package emu.grasscutter.server.packet.recv; import emu.grasscutter.game.quest.enums.QuestContent; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.packet.send.PacketPostEnterSceneRsp; @Opcodes(PacketOpcodes.PostEnterSceneReq) public class HandlerPostEnterSceneReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { var player = session.getPlayer(); var scene = player.getScene(); var questManager = player.getQuestManager(); switch (session.getPlayer().getScene().getSceneType()) { case SCENE_ROOM -> questManager.queueEvent( QuestContent.QUEST_CONTENT_ENTER_ROOM, scene.getId(), 0); case SCENE_WORLD -> { questManager.queueEvent(QuestContent.QUEST_CONTENT_ENTER_MY_WORLD, scene.getId()); questManager.queueEvent(QuestContent.QUEST_CONTENT_ENTER_MY_WORLD_SCENE, scene.getId()); } case SCENE_DUNGEON -> { var dungeonManager = scene.getDungeonManager(); if (dungeonManager != null) dungeonManager.startDungeon(); } } questManager.queueEvent(QuestContent.QUEST_CONTENT_LEAVE_SCENE, scene.getPrevScene()); session.send(new PacketPostEnterSceneRsp(session.getPlayer())); } }