package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import emu.grasscutter.utils.Position; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "tpall", usage = "tpall", description = "Teleports all players in your world to your position", permission = "player.tpall") public final class TeleportAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (!targetPlayer.getWorld().isMultiplayer()) { CommandHandler.sendMessage(sender, translate("commands.teleportAll.error")); return; } for (Player player : targetPlayer.getWorld().getPlayers()) { if (player.equals(targetPlayer)) continue; Position pos = targetPlayer.getPos(); player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos); } CommandHandler.sendMessage(sender, translate("commands.teleportAll.success")); } }