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40 lines
1.6 KiB
Java
40 lines
1.6 KiB
Java
package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "changescene", usage = "changescene <sceneId>", aliases = {"scene"}, permission = "player.changescene", permissionTargeted = "player.changescene.others", description = "commands.changescene.description")
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public final class ChangeSceneCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() != 1) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.usage"));
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return;
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}
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try {
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int sceneId = Integer.parseInt(args.get(0));
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if (sceneId == targetPlayer.getSceneId()) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.already_in_scene"));
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return;
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}
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boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, targetPlayer.getPos());
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if (!result) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.exists_error"));
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return;
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.changescene.success", Integer.toString(sceneId)));
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} catch (Exception e) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
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}
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}
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}
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