package emu.grasscutter.command.commands; import static emu.grasscutter.utils.lang.Language.translate; import emu.grasscutter.command.*; import emu.grasscutter.game.player.Player; import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType; import java.util.List; @Command( label = "teleportAll", aliases = {"tpall"}, permission = "player.tpall", permissionTargeted = "player.tpall.others") public final class TeleportAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (!targetPlayer.getWorld().isMultiplayer()) { CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error")); return; } for (Player player : targetPlayer.getWorld().getPlayers()) { if (player.equals(targetPlayer)) continue; player .getWorld() .transferPlayerToScene( player, targetPlayer.getSceneId(), TeleportType.COMMAND, targetPlayer.getPosition()); } CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.success")); } }