package emu.grasscutter.game.quest.content; import emu.grasscutter.data.excels.QuestData.QuestCondition; import emu.grasscutter.game.quest.GameQuest; import emu.grasscutter.game.quest.QuestValue; import emu.grasscutter.game.quest.enums.QuestTrigger; import emu.grasscutter.game.quest.handlers.QuestBaseHandler; @QuestValue(QuestTrigger.QUEST_CONTENT_ADD_QUEST_PROGRESS) public class ContentAddQuestProgress extends QuestBaseHandler { @Override public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) { /* //paramStr is a lua group, params[0] may also be a lua group! questid = xxxxxx lua group = xxxxxxyy count seems relevant only for lua group */ return condition.getParam()[0] == params[0]; //missing params[1], paramStr, and count } }