Grasscutter/src/main/java/emu/grasscutter/config/ConfigContainer.java
KingRainbow44 78ee3e8db1
Implement handbook teleporting
also a few formatting changes and sort data by logical sense
2023-05-12 20:18:53 -04:00

363 lines
13 KiB
Java

package emu.grasscutter.config;
import ch.qos.logback.classic.Level;
import com.google.gson.JsonObject;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerDebugMode;
import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.utils.JsonUtils;
import lombok.NoArgsConstructor;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.Locale;
import java.util.Set;
import static emu.grasscutter.Grasscutter.config;
/**
* *when your JVM fails*
*/
public class ConfigContainer {
/*
* Configuration changes:
* Version 5 - 'questing' has been changed from a boolean
* to a container of options ('questOptions').
* This field will be removed in future versions.
* Version 6 - 'questing' has been fully replaced with 'questOptions'.
* The field for 'legacyResources' has been removed.
*/
private static int version() {
return 6;
}
/**
* Attempts to update the server's existing configuration to the latest
*/
public static void updateConfig() {
try { // Check if the server is using a legacy config.
JsonObject configObject = JsonUtils.loadToClass(Grasscutter.configFile.toPath(), JsonObject.class);
if (!configObject.has("version")) {
Grasscutter.getLogger().info("Updating legacy ..");
Grasscutter.saveConfig(null);
}
} catch (Exception ignored) { }
var existing = config.version;
var latest = version();
if (existing == latest)
return;
// Create a new configuration instance.
ConfigContainer updated = new ConfigContainer();
// Update all configuration fields.
Field[] fields = ConfigContainer.class.getDeclaredFields();
Arrays.stream(fields).forEach(field -> {
try {
field.set(updated, field.get(config));
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to update a configuration field.", exception);
}
}); updated.version = version();
try { // Save configuration & reload.
Grasscutter.saveConfig(updated);
Grasscutter.loadConfig();
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to inject the updated ", exception);
}
}
public Structure folderStructure = new Structure();
public Database databaseInfo = new Database();
public Language language = new Language();
public Account account = new Account();
public Server server = new Server();
// DO NOT. TOUCH. THE VERSION NUMBER.
public int version = version();
/* Option containers. */
public static class Database {
public DataStore server = new DataStore();
public DataStore game = new DataStore();
public static class DataStore {
public String connectionUri = "mongodb://localhost:27017";
public String collection = "grasscutter";
}
}
public static class Structure {
public String resources = "./resources/";
public String data = "./data/";
public String packets = "./packets/";
public String scripts = "resources:Scripts/";
public String plugins = "./plugins/";
public String cache = "./cache/";
// UNUSED (potentially added later?)
// public String dumps = "./dumps/";
}
public static class Server {
public Set<Integer> debugWhitelist = Set.of();
public Set<Integer> debugBlacklist = Set.of();
public ServerRunMode runMode = ServerRunMode.HYBRID;
public boolean logCommands = false;
public HTTP http = new HTTP();
public Game game = new Game();
public Dispatch dispatch = new Dispatch();
public DebugMode debugMode = new DebugMode();
}
public static class Language {
public Locale language = Locale.getDefault();
public Locale fallback = Locale.US;
public String document = "EN";
}
public static class Account {
public boolean autoCreate = false;
public boolean EXPERIMENTAL_RealPassword = false;
public String[] defaultPermissions = {};
public int maxPlayer = -1;
}
/* Server options. */
public static class HTTP {
public String bindAddress = "0.0.0.0";
public int bindPort = 443;
/* This is the address used in URLs. */
public String accessAddress = "127.0.0.1";
/* This is the port used in URLs. */
public int accessPort = 0;
public Encryption encryption = new Encryption();
public Policies policies = new Policies();
public Files files = new Files();
}
public static class Game {
public String bindAddress = "0.0.0.0";
public int bindPort = 22102;
/* This is the address used in the default region. */
public String accessAddress = "127.0.0.1";
/* This is the port used in the default region. */
public int accessPort = 0;
/* Entities within a certain range will be loaded for the player */
public int loadEntitiesForPlayerRange = 300;
/* Start in 'unstable-quests', Lua scripts will be enabled by default. */
public boolean enableScriptInBigWorld = true;
public boolean enableConsole = true;
/* Kcp internal work interval (milliseconds) */
public int kcpInterval = 20;
/* Controls whether packets should be logged in console or not */
public ServerDebugMode logPackets = ServerDebugMode.NONE;
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
public boolean isShowPacketPayload = false;
/* Show annoying loop packets or no */
public boolean isShowLoopPackets = false;
public boolean cacheSceneEntitiesEveryRun = false;
public GameOptions gameOptions = new GameOptions();
