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* Show server status to three-party game launcher * Set the maximum number of player on the server through the config.json * modify the logical order and show the number of maxplayer to API /status/server * Now even players who have token already cannot bypass the maxPlayer check |
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.. | ||
AuthenticationSystem.java | ||
Authenticator.java | ||
DefaultAuthentication.java | ||
DefaultAuthenticators.java | ||
ExternalAuthenticator.java | ||
OAuthAuthenticator.java |