mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-01-12 13:15:10 +08:00
4da4c03ecc
* will be able to change home bgm. * feat: unlock homeworld bgm and set homeworld bgm. * Update src/main/java/emu/grasscutter/game/home/GameHome.java * Update GameHome.java * Get default unlocked home bgms from HomeWorldBgmData * fix: duplicate home items by sending packet
478 lines
21 KiB
Java
478 lines
21 KiB
Java
package emu.grasscutter.data;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.binout.*;
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import emu.grasscutter.game.quest.QuestEncryptionKey;
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import emu.grasscutter.utils.Utils;
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import emu.grasscutter.data.excels.*;
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import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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import lombok.Getter;
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public class GameData {
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// BinOutputs
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private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
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private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
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private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
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private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
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private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
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private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();
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@Getter private static final Map<String, ConfigGadget> gadgetConfigData = new HashMap<>();
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// ExcelConfigs
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private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
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private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
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private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
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private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
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private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
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private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
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private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
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private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<ActivityData> activityDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<ActivityShopData> activityShopDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<ActivityWatcherData> activityWatcherDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<MusicGameBasicData> musicGameBasicDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<PersonalLineData> personalLineDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<ChapterData> chapterDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<TriggerExcelConfigData> triggerExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Map<String,ScriptSceneData> scriptSceneDataMap = new HashMap<>();
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@Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
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@Getter private static final Int2ObjectMap<BlossomRefreshExcelConfigData> blossomRefreshExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<HomeWorldBgmData> homeWorldBgmDataMap = new Int2ObjectOpenHashMap<>();
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// Cache
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private static Map<Integer, List<Integer>> fetters = new HashMap<>();
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private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
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private static final IntList scenePointIdList = new IntArrayList();
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@Getter private static final List<OpenStateData> openStateList = new ArrayList<>();
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public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
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Int2ObjectMap<?> map = null;
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try {
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Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
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field.setAccessible(true);
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map = (Int2ObjectMap<?>) field.get(null);
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field.setAccessible(false);
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} catch (Exception e) {
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Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
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}
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return map;
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}
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public static Int2ObjectMap<String> getAbilityHashes() {
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return abilityHashes;
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}
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public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
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return abilityEmbryos;
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}
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public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
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return abilityModifiers;
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}
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public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
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return openConfigEntries;
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}
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public static Map<String, ScenePointEntry> getScenePointEntries() {
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return scenePointEntries;
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}
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// TODO optimize
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public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
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return getScenePointEntries().get(sceneId + "_" + pointId);
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}
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public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
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return mainQuestData;
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}
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public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {
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return questsKeys;
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}
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public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
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return homeworldDefaultSaveData;
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}
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public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {
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return npcBornData;
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}
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public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
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return avatarDataMap;
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}
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public static Int2ObjectMap<ItemData> getItemDataMap() {
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return itemDataMap;
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}
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public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
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return avatarSkillDepotDataMap;
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}
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public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
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return avatarSkillDataMap;
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}
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public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
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return playerLevelDataMap;
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}
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public static Int2ObjectMap<AvatarFetterLevelData> getAvatarFetterLevelDataMap() {
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return avatarFetterLevelDataMap;
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}
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public static Int2ObjectMap<FetterCharacterCardData> getFetterCharacterCardDataMap() {
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return fetterCharacterCardDataMap;
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}
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public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
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return avatarLevelDataMap;
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}
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public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
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return weaponLevelDataMap;
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}
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public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
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return reliquaryAffixDataMap;
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}
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public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
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return reliquaryMainPropDataMap;
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}
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public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
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return weaponPromoteDataMap;
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}
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public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
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return weaponCurveDataMap;
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}
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public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
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return avatarCurveDataMap;
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}
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public static int getRelicExpRequired(int rankLevel, int level) {
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ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
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return levelData != null ? levelData.getExp() : 0;
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}
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public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
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return reliquaryLevelDataMap.get((rankLevel << 8) + level);
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}
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public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
