package emu.grasscutter.server.packet.recv; import emu.grasscutter.data.GameData; import emu.grasscutter.data.binout.ScenePointEntry; import emu.grasscutter.game.world.Position; import emu.grasscutter.net.packet.*; import emu.grasscutter.net.proto.PersonalSceneJumpReqOuterClass.PersonalSceneJumpReq; import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.packet.send.PacketPersonalSceneJumpRsp; @Opcodes(PacketOpcodes.PersonalSceneJumpReq) public class HandlerPersonalSceneJumpReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { PersonalSceneJumpReq req = PersonalSceneJumpReq.parseFrom(payload); var player = session.getPlayer(); var prevSceneId = player.getSceneId(); // get the scene point ScenePointEntry scenePointEntry = GameData.getScenePointEntryById(prevSceneId, req.getPointId()); if (scenePointEntry != null) { Position pos = scenePointEntry.getPointData().getTranPos().clone(); // This might not need cloning int sceneId = scenePointEntry.getPointData().getTranSceneId(); player.getWorld().transferPlayerToScene(player, sceneId, pos); player.getScene().setPrevScene(prevSceneId); session.send(new PacketPersonalSceneJumpRsp(sceneId, pos)); } } }