package emu.grasscutter; import emu.grasscutter.utils.Position; import emu.grasscutter.utils.SparseSet; import emu.grasscutter.utils.Utils; import java.util.Arrays; public final class GameConstants { public static String VERSION = "3.6.0"; public static final boolean DEBUG = true; public static final int DEFAULT_TEAMS = 4; public static final int MAX_TEAMS = 10; public static final int MAIN_CHARACTER_MALE = 10000005; public static final int MAIN_CHARACTER_FEMALE = 10000007; public static final Position START_POSITION = new Position(2747, 194, -1719); public static final int MAX_FRIENDS = 60; public static final int MAX_FRIEND_REQUESTS = 50; public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player". public static final int BATTLE_PASS_MAX_LEVEL = 50; public static final int BATTLE_PASS_POINT_PER_LEVEL = 1000; public static final int BATTLE_PASS_POINT_PER_WEEK = 10000; public static final int BATTLE_PASS_LEVEL_PRICE = 150; public static final int BATTLE_PASS_CURRENT_INDEX = 2; // Default entity ability hashes. public static final String[] DEFAULT_ABILITY_STRINGS = { "Avatar_DefaultAbility_VisionReplaceDieInvincible", "Avatar_DefaultAbility_AvartarInShaderChange", "Avatar_SprintBS_Invincible", "Avatar_Freeze_Duration_Reducer", "Avatar_Attack_ReviveEnergy", "Avatar_Component_Initializer", "Avatar_FallAnthem_Achievement_Listener" }; public static final SparseSet ILLEGAL_WEAPONS = new SparseSet(""" 10000-10008, 11411, 11506-11508, 12505, 12506, 12508, 12509, 13503, 13506, 14411, 14503, 14505, 14508, 15504-15506 """); public static final SparseSet ILLEGAL_RELICS = new SparseSet(""" 20001, 23300-23340, 23383-23385, 78310-78554, 99310-99554 """); public static final SparseSet ILLEGAL_ITEMS = new SparseSet(""" 100086, 100087, 100100-101000, 101106-101110, 101306, 101500-104000, 105001, 105004, 106000-107000, 107011, 108000, 109000-110000, 115000-130000, 200200-200899, 220050, 220054 """); public static final int[] DEFAULT_ABILITY_HASHES = Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray(); public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default"); }