package emu.grasscutter.server.packet.send; import emu.grasscutter.game.player.Player; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.CityInfoOuterClass.CityInfo; import emu.grasscutter.net.proto.GetSceneAreaRspOuterClass.GetSceneAreaRsp; public class PacketGetSceneAreaRsp extends BasePacket { public PacketGetSceneAreaRsp(Player player, int sceneId) { super(PacketOpcodes.GetSceneAreaRsp); this.buildHeader(0); GetSceneAreaRsp p = GetSceneAreaRsp.newBuilder() .setSceneId(sceneId) .addAllAreaIdList(player.getUnlockedSceneAreas(sceneId)) .addCityInfoList(CityInfo.newBuilder().setCityId(1).setLevel(1).build()) .addCityInfoList(CityInfo.newBuilder().setCityId(2).setLevel(1).build()) .addCityInfoList(CityInfo.newBuilder().setCityId(3).setLevel(1).build()) .build(); this.setData(p); } }