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return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
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}
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public static int getWeaponExpRequired(int rankLevel, int level) {
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WeaponLevelData levelData = weaponLevelDataMap.get(level);
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if (levelData == null) {
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return 0;
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}
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try {
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return levelData.getRequiredExps()[rankLevel - 1];
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} catch (Exception e) {
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return 0;
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}
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}
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public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
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return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
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}
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public static int getAvatarLevelExpRequired(int level) {
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AvatarLevelData levelData = avatarLevelDataMap.get(level);
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return levelData != null ? levelData.getExp() : 0;
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}
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public static int getAvatarFetterLevelExpRequired(int level) {
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AvatarFetterLevelData levelData = avatarFetterLevelDataMap.get(level);
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return levelData != null ? levelData.getExp() : 0;
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}
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public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
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return proudSkillDataMap;
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}
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public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
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return monsterDataMap;
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}
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public static Int2ObjectMap<EnvAnimalGatherConfigData> getEnvAnimalGatherConfigDataMap() {
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return envAnimalGatherConfigDataMap;
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}
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public static Int2ObjectMap<NpcData> getNpcDataMap() {
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return npcDataMap;
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}
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public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
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return gadgetDataMap;
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}
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public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
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return reliquarySetDataMap;
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}
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public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
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return equipAffixDataMap;
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}
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public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
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return monsterCurveDataMap;
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}
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public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
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return monsterDescribeDataMap;
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}
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public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
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return avatarTalentDataMap;
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}
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public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
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return avatarFlycloakDataMap;
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}
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public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
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return avatarCostumeDataMap;
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}
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public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
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return avatarCostumeDataItemIdMap;
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}
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public static Int2ObjectMap<SceneData> getSceneDataMap() {
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return sceneDataMap;
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}
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public static Int2ObjectMap<RewardData> getRewardDataMap() {
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return rewardDataMap;
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}
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public static Map<Integer, List<Integer>> getFetterDataEntries() {
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if (fetters.isEmpty()) {
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fetterDataMap.forEach((k, v) -> {
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if (!fetters.containsKey(v.getAvatarId())) {
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fetters.put(v.getAvatarId(), new ArrayList<>());
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}
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fetters.get(v.getAvatarId()).add(k);
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});
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}
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return fetters;
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}
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public static Int2ObjectMap<CodexQuestData> getCodexQuestDataIdMap() {return codexQuestDataIdMap;}
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public static Int2ObjectMap<CodexAnimalData> getCodexAnimalDataMap() {return codexAnimalDataMap;}
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public static Int2ObjectMap<CodexWeaponData> getCodexWeaponDataIdMap() {return codexWeaponDataIdMap;}
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public static Int2ObjectMap<CodexMaterialData> getCodexMaterialDataIdMap() {return codexMaterialDataIdMap;}
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public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}
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public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList() {return codexReliquaryArrayList;}
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public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
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return worldAreaDataMap;
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}
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public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
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return worldLevelDataMap;
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}
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public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
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return dungeonDataMap;
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}
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public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
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return dailyDungeonDataMap;
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}
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public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap() {
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return dungeonEntryDataMap;
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}
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public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
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if (shopGoods.isEmpty()) {
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shopGoodsDataMap.forEach((k, v) -> {
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if (!shopGoods.containsKey(v.getShopType()))
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shopGoods.put(v.getShopType(), new ArrayList<>());
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shopGoods.get(v.getShopType()).add(v);
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});
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}
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return shopGoods;
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}
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public static Int2ObjectMap<RewardPreviewData> getRewardPreviewDataMap() {
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return rewardPreviewDataMap;
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}
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public static IntList getScenePointIdList() {
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return scenePointIdList;
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}
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public static Int2ObjectMap<CombineData> getCombineDataMap() {
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return combineDataMap;
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}
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public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap() {
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return towerFloorDataMap;
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}
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|
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap() {
|
|
return towerLevelDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap() {
|
|
return towerScheduleDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<QuestData> getQuestDataMap() {
|
|
return questDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<ForgeData> getForgeDataMap() {
|
|
return forgeDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<HomeWorldLevelData> getHomeWorldLevelDataMap() {
|
|
return homeWorldLevelDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<FurnitureMakeConfigData> getFurnitureMakeConfigDataMap() {
|
|
return furnitureMakeConfigDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<GatherData> getGatherDataMap() {
|
|
return gatherDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
|
|
return investigationMonsterDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<CityData> getCityDataMap() {
|
|
return cityDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
|
|
return weatherDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<BattlePassMissionData> getBattlePassMissionDataMap() {
|
|
return battlePassMissionDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<BattlePassRewardData> getBattlePassRewardDataMap() {
|
|
return battlePassRewardDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<CookRecipeData> getCookRecipeDataMap() {
|
|
return cookRecipeDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
|
|
return cookBonusDataMap;
|
|
}
|
|
|
|
public static Int2ObjectMap<BuffData> getBuffDataMap() {
|
|
return buffDataMap;
|
|
}
|
|
}
|