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_FLYABLE) { // 10006
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_WEATHER_LOCKED) { // 10007
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_GAME_TIME_LOCKED) { // 10008
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_TRANSFERABLE) { // 10009
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_MAX_STAMINA) { // 10010
|
|
if (!(value >= 0 && value <= getStaminaManager().GlobalMaximumStamina)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_CUR_PERSIST_STAMINA) { // 10011
|
|
int playerMaximumStamina = getProperty(PlayerProperty.PROP_MAX_STAMINA);
|
|
if (!(value >= 0 && value <= playerMaximumStamina)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_CUR_TEMPORARY_STAMINA) { // 10012
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_LEVEL) { // 10013
|
|
if (!(0 < value && value <= 90)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_EXP) { // 10014
|
|
if (!(0 <= value)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_HCOIN) { // 10015
|
|
// see PlayerProperty.PROP_PLAYER_HCOIN comments
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_SCOIN) { // 10016
|
|
// See 10015
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE) { // 10017
|
|
if (!(0 <= value && value <= 2)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_IS_MP_MODE_AVAILABLE) { // 10018
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WORLD_LEVEL) { // 10019
|
|
if (!(0 <= value && value <= 8)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_RESIN) { // 10020
|
|
// Do not set 160 as a cap, because player can have more than 160 when they use fragile resin.
|
|
if (!(0 <= value)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WAIT_SUB_HCOIN) { // 10022
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WAIT_SUB_SCOIN) { // 10023
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_IS_ONLY_MP_WITH_PS_PLAYER) { // 10024
|
|
if (!(0 <= value && value <= 1)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_MCOIN) { // 10025
|
|
// see 10015
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WAIT_SUB_MCOIN) { // 10026
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_LEGENDARY_KEY) { // 10027
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_IS_HAS_FIRST_SHARE) { // 10028
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_FORGE_POINT) { // 10029
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_CUR_CLIMATE_METER) { // 10035
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_CUR_CLIMATE_TYPE) { // 10036
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_CUR_CLIMATE_AREA_ID) { // 10037
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_CUR_CLIMATE_AREA_CLIMATE_TYPE) { // 10038
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WORLD_LEVEL_LIMIT) { // 10039
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WORLD_LEVEL_ADJUST_CD) { // 10040
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_LEGENDARY_DAILY_TASK_NUM) { // 10041
|
|
// TODO: implement sanity check
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_HOME_COIN) { // 10042
|
|
if (!(0 <= value)) { return false; }
|
|
} else if (prop == PlayerProperty.PROP_PLAYER_WAIT_SUB_HOME_COIN) { // 10043
|
|
// TODO: implement sanity check
|
|
}
|
|
saveSanityCheckedProperty(prop, value);
|
|
return false;
|
|
}
|
|
|
|
}
|