package emu.grasscutter.data.excels; import java.util.List; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.common.ItemParamData; import emu.grasscutter.data.common.OpenCondData; @ResourceType(name = {"ForgeExcelConfigData.json"}, loadPriority = LoadPriority.HIGHEST) public class ForgeData extends GameResource { private int id; private int playerLevel; private int forgeType; private int resultItemId; private int resultItemCount; private int forgeTime; private int queueNum; private int scoinCost; private int priority; private List materialItems; @Override public int getId() { return this.id; } public int getPlayerLevel() { return playerLevel; } public int getForgeType() { return forgeType; } public int getResultItemId() { return resultItemId; } public int getResultItemCount() { return resultItemCount; } public int getForgeTime() { return forgeTime; } public int getQueueNum() { return queueNum; } public int getScoinCost() { return scoinCost; } public int getPriority() { return priority; } public List getMaterialItems() { return materialItems; } @Override public void onLoad() { } }