mirror of
https://github.com/Grasscutters/Grasscutter.git
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d0edd39465
* Make sure we never access PlayerOpenStateManager::map directly. * Read OpenStates from excels. * Add defaultState * Replace hardcoded open states with the ones read from excels. * Don't send change notify when unlocking on login. * Add open state blacklist for default unlocks. * Add a way to temporarily set open states for dev * Remove old OpenState.java * Fix UnlockAllCommand * Change condType to an enum.
27 lines
847 B
Java
27 lines
847 B
Java
package emu.grasscutter.server.packet.send;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
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import emu.grasscutter.net.proto.SetOpenStateRspOuterClass.SetOpenStateRsp;
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public class PacketSetOpenStateRsp extends BasePacket {
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public PacketSetOpenStateRsp(int openState, int value) {
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super(PacketOpcodes.SetOpenStateRsp);
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SetOpenStateRsp proto = SetOpenStateRsp.newBuilder()
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.setKey(openState).setValue(value).build();
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this.setData(proto);
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}
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public PacketSetOpenStateRsp(Retcode retcode) {
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super(PacketOpcodes.SetOpenStateRsp);
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SetOpenStateRsp proto = SetOpenStateRsp.newBuilder()
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.setRetcode(retcode.getNumber()).build();
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this.setData(proto);
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}
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}
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