package emu.grasscutter.server.packet.send; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.ResinChangeNotifyOuterClass.ResinChangeNotify; public class PacketResinChangeNotify extends BasePacket { public PacketResinChangeNotify(Player player) { super(PacketOpcodes.ResinChangeNotify); ResinChangeNotify proto = ResinChangeNotify.newBuilder() .setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN)) .setNextAddTimestamp(player.getNextResinRefresh()) .setCurBuyCount(player.getResinBuyCount()) .build(); this.setData(proto); } }