package emu.grasscutter.server.packet.send; import emu.grasscutter.game.player.Player; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.HomeResourceTakeHomeCoinRspOuterClass; import emu.grasscutter.net.proto.HomeResourceOuterClass.HomeResource; public class PacketHomeResourceTakeHomeCoinRsp extends BasePacket { public PacketHomeResourceTakeHomeCoinRsp(Player player) { super(PacketOpcodes.HomeResourceTakeHomeCoinRsp); var home = player.getHome(); home.takeHomeCoin(player); var coin = HomeResource.newBuilder() .setNextRefreshTime(home.getNextUpdateTime()) .setStoreLimit(home.getMaxCoin(home.getLevel())) .setStoreValue(0) .build(); var proto = HomeResourceTakeHomeCoinRspOuterClass.HomeResourceTakeHomeCoinRsp.newBuilder() .setHomeCoin(coin) .build(); this.setData(proto); } }