Grasscutter/src/main/java/emu/grasscutter/command/commands/QuestCommand.java
KingRainbow44 d32f6982be
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2023-05-07 22:53:55 -04:00

138 lines
5.7 KiB
Java

package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameQuest;
import java.util.List;
@Command(
label = "quest",
aliases = {"q"},
usage = {"(add|finish) [<questId>]"},
permission = "player.quest",
permissionTargeted = "player.quest.others")
public final class QuestCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() != 2) {
sendUsageMessage(sender);
return;
}
String cmd = args.get(0).toLowerCase();
int questId;
try {
questId = Integer.parseInt(args.get(1));
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.invalid_id"));
return;
}
switch (cmd) {
case "add" -> {
GameQuest quest = targetPlayer.getQuestManager().addQuest(questId);
if (quest != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.added", questId));
return;
}
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
}
case "finish" -> {
GameQuest quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
quest.finish();
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
}
case "running" -> {
var quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
CommandHandler.sendMessage(
sender,
translate(
sender,
"commands.quest.running",
questId,
translate(
sender,
switch (quest.state) {
case QUEST_STATE_NONE, NONE -> "commands.quest.state.none";
case QUEST_STATE_UNSTARTED, UNSTARTED -> "commands.quest.state.unstarted";
case QUEST_STATE_UNFINISHED, UNFINISHED -> "commands.quest.state.unfinished";
case QUEST_STATE_FINISHED, FINISHED -> "commands.quest.state.finished";
case QUEST_STATE_FAILED, FAILED -> "commands.quest.state.failed";
}),
quest.getState().getValue()));
}
case "talking" -> {
var mainQuest = targetPlayer.getQuestManager().getMainQuestByTalkId(questId);
if (mainQuest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
var talk = mainQuest.getTalks().get(questId);
CommandHandler.sendMessage(
sender,
translate(
sender,
"commands.quest.talking",
questId,
talk == null
? translate(sender, "commands.quest.state.not_exists")
: translate(sender, "commands.quest.state.exists"),
mainQuest.getParentQuestId(),
mainQuest.getState().getValue()));
}
case "dungeons" -> {
var dungeons = targetPlayer.getPlayerProgress().getCompletedDungeons();
CommandHandler.sendMessage(
sender,
"Dungeons completed: "
+ String.join(", ", dungeons.intStream().mapToObj(String::valueOf).toList()));
}
case "debug" -> {
var loggedQuests = targetPlayer.getQuestManager().getLoggedQuests();
var shouldAdd = !loggedQuests.contains(questId);
if (shouldAdd) loggedQuests.add(questId);
else loggedQuests.remove(questId);
CommandHandler.sendMessage(
sender,
"Quest %s will %s."
.formatted(questId, shouldAdd ? "now be logged" : "no longer be logged"));
}
case "triggers" -> {
var quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
CommandHandler.sendMessage(
sender,
"Triggers registered for %s: %s."
.formatted(questId, String.join(", ", quest.getTriggers().keySet())));
}
default -> this.sendUsageMessage(sender);
}
}
}