package emu.grasscutter.server.packet.send; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.DungeonPlayerDieNotifyOuterClass.DungeonPlayerDieNotify; import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType; public class PacketDungeonPlayerDieNotify extends BasePacket { public PacketDungeonPlayerDieNotify( PlayerDieType playerDieType, int killerId, int dungeonId, int waitTime, int reviveCount, boolean isGadget) { super(PacketOpcodes.DungeonPlayerDieNotify); DungeonPlayerDieNotify.Builder proto = DungeonPlayerDieNotify.newBuilder() .setDieType(playerDieType) .setReviveCount(reviveCount) .setWaitTime(waitTime) .setDungeonId(dungeonId) .setMurdererEntityId(killerId); if (isGadget) proto.setGadgetId(killerId); else proto.setMonsterId(killerId); this.setData(proto.build()); } }