package emu.grasscutter.server.packet.recv; import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SkipPlayerGameTimeReqOuterClass; import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify; import emu.grasscutter.server.packet.send.PacketSkipPlayerGameTimeRsp; @Opcodes(PacketOpcodes.SkipPlayerGameTimeReq) public class HandlerSkipPlayerGameTimeReq extends PacketHandler { @Override public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { var req = SkipPlayerGameTimeReqOuterClass.SkipPlayerGameTimeReq.parseFrom(payload); var player = session.getPlayer(); player.updatePlayerGameTime(req.getGameTime()); player.getScene().broadcastPacket(new PacketPlayerGameTimeNotify(player)); player.sendPacket(new PacketSkipPlayerGameTimeRsp(req)); } }