package emu.grasscutter.server.event.game; import emu.grasscutter.game.world.Scene; import emu.grasscutter.server.event.types.ServerEvent; import lombok.*; @Getter public final class SceneMetaLoadEvent extends ServerEvent { private Scene scene; @Setter private boolean override; public SceneMetaLoadEvent(Scene scene) { super(Type.GAME); this.scene = scene; } }