public JoinOptions joinOptions = new JoinOptions();
public ConsoleAccount serverAccount = new ConsoleAccount();
public VisionOptions[] visionOptions = new VisionOptions[] {
new VisionOptions("VISION_LEVEL_NORMAL" , 80 , 20),
new VisionOptions("VISION_LEVEL_LITTLE_REMOTE" , 16 , 40),
new VisionOptions("VISION_LEVEL_REMOTE" , 1000 , 250),
new VisionOptions("VISION_LEVEL_SUPER" , 4000 , 1000),
new VisionOptions("VISION_LEVEL_NEARBY" , 40 , 20),
new VisionOptions("VISION_LEVEL_SUPER_NEARBY" , 20 , 20)
};
}
/* Data containers. */
public static class Dispatch {
public Region[] regions = {};
public String defaultName = "Grasscutter";
/* Controls whether http requests should be logged in console or not */
public ServerDebugMode logRequests = ServerDebugMode.NONE;
}
/* Debug options container, used when jar launch argument is -debug | -debugall and override default values
* (see StartupArguments.enableDebug) */
public static class DebugMode {
/* Log level of the main server code (works only with -debug arg) */
public Level serverLoggerLevel = Level.DEBUG;
/* Log level of the third-party services (works only with -debug arg):
javalin, quartz, reflections, jetty, mongodb.driver */
public Level servicesLoggersLevel = Level.INFO;
/* Controls whether packets should be logged in console or not */
public ServerDebugMode logPackets = ServerDebugMode.ALL;
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
public boolean isShowPacketPayload = false;
/* Show annoying loop packets or no */
public boolean isShowLoopPackets = false;
/* Controls whether http requests should be logged in console or not */
public ServerDebugMode logRequests = ServerDebugMode.ALL;
}
public static class Encryption {
public boolean useEncryption = true;
/* Should 'https' be appended to URLs? */
public boolean useInRouting = true;
public String keystore = "./keystore.p12";
public String keystorePassword = "123456";
}
public static class Policies {
public Policies.CORS cors = new Policies.CORS();
public static class CORS {
public boolean enabled = false;
public String[] allowedOrigins = new String[]{"*"};
}
}
public static class GameOptions {
public InventoryLimits inventoryLimits = new InventoryLimits();
public AvatarLimits avatarLimits = new AvatarLimits();
public int sceneEntityLimit = 1000; // Unenforced. TODO: Implement.
public boolean watchGachaConfig = false;
public boolean enableShopItems = true;
public boolean staminaUsage = true;
public boolean energyUsage = true;
public boolean fishhookTeleport = true;
@SerializedName(value = "questing", alternate = "questOptions")
public Questing questing = new Questing();
public ResinOptions resinOptions = new ResinOptions();
public Rates rates = new Rates();
public HandbookOptions handbook = new HandbookOptions();
public static class InventoryLimits {
public int weapons = 2000;
public int relics = 2000;
public int materials = 2000;
public int furniture = 2000;
public int all = 30000;
}
public static class AvatarLimits {
public int singlePlayerTeam = 4;
public int multiplayerTeam = 4;
}
public static class Rates {
public float adventureExp = 1.0f;
public float mora = 1.0f;
public float leyLines = 1.0f;
}
public static class ResinOptions {
public boolean resinUsage = false;
public int cap = 160;
public int rechargeTime = 480;
}
public static class Questing {
/* Should questing behavior be used? */
public boolean enabled = true;
}
public static class HandbookOptions {
public boolean enable = false;
public boolean allowCommands = true;
public int maxRequests = 10;
public int maxEntities = 100;
}
}
public static class VisionOptions {
public String name;
public int visionRange;
public int gridWidth;
public VisionOptions(String name, int visionRange, int gridWidth) {
this.name = name;
this.visionRange = visionRange;
this.gridWidth = gridWidth;
}
}
public static class JoinOptions {
public int[] welcomeEmotes = {2007, 1002, 4010};
public String welcomeMessage = "Welcome to a Grasscutter server.";
public JoinOptions.Mail welcomeMail = new JoinOptions.Mail();
public static class Mail {
public String title = "Welcome to Grasscutter!";
public String content = """
Hi there!\r
First of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r
\r
Check out our:\r
<type="browser" text="Discord" href="https://discord.gg/T5vZU6UyeG"/>
""";
public String sender = "Lawnmower";
public emu.grasscutter.game.mail.Mail.MailItem[] items = {
new emu.grasscutter.game.mail.Mail.MailItem(13509, 1, 1),
new emu.grasscutter.game.mail.Mail.MailItem(201, 99999, 1)
};
}
}
public static class ConsoleAccount {
public int avatarId = 10000007;
public int nameCardId = 210001;
public int adventureRank = 1;
public int worldLevel = 0;
public String nickName = "Server";
public String signature = "Welcome to Grasscutter!";
}
public static class Files {
public String indexFile = "./index.html";
public String errorFile = "./404.html";
}
/* Objects. */
@NoArgsConstructor
public static class Region {
public String Name = "os_usa";
public String Title = "Grasscutter";
public String Ip = "127.0.0.1";
public int Port = 22102;
public Region(
String name, String title,
String address, int port
) {
this.Name = name;
this.Title = title;
this.Ip = address;
this.Port = port;
}
}
}