package emu.grasscutter.command.commands; import static emu.grasscutter.utils.lang.Language.translate; import emu.grasscutter.command.*; import emu.grasscutter.game.player.Player; import java.util.List; @Command( label = "enter_dungeon", aliases = {"enterdungeon", "dungeon"}, usage = {"<dungeonId>"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others") public final class EnterDungeonCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List<String> args) { if (args.size() < 1) { sendUsageMessage(sender); return; } try { int dungeonId = Integer.parseInt(args.get(0)); if (dungeonId == targetPlayer.getSceneId()) { CommandHandler.sendMessage( sender, translate(sender, "commands.enter_dungeon.in_dungeon_error")); return; } boolean result = targetPlayer .getServer() .getDungeonSystem() .enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId, true); if (!result) { CommandHandler.sendMessage( sender, translate(sender, "commands.enter_dungeon.not_found_error")); } else { CommandHandler.sendMessage( sender, translate(sender, "commands.enter_dungeon.changed", dungeonId)); } } catch (Exception e) { sendUsageMessage(sender); } } }