package emu.grasscutter.server.packet.send; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.PlayerPropChangeReasonNotifyOuterClass.PlayerPropChangeReasonNotify; import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason; public class PacketPlayerPropChangeReasonNotify extends BasePacket { public PacketPlayerPropChangeReasonNotify(Player player, PlayerProperty prop, int oldValue, int newValue, PropChangeReason changeReason) { super(PacketOpcodes.PlayerPropChangeReasonNotify); this.buildHeader(0); PlayerPropChangeReasonNotify proto = PlayerPropChangeReasonNotify.newBuilder() .setPropType(prop.getId()) .setReason(changeReason) .setOldValue(oldValue) .setCurValue(newValue) .build(); this.setData(proto); } }