package emu.grasscutter.utils; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.net.proto.PropValueOuterClass.PropValue; public final class ProtoHelper { public static PropValue newPropValue(PlayerProperty key, int value) { return PropValue.newBuilder().setType(key.getId()).setIval(value).setVal(value).build(); } }