package emu.grasscutter.game.props.ItemUseAction; import emu.grasscutter.game.props.ItemUseOp; public class ItemUseChestSelectItem extends ItemUseSelectItems { private int[] optionItemCounts; @Override public ItemUseOp getItemUseOp() { return ItemUseOp.ITEM_USE_CHEST_SELECT_ITEM; } public ItemUseChestSelectItem(String[] useParam) { String[] options = useParam[0].split(","); this.optionItemIds = new int[options.length]; this.optionItemCounts = new int[options.length]; for (int i = 0; i < options.length; i++) { String[] optionParts = options[i].split(":"); try { this.optionItemIds[i] = Integer.parseInt(optionParts[0]); } catch (NumberFormatException ignored) { this.optionItemIds[i] = INVALID; } try { this.optionItemCounts[i] = Integer.parseInt(optionParts[1]); } catch (NumberFormatException ignored) { this.optionItemCounts[i] = INVALID; } }; } @Override protected int getItemCount(int index) { if ((optionItemCounts == null) || (index < 0) || (index > optionItemCounts.length)) return INVALID; return this.optionItemCounts[index]; } }