syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";

import "PlayerDieType.proto";

message WorldPlayerDieNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
		CMD_ID = 254;
	}

	oneof Entity {
		uint32 monster_id = 3;
		uint32 gadget_id = 4;
	}
	PlayerDieType die_type = 1;
	uint32 murderer_entity_id = 2;
}