package emu.grasscutter.data.excels; import com.google.gson.annotations.SerializedName; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.game.props.FightProperty; import lombok.Getter; @ResourceType(name = "ReliquaryAffixExcelConfigData.json") @Getter public class ReliquaryAffixData extends GameResource { @Getter(onMethod_ = @Override) private int id; private int depotId; private int groupId; @SerializedName("propType") private FightProperty fightProp; private float propValue; private int weight; private int upgradeWeight; }