package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.World; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerGameTimeNotifyOuterClass.PlayerGameTimeNotify; public class PacketPlayerGameTimeNotify extends GenshinPacket { public PacketPlayerGameTimeNotify(GenshinPlayer player) { super(PacketOpcodes.PlayerGameTimeNotify); PlayerGameTimeNotify proto = PlayerGameTimeNotify.newBuilder() .setGameTime(player.getScene().getTime()) .setUid(player.getUid()) .build(); this.setData(proto); } }