* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
Stamina is still WIP.
- Currently stamina consumption is not affected by the use of foods, talents, or the environment.
- Charged attacks do no require stamina yet.
- Will be fixed tomorrow.