Grasscutter/src/main/java/emu/grasscutter/command/commands/KillAllCommand.java
2022-04-27 11:23:33 -07:00

68 lines
2.9 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import java.util.List;
@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
description = "Kill all entities", permission = "server.killall")
public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
Scene mainScene;
Player targetPlayer;
try {
switch (args.size()) {
case 0: // *No args*
if (sender == null) {
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
return;
}
mainScene = sender.getScene();
break;
case 1: // [playerUid]
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return;
}
mainScene = targetPlayer.getScene();
break;
case 2: // [playerUid] [sceneId]
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return;
}
Scene scene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
if (scene == null) {
CommandHandler.sendMessage(sender, "Scene not found in player world");
return;
}
mainScene = scene;
break;
default:
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
return;
}
// Separate into list to avoid concurrency issue
List<GameEntity> toKill = mainScene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.stream().forEach(entity -> mainScene.killEntity(entity, 0));
CommandHandler.sendMessage(sender, "Killing " + toKill.size() + " monsters in scene " + mainScene.getId());
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid arguments.");
}
}
}