package emu.grasscutter.game.managers; import emu.grasscutter.data.GameData; import emu.grasscutter.game.home.FurnitureMakeSlotItem; import emu.grasscutter.game.player.BasePlayerManager; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.net.proto.ItemParamOuterClass; import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode; import emu.grasscutter.server.packet.send.*; import emu.grasscutter.utils.Utils; import java.util.ArrayList; import java.util.List; public class FurnitureManager extends BasePlayerManager { public FurnitureManager(Player player) { super(player); } public void onLogin() { notifyUnlockFurniture(); notifyUnlockFurnitureSuite(); } public void notifyUnlockFurniture() { player .getSession() .send(new PacketUnlockedFurnitureFormulaDataNotify(player.getUnlockedFurniture())); } public void notifyUnlockFurnitureSuite() { player .getSession() .send(new PacketUnlockedFurnitureSuiteDataNotify(player.getUnlockedFurnitureSuite())); } public boolean unlockFurnitureFormula(int id) { if (!player.getUnlockedFurniture().add(id)) { return false; // Already unlocked! } notifyUnlockFurniture(); return true; } public boolean unlockFurnitureSuite(int id) { if (!player.getUnlockedFurnitureSuite().add(id)) { return false; // Already unlocked! } notifyUnlockFurnitureSuite(); return true; } public void startMake(int makeId, int avatarId) { var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId); if (makeData == null) { player .getSession() .send( new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, null)); return; } // check slot count if (player.getHome().getLevelData().getFurnitureMakeSlotCount() <= player.getHome().getFurnitureMakeSlotItemList().size()) { player .getSession() .send(new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_SLOT_FULL_VALUE, null)); return; } // pay items first if (!player.getInventory().payItems(makeData.getMaterialItems())) { player .getSession() .send( new PacketFurnitureMakeStartRsp( Retcode.RET_HOME_FURNITURE_COUNT_NOT_ENOUGH_VALUE, null)); return; } var furnitureSlot = FurnitureMakeSlotItem.of() .avatarId(avatarId) .makeId(makeId) .beginTime(Utils.getCurrentSeconds()) .durTime(makeData.getMakeTime()) .build(); // add furniture make task player.getHome().getFurnitureMakeSlotItemList().add(furnitureSlot); player .getSession() .send( new PacketFurnitureMakeStartRsp( Retcode.RET_SUCC_VALUE, player.getHome().getFurnitureMakeSlotItemList().stream() .map(FurnitureMakeSlotItem::toProto) .toList())); player.getHome().save(); } public void queryStatus() { if (player.getHome().getFurnitureMakeSlotItemList() == null) { player.getHome().setFurnitureMakeSlotItemList(new ArrayList<>()); } player.sendPacket(new PacketFurnitureMakeRsp(player.getHome())); } public void take(int index, int makeId, boolean isFastFinish) { var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId); if (makeData == null) { player .getSession() .send( new PacketTakeFurnitureMakeRsp( Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, makeId, null, null)); return; } var slotItem = player.getHome().getFurnitureMakeSlotItemList().stream() .filter(x -> x.getIndex() == index && x.getMakeId() == makeId) .findFirst(); if (slotItem.isEmpty()) { player .getSession() .send( new PacketTakeFurnitureMakeRsp( Retcode.RET_FURNITURE_MAKE_NO_MAKE_DATA_VALUE, makeId, null, null)); return; } // pay the speedup item if (isFastFinish && !player.getInventory().payItem(107013, 1)) { player .getSession() .send( new PacketTakeFurnitureMakeRsp( Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null)); return; } // check if player can take // if (slotItem.get().getBeginTime() + slotItem.get().getDurTime() >= // Utils.getCurrentSeconds() && !isFastFinish) { // player.getSession().send(new // PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null)); // return; // } player.getInventory().addItem(makeData.getFurnitureItemID(), makeData.getCount()); player.getHome().getFurnitureMakeSlotItemList().remove(slotItem.get()); // Should be for first craft, but until first craft check exists add exp for each item crafted player.getInventory().addItem(121, makeData.getExp(), ActionReason.FurnitureMakeTake); player .getSession() .send( new PacketTakeFurnitureMakeRsp( Retcode.RET_SUCC_VALUE, makeId, List.of( ItemParamOuterClass.ItemParam.newBuilder() .setItemId(makeData.getFurnitureItemID()) .setCount(makeData.getCount()) .build()), player.getHome().getFurnitureMakeSlotItemList().stream() .map(FurnitureMakeSlotItem::toProto) .toList())); player.getHome().save(); } }