package emu.grasscutter.data.binout; import com.google.gson.annotations.SerializedName; import emu.grasscutter.game.world.Position; import java.util.List; import lombok.*; import lombok.experimental.FieldDefaults; @Data @FieldDefaults(level = AccessLevel.PRIVATE) public class SceneNpcBornEntry { @SerializedName( value = "id", alternate = {"_id", "ID"}) int id; @SerializedName( value = "configId", alternate = {"_configId"}) int configId; @SerializedName( value = "pos", alternate = {"_pos"}) Position pos; @SerializedName( value = "rot", alternate = {"_rot"}) Position rot; @SerializedName( value = "groupId", alternate = {"_groupId"}) int groupId; @SerializedName( value = "suiteIdList", alternate = {"_suiteIdList"}) List suiteIdList; }